Duelist Mod cards

NameImageRarityTypeCostDescription
Cold-BloodedSpecialStatus2Retain Whenever this card is Retained, reduce your Max Summons by 1. Exhaust.
SwarmSpecialStatus1Retain Whenever this card is Retained, duplicate it. Exhaust.
Orb MetronomeRareSkill1 (0)Resummon 2 completely random orb cards. Exhaust.
Curse of AgingCurseCurseUnplayable Ethereal When drawn, lose 1 HP for each turn that has passed this combat.
Curse of AnubisCurseCurseUnplayable When drawn, lose 1 HP for each of your summons.
Curse of ArmamentsCurseCurseUnplayable When drawn, lose 1 HP for each of your buffs and debuffs.
Curse of DarknessCurseCurseUnplayable Whenever you obtain a potion with this Curse in your deck, lose 2 Max HP.
Cursed BillCurseCurseUnplayable Ethereal While this Curse is in your draw pile, each time you Summon you lose 5 Gold.
Duelist's BaneCurseCurseGrave Ethereal Unplayable Soulbound When drawn, reduce your Max Summons by 1.
Gravekeeper CurseCurseCurseUnplayable Ethereal When drawn, Exhaust all cards in your discard pile.
Psi-CurseCurseCurseUnplayable While this Curse is in your draw or discard pile, you have a 50% chance to fail Increment actions.
Summoning CurseCurseCurseUnplayable While this Curse is in your hand you cannot Summon.
Vampire CurseCurseCurseUnplayable Ethereal When drawn, all cards in your draw pile become Ethereal.
Archfiend SkullBasicSkill1Zombie Fiend Tribute 3 (2) Summon 1 Gain 10 Block.
Beaver WarriorBasicAttack1Summon 1 (2) Deal 6 (9) damage.
Giant Stone SoldierBasicSkill1Rock Summon 1 Gain 4 (6) Block.
Naturia BeastBasicAttack1Naturia Tribute 2 Deal 7 (10) damage. Shuffle 1 copy of this card into your draw pile.
Rainbow KuribohBasicSkill1Megatyped Summon 1 Increment 1 (2). Add 2 Randomized monsters (of a random type) to your hand.
Alpha ElectromagnetSpecialAttack1 (0)Rock Summon 2 Deal 16 damage. Electrify your Alpha Magnet.
Beta ElectromagnetSpecialSkill1 (0)Rock Summon 1 Gain 12 Temporary HP. Electrify your Beta Magnet.
BixiSpecialSkill1 (0)Wyrm Summon 2 Choose to gain 2 Thorns or apply 3 Poison. Exhaust.
Gamma ElectromagnetSpecialSkill1Rock Summon 1 Draw 3 (5) monsters. Electrify your Gamma Magnet.
Gem Knight AlexandriteSpecialAttack1Rock Summon 1 Deal 9 (12) damage.
Gem Knight CrystalSpecialSkill1Rock Tribute 1 Resummon 1 (2) random Rock(s). Exhaust.
Gem Knight DiamondSpecialAttack2Rock Tribute 4 (3) Deal 10 damage twice. Add a random 0-cost Rock card to your hand.
Gem Knight EmeraldSpecialSkill1Rock Summon 1 Gain 4 (7) Block. Gain Plated Armor equal to the number of Rocks in your hand. Exhaust.
Gem Knight LapisSpecialSkill1Rock Summon 2 Gain 8 (11) Block.
Gem Knight LazuliSpecialAttack2Rock Summon 1 Deal 9 (11) damage 2 times.
Gem Knight ObsidianSpecialSkill2Rock Summon 2 Gain 14 Vigor. Gain 3 (6) Block.
Gem Knight PearlSpecialSkill3 (2)Rock Tribute 3 Gain 6 Metallicize. Exhaust.
Gem Knight QuartzSpecialAttack1Rock Tribute 7 (6) Deal 19 damage. Fill your hand with 1-cost (0-cost) Gem Knights. Exhaust.
Gem Knight ZirconiaSpecialAttack1Rock Tribute 3 Deal 10 (13) damage to ALL enemies. Gain 5 Temporary HP. Exhaust.
Red Rose DragonSpecialAttack1Plant Dragon Summon 1 Deal 12 (16) damage. Add a random Rose card, a random Ironclad card, and a random Plant to your hand. Exhaust.
Rose LoverSpecialSkill2Plant Summon 1 Gain 6 (9) Temporary HP. Heal 3 HP. Exempt. Exhaust.
7-Colored FishCommonAttack1Aqua Summon 1 Deal 5 (8) damage. Overflow 1 - Fish 2.
A. Magnet WarriorCommonAttack1Rock Summon 1 Deal 6 (10) damage. If the previous card played was an Attack, gain [E].
Abyss WarriorCommonAttack1Aqua Thalassic Summon 1 Deal 7 (11) damage.
Ambitious GoferCommonSkill1 (0)Fiend Summon 1 Gain 8 Block. Increase the Tribute cost of all monsters in your hand by 2 for this turn.
Ancient ElfCommonSkill1Spellcaster Summon 1 Evoke your next Orb. Gain 4 (6) Temporary HP.
Ancient Gear BoxCommonSkill0Machine Summon 1 Draw 1 (2) Uncommon card(s).
Ancient Gear ChimeraCommonAttack1Machine Tribute 1 Deal 10 (14) damage. Add 2 (3) random Tokens to your hand.
Ancient Pixie DragonCommonSkill0Dragon Tribute 1 Add a random Ancient card to your hand. Exhaust. (not Exhaust.)
AnthrosaurusCommonSkill1Dinosaur Summon 1 Gain 6 (10) Block.
Aqua DolphinCommonSkill1Aqua Warrior Summon 2 (3) If you have any Aquas in hand, enter Wrath.
Aqua SpiritCommonAttack1Aqua Tribute 1 Summon 2 Deal 10 (14) damage.
Archfiend SoldierCommonAttack1Fiend Summon 1 Deal 6 (9) damage.
Armor BreakerCommonSkill1(Innate)Warrior Summon 3 Remove all Block from an enemy.
Armored BeeCommonAttack1Insect Summon 1 Gain 2 Block. Deal 6 (10) damage.
Armored StarfishCommonSkill2Rock Aqua Tribute 2 Summon 4 Gain 7 (10) Block.
Armored ZombieCommonSkill1Zombie Summon 1 (2) Gain 6 (8) Block.
Ash BlossomCommonAttack1Zombie Possessed Tribute 2 Deal 14 (17) damage.
Atomic FireflyCommonSkill2Insect Summon 1 (3) Apply 4 Poison. Channel a Lava.
B. Magnet WarriorCommonSkill1Rock Summon 1 Gain 5 (9) Block. Exit your Stance.
Baby DragonCommonSkill1Dragon Summon 2 (3) Gain 3 Block.
Basic InsectCommonSkill1Insect Summon 1 Gain 5 (7) Block.
Battle WarriorCommonAttack1Warrior Summon 1 (2) Deal 12 (15) damage to ALL enemies. End your turn.
Beast TalwarCommonAttack1Fiend Tribute 2 Deal 18 (21) damage.
BeatraptorCommonAttack1Dinosaur Summon 1 Deal 7 (10) damage.
Bee List SoldierCommonAttack1Insect Summon 2 Deal 9 damage. If the last card played was a Spider or Bug, gain 4 (7) Block.
BiofalconCommonAttack1Machine Tribute 1 Deal 11 (15) damage.
Bite BugCommonAttack1Insect Summon 1 Deal 6 (9) damage. Draw a card.
Black BrutdragoCommonAttack2Malicious Dragon Tribute 3 Deal 18 (22) damage.
Black PteraCommonAttack2Reckless Dinosaur Summon 1 Deal 8 damage. Gain 6 (10) Block.
Black StegoCommonAttack2Stampeding Dinosaur Summon 2 Deal 5 (9) damage. Gain 9 Block.
Blade KnightCommonAttack1Warrior Summon 1 (2) Deal 7 (9) damage. Exit your Stance.
Blast JugglerCommonAttack1Machine Detonate 2 (4) Deal 7 (9) damage.
Blizzard ThunderbirdCommonSkill1Aqua Summon 1 (3) Channel Frost orbs equal to the Summons of this monster.
Blizzard WarriorCommonAttack2Warrior Summon 1 Deal 10 (14) damage. Channel 2 Frost.
Block SpiderCommonSkill1Insect Summon 1 Gain 4 (7) Block. Fetch a card from your draw pile.
Blue SummonerCommonSkill1 (0)Spellcaster Summon 1 (2) Channel a random defensive Orb.
Bone MouseCommonSkill1 (0)Undead Zombie Summon 1 Gain 4 Block. Copy this card into your Graveyard.
BoneheimerCommonAttack1Aqua Summon 1 Fish 2 Deal 6 (8) damage. Overflow 2 - Duplicate a random card in your discard pile.
Botanical LionCommonAttack1Plant Tribute 3 Deal 14 (17) damage. Draw a card.
Boulder TortoiseCommonAttack2Tidal Aqua Summon 1 Deal 6 (9) damage. Gain 12 Block.
Bull BladerCommonAttack1Warrior Summon 1 (2) Deal 4 (7) damage. Enter Wrath. You cannot leave Wrath for the remainder of the turn.
Buster BladerCommonAttack1Warrior Tribute 3 Deal 10 damage. Deals an additional 3 (6) damage for each Dragon tributed. ( 0 extra damage )
Buster DrakeCommonSkill1Retain Machine Dragon Summon 2 Reduce the Tribute cost of all cards in your draw pile by 1 (2). Exhaust.
Cactus BouncerCommonAttack1Plant Tribute 1 Deal 11 (15) damage.
Cannon SoldierCommonAttack2Machine Tribute X Deal X damage 2 (3) times.
Castle GateCommonSkill1Rock Tribute 2 (1) Gain 3 Plated Armor.
Cat SharkCommonAttack1Tidal Aqua Summon 1 Deal 7 (10) damage. Fish 1.
Cave DragonCommonSkill1Dragon Summon 1 Gain 4 (7) Block.
Celtic GuardianCommonAttack0Warrior Summon 1 Deal 2 (3) damage to 3 random enemies.
ChewboneCommonAttack1Undead Zombie Dinosaur Tribute 1 Deal 16 (19) damage.
Chrysalis MoleCommonSkill1Rock Summon 2 (3) Gain 3 Block. Add a random Naturia Token to your hand.
Clown ZombieCommonAttack1Zombie Summon 1 Deal 7 (10) damage.
Cobra JarCommonSkill1Summon 2 (3) Gain 5 Block. Add a random 0-cost Spider and (,) Bug (, and Insect) to your hand. Exhaust.
Colossal FighterCommonAttack1Warrior Tribute 2 Deal 8 (11) damage. Enter Wrath.
Coral DragonCommonSkill1Aqua Dragon Tribute 1 Gain 8 (10) Dragonscales.
Cross Sword BeetleCommonAttack1Insect Summon 1 Increment 1 (2). Deal 7 (9) damage.
Curse of DragonCommonAttack1Dragon Tribute 2 Deal 14 (19) damage.
Cyber ArchfiendCommonAttack1Machine Fiend Tribute 1 Deal 10 (14) damage. Invert your next Orb.
Cyber DinosaurCommonAttack1Machine Dinosaur Tribute 1 Summon 1 Deal 12 (16) damage.
Cyber Dragon CoreCommonSkill1Machine Dragon Summon 2 Gain 4 Block. Add a random Machine Dragon to your hand. (It costs 0 this turn.)
Cyber Dragon DreiCommonSkill1 (0)Machine Dragon Summon 1 Choose to add up to 3 Power Walls to your hand.
Cyber Dragon NachsterCommonSkill2Machine Dragon Summon 1 Choose to gain 6 (8) Dragonscales or 1 (2) Artifact (*Artifacts).
Cyber Dragon VierCommonSkill1 (0)Machine Dragon Summon 1 Choose to channel a White, Fire, Blaze or Reducer.
Cyber RaiderCommonSkill1Machine Warrior Summon 1 Gain 6 Block (!M! Temporary HP).
Cyber ValleyCommonAttack1Machine Dragon Summon 1 Deal 8 (11) damage. While you have a card in hand with a modified Tribute cost, this card costs 0.
D.M. GirlCommonSkill2Spellcaster Summon 1 (2) Gain 10 (15) Block. Channel an Air.
Dark CrusaderCommonSkill1Warrior Summon 2 (3) Warrior or Superheavy Tokens Enter Forsaken.
Dark Dust SpiritCommonSkill1Zombie Tribute 2 Gain 10 (13) Block. Evoke your next orb twice.
Dark HorusCommonAttack1Malicious Dragon Tribute 1 Deal 11 (15) damage.
Dark MagicianCommonAttack2Spellcaster Tribute 2 Deal 14 (17) damage. Channel a Summoner.
Dark TinkerCommonAttack2Fiend Tribute 2 Deal 14 damage. Channel 1 (2) Black.
Darklord MarieCommonAttack1Fiend Summon 1 Deal 6 damage. Overflow 2 (3) - gain 3 HP.
Darkworld ThornsCommonSkill1Plant Summon 1 Gain 4 (6) Block. Gain 1 Thorns.
Depth SharkCommonAttack1Aqua Summon 1 Deal 8 (11) damage. If this monster has at least 3 Summons, gain 4 Temporary HP.
Des LacoodaCommonSkill1Undead Zombie Tribute 1 Summon 1 Gain 6 (9) Block. When this monster is tributed, Fetch a card from your Graveyard.
Deskbot001CommonAttack1Machine Summon 2 Deal 4 (8) damage. Gain 7 Block.
Deskbot003CommonSkill1Machine Summon 2 (3) Channel 1 Gadget.
Deskbot004CommonAttack1Machine Detonate 1 (2) Summon 1 Deal 6 (8) damage.
Deskbot005CommonSkill1Machine Summon 1 Gain 6 (9) Block.
DewdarkCommonAttack1Aqua Tribute 3 Deal 8 (11) damage. Freeze an enemy.
DoroverCommonAttack1Tidal Aqua Summon 4 Deal 3 (6) damage.
Double CostonCommonSkill2Zombie Summon 2 (4) Gain 8 (10) Block. Mutate 2. Exempt.
Dragon DowserCommonAttack2Dragon Wyrm Summon 2 (3) Deal 15 (18) damage.
Dragon PiperCommonSkill1Retain Summon 1 Set the Tribute cost of all Dragons in your hand to 1 (0). Exhaust.
Driven DaredevilCommonAttack0Warrior Summon 3 Deal 10 damage. Apply 2 (1) Strength to an enemy.
Dunames Dark WitchCommonSkill1Megatyped Summon 1 Gain 8 (11) Block.
DuoterionCommonSkill1Aqua Dinosaur Tribute 3 Gain 6 Block. Gain 4 (7) Dragonscales.
Eagle SharkCommonAttack2Aqua Summon 1 Deal 14 damage. Gain 3 (5) Block for each of this monster's Summons.
Empress MantisCommonAttack1Insect Tribute 1 Deal 10 (15) damage.
Enchanting MermaidCommonSkill1Aqua Tribute 2 Summon 3 When this monster is tributed, Increment 1 (2).
EvaCommonSkill1Megatyped Summon 1 Gain 4 (6) Block twice. Exempt.
Evigishki TetrogreCommonSkill1Aqua Tribute 1 Summon 1 When you play a card while this monster is summoned, gain 1 (2) Block.
Exodia L. LegCommonSkill1Spellcaster Summon 1 Gain 5 (8) Block. Gain 1 Exodia.
Exodia R. LegCommonSkill1Spellcaster Summon 1 Gain 5 (8) Block. Gain 1 Exodia.
Faceless MageCommonSkill1Spellcaster Tribute 1 Gain 12 (16) Block. Gain 2 (3) Magicka.
Feedback WarriorCommonAttack1Retain Warrior Summon 1 (2) Deal 6 (8) damage.
Fiend MegacyberCommonSkill1Fiend Tribute 2 Gain 12 (16) Block.
Fire ReaperCommonAttack2Arcane Zombie Summon 1 Deal 8 (9) damage and apply 8 (10) Burning to ALL enemies.
FiregrassCommonSkill1Plant Summon 2 Gain 4 (7) Block.
Firestorm ProminenceCommonAttack1Tribute 2 Deal 10 (13) damage. Channel a Fire.
Flying SaucerCommonSkill1Machine Summon 1 Gain 4 (6) Block for each unique Orb you have. Channel an Alien.
Fossil SkullknightCommonAttack2Rock Dinosaur Warrior Tribute 2 Summon 1 Deal 14 (18) damage.
FreezadonCommonSkill1Aqua Dinosaur Summon 1 (2) Freeze an enemy. Exempt.
Frontline ObserverCommonAttack1Machine Tribute 1 Deal 10 (12) damage. If it is the first turn of combat, deal 16 (22) damage instead.
Frostflame DragonCommonSkill1Aqua Dragon Tribute 2 (1) Channel a Frost and a random flame-based orb.
G. Fierce KnightCommonAttack1Warrior Tribute 2 Deal 12 (16) damage to 2 random enemies.
GagagigoCommonSkill1 (0)Summon 1 Channel a Water.
Gate BlockerCommonSkill2 (1)Rock Summon 1 Gain 4 Block. Gain 4 Temporary HP.
Gear GigantCommonAttack1Machine Tribute 2 Summon 1 Deal 14 (18) damage.
GeargiaugerCommonAttack1Machine Summon 1 Deal 9 (11) damage. Choose to add up to 2 (Super) Explosive Tokens to your hand.
Gemini ElfCommonSkill1Spellcaster Summon 2 (3) Choose to Channel either a Lightning, Dark or Lava.
Genex BirdmanCommonAttack1Machine Tribute 2 (1) Deal 9 damage to 2 random enemies. Channel an Air.
Ghost BelleCommonSkill0Zombie Possessed Summon 1 Siphon 4 (6) Temporary HP from a random enemy.
Ghost FogCommonSkill1Aqua Fiend Summon 1 Apply Poison to ALL enemies equal to the sum of their Debuffs. Exhaust. (not Exhaust.)
Ghost ReaperCommonAttack2Zombie Possessed Summon 1 Deal 9 (12) damage to ALL enemies.
Ghostrick AlucardCommonAttack1Ghostrick Zombie Tribute 3 Deal 18 damage. If this does not Tribute any monsters, gain 6 (10) Temporary HP.
Ghostrick DullahanCommonSkill0Ghostrick Fiend Tribute 3 Gain 18 Block. If this Tributes a Zombie, lose 8 (5) HP.
Ghostrick FairyCommonSkill1Ghostrick Spellcaster Tribute 3 (2) Channel a Void and Shadow. Exhaust.
Ghostrick GhoulCommonSkill1Ghostrick Zombie Summon 1 (3) Gain 8 Block.
Ghostrick JackfrostCommonAttack0 (1)Ghostrick Fiend Tribute 1 Summon 1 Deal 20 damage. If this does not Tribute any Ghostrick cards, become Frozen.
Ghostrick JiangshiCommonSkill1Ghostrick Zombie Tribute 2 (1) Resummon a random Ghostrick monster.
Ghostrick MummyCommonAttack0Ghostrick Zombie Summon 2 (3) Deal 3 (6) damage.
Ghostrick SpecterCommonSkill1Ghostrick Fiend Tribute 2 Gain 6 (8) Block. Add 3 (4) random Tokens to your hand.
Ghostrick YetiCommonAttack1Ghostrick Zombie Tribute 4 (3) Deal 20 damage.
Ghostrick Yuki-OnnaCommonSkill1Ghostrick Spellcaster Tribute 1 Gain 4 (7) Block. Gain an orb slot.
Giant OrcCommonAttack11Giant Fiend Summon 1 Deal 30 (35) damage. Decrease the energy cost of this monster by 1 each time an Attack is played. (not.)
Giant TurtleCommonSkill2Aqua Tribute 1 Increment 3 (5). Gain 11 Block.
Gishki AvanceCommonAttack0Pelagic Aqua Spellcaster Tribute 3 Summon 1 Deal 12 (15) damage.
Gishki BeastCommonAttack1Pelagic Tribute 4 (3) Deal 17 damage.
Goblin ZombieCommonAttack1Zombie Summon 1 Deal 14 (18) damage. Exhaust a random card from your draw pile.
Goyo ChaserCommonAttack1Warrior Summon 1 Deal 7 (10) damage. If the previous card played was an Attack, apply 2 (3) Vulnerable.
Goyo DefenderCommonSkill1Warrior Summon 1 Gain 4 (6) Block. If the previous card played was an Attack, draw 1 (2) card(s).
Graydle AlligatorCommonSkill0Cardinal Aqua Summon 1 Gain 3 Block. Overflow 2 (3) random cards in your hand.
Graydle DragonCommonAttack0Cardinal Aqua Dragon Tribute 5 (4) Deal 18 damage.
Graydle EagleCommonAttack1Cardinal Aqua Summon 2 Deal 10 damage. Gain 4 (8) Block. Exhaust.
Graydle SlimeCommonSkill1Cardinal Aqua Summon 2 Gain 8 Block. If you have at least 15 (13) max summons, gain 8 Block again.
Graydle Slime Jr.CommonAttack1Cardinal Aqua Summon 4 Deal 4 (7) damage.
Green GadgetCommonSkill1Machine Summon 1 Gain 6 (9) Block. Choose 1 of 2 random Tokens to add to your hand.
Ground SpiderCommonSkill1Insect Increment 4. Summon 1 (3) Exhaust.
HajunCommonSkill1Mayakashi Zombie Tribute 4 (3) Apply 6 Vulnerable.
Hard ArmorCommonSkill1Warrior Summon 1 Gain 3 (6) Block. Retain 2 cards this turn.
Hard Sellin' ZombieCommonSkill0Undead Zombie Summon 1 Add 1 random Undead card to your Graveyard. Exhaust. (not Exhaust.)
HayateCommonAttack1Warrior Tribute 1 Deal 11 (15) damage. If your HP is less than half, enter Guarded.
Hazy Flame HydraCommonSkill2Dinosaur Tribute 2 Gain 13 (16) Block. Channel 2 Fire.
Hunter SpiderCommonAttack1Insect Summon 2 Increment 2 (4). Deal 8 damage.
Hydra ViperCommonAttack1Aqua Summon 1 (2) Deal 8 damage. Whenever an Overflow effect is triggered, increase this card's damage by 3 (5).
HydrogeddonCommonAttack1Aqua Dinosaur Summon 4 Deal 7 (10) damage.
Il BludCommonSkill1Zombie Summon 1 (2) When you Tribute this monster, Mutate 2.
Injection FairyCommonAttack1Spellcaster Summon 1 Deal 6 (9) damage. If all monsters summoned are Spellcasters, gain 4 (5) HP.
InmatoCommonSkill1 (0)Plant Summon 1 Gain 8 Block.
Insect KnightCommonAttack1Insect Summon 1 (3) Deal 8 damage.
Island TurtleCommonSkill1Aqua Increment 1 (2) (not Increment 1 (2)) Summon 1 (Increment 1 (2))Gain 7 (9) Block.
Jerry Beans ManCommonAttack1Plant Summon 1 Deal 6 (9) damage.
Jirai GumoCommonAttack1Insect Summon 2 50% chance to deal 18 (22) damage.
Judge ManCommonAttack1Warrior Tribute 1 Summon 1 Deal 10 (13) damage.
Junk KuribohCommonSkill0Machine Summon 2 (3) Increment 3 (5) Exhaust.
Junk WarriorCommonAttack0Machine Warrior Tribute 2 Increment 1 (2). Deal 10 (14) damage.
KabazaulsCommonAttack1Reckless Aqua Dinosaur Summon 1 Deal 6 (9) damage. Gain 3 (4) Dragonscales.
Karakuri SpiderCommonSkill1Machine Summon 3 Increment 1 twice (three times).
KashaCommonAttack2Zombie Tribute 1 Deal 16 (21) damage.
King YamimakaiCommonAttack1Fiend Summon 1 Deal 7 (10) damage.
Koa'ki Meiru IceCommonSkill2Aqua Summon 1 Tsunami 2 (3) Gain 8 (10) Block. Overflow 2 (3) - Channel a Frost.
La JinnCommonAttack1 (0)Fiend Summon 1 Deal 8 damage.
Lava DragonCommonSkill2Dragon Summon 1 Gain 9 Block. Channel a Fire. Exhaust. (not Exhaust.)
Lesser DragonCommonAttack1Dragon Summon 1 Deal 9 (12) damage.
Leviair Sea DragonCommonAttack1Aqua Dragon Tribute 1 Deal 10 (12) damage. If you have at least 12 max summons, deal 16 (22) damage instead.
LightserpentCommonSkill2Summon 3 Gain 10 (14) Block. Channel a Light.
LinkuribohCommonSkill1 (0)Tribute X Token Resummon a random Token for each Tribute.
Lonefire BlossomCommonSkill0Plant Summon 1 Channel a Fire. Exhaust. (not Exhaust.)
Lord of D.CommonSkill1Spellcaster Summon 1 Channel a (an upgraded) DragonOrb. Exhaust.
Lost GuardianCommonSkill1Rock Summon 1 (2) Add 2 (3) Rock Tokens to your hand.
Mad Sword BeastCommonAttack1 (0)Stampeding Dinosaur Summon 1 Deal 7 damage to a random enemy.
Man-Eater BugCommonAttack1Insect Summon 1 Deal 5 damage. If you Tribute this for an Insect, deal 5 (8) damage to all enemies.
Manga Ryu-RanCommonAttack2Toon Dragon Tribute 1 Deal 20 (26) damage (through block).
Masked DragonCommonAttack1Dragon Summon 2 Deal 7 (11) damage. Apply 2 (3) Weak.
Mech Mole ZombieCommonAttack1Machine Zombie Tribute 2 Summon 1 Deal 8 (11) damage. Gain 9 (10) Block.
Megafleet DragonCommonSkill2Machine Dragon Tribute 2 (1) Apply 12 (15) Burning to ALL enemies.
Mermaid KnightCommonAttack1Aqua Warrior Summon 1 Deal 6 (10) damage. Overflow a random (not random)card in your hand twice.
Metal Armor BugCommonSkill0Insect Tribute 4 Gain 2 (3) Dexterity. Exhaust.
MezukiCommonSkill2Zombie Summon 3 Gain 12 (15) Block. Exempt.
Mighty WarriorCommonAttack1Warrior Tribute 1 Deal 11 (15) damage.
Mirage DragonCommonAttack1Dragon Summon 2 Deal 6 (9) damage. Apply 2 (3) Vulnerable.
Molten ZombieCommonSkill0Zombie Summon 1 Draw 2 (3) cards. Gain 4 (3) Burning. Exhaust.
Mother SpiderCommonSkill2 (1)Insect Tribute 3 Increment 8.
MudballmanCommonSkill1Warrior Summon 1 (3) Channel a Mud and Sand.
Mystical ElfCommonSkill1Spellcaster Summon 1 Gain 7 (10) Block.
Naturia AntjawCommonSkill1Naturia Insect Summon 1 Gain 3 (5) Temporary HP. Choose 1 of 3 random Naturia monsters to shuffle into your draw pile.
Naturia CliffCommonAttack1Naturia Rock Summon 1 Deal 4 (6) damage.
Naturia DragonflyCommonAttack1Naturia Insect Summon 1 Gain 4 Block. Deal 6 damage. Shuffle 1 (3) copy (copies) of this card into your draw pile.
Naturia EggplantCommonAttack2Naturia Plant Summon 2 (3) Deal 8 (10) damage. Gain 8 (10) Block.
Naturia HydrangeaCommonAttack1Naturia Plant Tribute 3 Deal 6 (9) damage to two random enemies. Draw 1 (2) Naturia(s).
Naturia MantisCommonSkill1Naturia Insect Summon 1 Gain 4 (7) Block. Shuffle 1 (4) copy (copies) of this card into your draw pile.
Naturia MarronCommonSkill0Naturia Plant Summon 2 Apply 2 (5) Constricted.
Naturia RagweedCommonSkill1Naturia Plant Summon 2 Gain 1 (2) Thorns. Exhaust.
Naturia RockCommonSkill1Naturia Rock Summon 1 Gain 6 (7) Block. Scry 2 (4).
Naturia RosewhipCommonSkill1Naturia Plant Summon 2 Increment 2. Gain 4 (6) Block.
Naturia StinkbugCommonSkill1Naturia Insect Summon 2 Apply 2 (3) Vulnerable (and Weak) to ALL enemies.
Naturia SunflowerCommonSkill0Naturia Plant Summon 2 Remove a random Debuff from yourself. Exhaust. (not Exhaust.)
Naturia TulipCommonSkill1Naturia Plant Summon 1 (2) Gain 7 (9) Block.
Necroworld BansheeCommonAttack1Zombie Tribute 1 Summon 1 Deal 12 (15) damage.
Neo BugCommonAttack2Insect Summon 1 Deal 6 (8) damage twice.
Neo Magic SwordsmanCommonAttack1Spellcaster Summon 1 Deal 6 (9) damage.
Ojama BlackCommonSkill0Summon 1 (2) Channel a Black.
Ojama KnightCommonSkill2Arcane Tribute 2 (1) Gain a random buff. Invert your next Orb.
Ojama YellowCommonSkill1Summon 1 Add 2 (3) Randomized monster cards to your hand. Exhaust.
Overtex QoatlusCommonAttack1Dinosaur Tribute 3 Summon 1 (2) Deal 18 damage.
P. ChlamydosundewCommonSkill0Predaplant Summon 1 Fetch 1 (2) Plant(s) or Insect(s) from your draw pile.
P. FlytrapCommonSkill1Predaplant Summon 2 Predaplant Tokens. Apply 4 (6) Poison.
P. PterapenthesCommonSkill1Predaplant Summon 1 Gain 6 (9) Block.
Patrician of DarknessCommonAttack1Vampire Zombie Tribute 1 Deal 11 (15) damage.
Petit MothCommonSkill1Insect Summon 1 Gain 6 (9) Block.
Phantom GhostCommonAttack1Zombie Summon 1 Deal 9 (12) damage.
Portrait's SecretCommonSkill1Fiend Summon 1 (2) Gain 2 Strength. Increase the Tributes of a random card in your hand by 2 for this combat. Exhaust.
PumpkingCommonAttack1Zombie Tribute 2 If you have at least 2 different Debuffs, deal 20 (23) damage to ALL enemies.
PyrorexCommonAttack2Dinosaur Tribute 2 (1) Deal 14 damage. If you have channeled a Fire this combat, apply 10 (14) Burning.
Rage of the DeepCommonAttack1Aqua Tribute 2 Increment 1 Deal 12 (17) damage.
Rainbow DragonCommonAttack1Megatyped Tribute 1 Deal 11 (15) damage. Draw 1 card of a random type.
Rainbow FlowerCommonAttack1Megatyped Summon 1 Deal 7 (10) damage.
Rainbow NeosCommonAttack1Megatyped Summon 1 Deal 4 (6) damage twice. Exempt.
Razor LizardCommonSkill1Summon 1 (2) Gain 7 Block.
Reborn ZombieCommonAttack1Undead Zombie Summon 1 Deal 6 damage. When you Resummon this monster, add 1 (2) Randomized Attack(s) to your hand.
Red Eyes ToonCommonAttack1Toon Dragon Tribute 1 Deal 18 (24) damage (through Block).
Red Rising DragonCommonSkill1 (0)Dragon Tribute 2 Channel a Blaze.
RelinkuribohCommonAttack1Fiend Tribute 1 Increment 2 (3). Deal 11 (13) damage.
Relinquished SpiderCommonSkill1Insect Summon 1 Increment 3 (4). Fetch a card from your draw pile.
Revival JamCommonSkill0Aqua Increment 1 Summon 1 (2) Gain 3 Block. When you Tribute this monster, Summon 2 Jam Tokens.
Sanga of ThunderCommonAttack1Tribute 3 (2) Summon 1 Channel 2 Lightning. Deal 16 (19) damage.
Scrap BeastCommonAttack1Machine Summon 1 (3) If you have any Artifacts, deal 10 damage to ALL enemies.
Shadow VampireCommonSkill1Vampire Zombie Summon 1 (2) While this is summoned, your Shadow orbs deal an additional 2 damage.
Shiranui SamuraiCommonSkill0Shiranui Zombie Summon 1 Gain 6 (9) Block. Gain 1 Dexterity. Exhaust.
Shiranui SpiritmasterCommonSkill1Shiranui Zombie Summon 2 (3) Gain Dexterity equal to the number of Spirit Tokens you currently have summoned. Exhaust.
Shiranui SquireCommonSkill1Shiranui Zombie Summon 1 Gain 3 (5) Dexterity until the end of turn.
Shiranui SquiresagaCommonSkill1 (0)Shiranui Zombie Tribute 2 Gain Dexterity equal to the number of Debuffs you have. Exhaust.
Shiranui SunsagaCommonSkill1Shiranui Zombie Tribute 1 Resummon a random Power. Exhaust. (not Exhaust.)
Shiranui SwordmasterCommonAttack2Shiranui Zombie Tribute 2 Deal 12 (16) damage. Gain 1 Dexterity.
Silver DragonCommonSkill0Dragon Tribute 2 (1) Gain 2 (3) Plated Armor.
Skull ConductorCommonAttack1Undead Zombie Summon 1 Deal 4 (7) damage. Gain 1 Soul. Exhaust.
Skull FlameCommonAttack1Undead Zombie Tribute 3 Deal 12 (15) damage. Apply 4 (6) Burning.
Skull ServantCommonAttack0Undead Zombie Tribute 5 (4) Deal 16 damage.
SkullgiosCommonAttack2Rock Dinosaur Summon 3 Deal 11 (14) damage.
Snow DragonCommonSkill1Aqua Dragon Summon 1 Channel 1 (2) Frost.
Soldier LadyCommonAttack1Warrior Summon 1 Deal 3 (5) damage. Apply 5 (7) Slow.
Spearfish SoldierCommonAttack1Aqua Tribute 3 Summon 1 Deal 7 (10) damage twice.
Sphere of ChaosCommonSkill0Machine Tribute X Apply (Choose and apply) a random Debuff with X turns.
Spirit of the HarpCommonSkill1Spellcaster Summon 1 Gain 4 (7) Block. Channel a Light.
SporeCommonSkillXPlant Increment X (X+1) Summon X (X+1)
Summoned SkullCommonAttack1Fiend Tribute 1 Deal 11 (15) damage.
Superheavy MagnetCommonSkill2 (1)Superheavy Tribute 3 Gain 3 Mantra. Gain 2 random Magnets.
Superheavy OgreCommonAttack1Superheavy Summon 2 Deal 6 (10) damage. Samurai: Draw a Rare card.
Superheavy SoulbusterCommonAttack1Retain Superheavy Summon 1 (2) Deal 3 (5) damage twice.
Superheavy SoulhornsCommonSkill1Retain Superheavy Summon 2 Gain 5 (8) Block.
Superheavy SwordsmanCommonAttack1Superheavy Summon 1 Deal 5 (8) damage. Enter a random Stance.
Swamp FrogCommonAttack1Tidal Aqua Summon 1 Deal 4 (6) damage. Gain 6 (7) Block.
T.H. Fire DragonCommonAttack1Dragon Tribute 2 Deal 9 (12) damage twice.
TenguCommonSkill1Mayakashi Zombie Summon 1 (2) Apply 2 Vulnerable.
Terra the TerribleCommonAttack1Fiend Summon 1 Deal 4 (7) damage.
Theseus Sea MonsterCommonSkill1Aqua Zombie Summon 1 Gain 8 (11) Block.
Thousand Eyes IdolCommonSkill0Spellcaster Tribute 1 (not Tribute 1) Invert your next Orb.
Toon Ancient GearCommonSkill1Toon Machine Summon 1 Gain 12 (16) Block.
Toon Barrel DragonCommonAttack2Toon Machine Dragon Tribute 3 Deal a random amount of damage (10-20) ((14-24)) to each enemy (through Block).
Toon MermaidCommonAttack1Toon Aqua Summon 1 Deal 10 (14) damage (through Block).
Tornado DragonCommonSkill2 (1)Wyrm Summon 3 Evoke orbs randomly. Exhaust all Status cards in your draw pile.
Tri-WightCommonSkill0Undead Zombie Tribute 1 Summon 1 (3) Increment 1.
TsukahagiCommonSkill1Mayakashi Zombie Summon 1 Apply 7 (10) Poison. Exhaust. (not Exhaust.)
TuningwareCommonSkill1Machine Summon 1 Gain 7 (10) Block. Overflow 1 - The next card you play is played twice.
Twin Barrel DragonCommonAttack1Dragon Summon 2 Deal 2 (4) damage to 2 random enemies twice.
Twin Headed WolfCommonAttack1Fiend Tribute 4 Deal 8 (11) damage to ALL enemies twice.
Umbral Horror GhostCommonAttack0Fiend Tribute 1 Deal 4 (6) damage. Deal 6 (7) damage for each monster you Tribute.
Umbral Horror UniformCommonSkill2Fiend Tribute 2 Gain 5 Block. Gain 5 (6) Block for each monster you Tribute.
Vampire BabyCommonSkill1Vampire Zombie Summon 1 When you Resummon while this is summoned, gain 3 (5) Block.
Vampire DukeCommonSkill1Vampire Zombie Summon 1 Gain 4 (7) Block. Draw a card.
Vampire FamiliarCommonAttack1Retain Vampire Zombie Summon 1 Siphon 2 (4) Temp HP.
Vampire FrauleinCommonSkill1Vampire Zombie Summon 2 Gain 9 (12) Block. Discard 2 cards.
Vampire GrimsonCommonAttack1Vampire Zombie Summon 1 If you have at least 4 (3) other Vampires in your hand, Siphon 12 Temp HP.
Vampire LadyCommonAttack0Vampire Zombie Tribute 3 Siphon 5 (7) Temp HP. Add 2 (3) Randomized Vampires to your hand.
Vampire SorcererCommonSkill2 (1)Vampire Zombie Summon 1 While this is summoned, all Resummoned cards are Upgraded.
Vendread CoreCommonAttack1Vendread Zombie Summon 1 Deal 10 (14) damage.
Vice DragonCommonAttack1Dragon Summon 1 Deal 9 (12) damage. Exempt.
White Magical HatCommonSkill1Spellcaster Summon 1 (2) Channel a White. Gain 4 (5) Magicka.
White Rose DragonCommonSkill1Plant Dragon Summon 1 Gain 2 (4) Temporary HP for each Plant you currently have Summoned.
Wight LadyCommonAttack0Undead Zombie Summon 1 If you have at least 6 (4) cards in your Graveyard, deal 12 damage.
WightprincessCommonSkill0Undead Zombie Summon 1 If you have at least 8 cards in your Graveyard, gain 12 (16) Block.
Worm ApocalypseCommonSkill1Summon 2 Gain 5 (8) Block. Add a Randomized Spell to your hand.
Yamata DragonCommonAttack1Dragon Tribute 1 Deal 13 (16) damage.
YashaCommonSkill1Mayakashi Zombie Summon 1 Apply 2 (4) Weak.
Yellow GadgetCommonSkill1Machine Summon 2 Choose 2 (3) of 4 (5) random Tokens to add to your hand.
Zefra MetaltronCommonSkill2Wyrm Tribute 3 (2) Channel a Mud. Gain 4 Metallicize.
Zombie WarriorCommonAttack2Undead Zombie Warrior Summon 2 Deal 6 (9) damage. Gain 9 (11) Block.
ZombyraCommonAttack0Warrior Summon 2 Deal 12 damage. Gain a random Debuff for 3 (2) turns.
100-Footed HorrorUncommonSkill1 (0)Insect Tribute 5 Apply Poison equal to your Max Summons.
A. Illusion MagicianUncommonAttack1Arcane Spellcaster Tribute 3 Gain 1 Focus. Deal 11 (14) damage. Exhaust.
Abyss DwellerUncommonAttack4Aqua Thalassic Tribute 14 (11) Deal 55 (65) damage.
Abyss SoldierUncommonAttack1Aqua Tribute 1 Deal 13 damage. Overflow 8 (10) - Deal 8 (10) damage to a random enemy.
Abyssal KingsharkUncommonAttack1Aqua Tribute 7 (6) Summon 2 Deal 27 damage.
AkihironUncommonSkill1Aqua Summon 1 Gain 6 Block. Choose a card from your draw pile. Trigger the chosen card's Overflow effect (twice).
Alien TelepathUncommonSkill1Summon 1 Look at the top 3 (5) cards of your draw pile and choose 1 to draw.
Ally SalvoUncommonAttack3Machine Summon 2 Deal 22 (28) damage. Reduce this card's cost by 1 this combat.
AlpacaribouUncommonAttack2Tribute X Deal 12 (16) damage. Double your Vines. Exhaust.
AmebaUncommonSkill0Ethereal Aqua Summon 1 Shuffle a copy of this card into your discard pile. When Exhausted, Freeze ALL enemies and gain 4 (8) Temporary HP.
Amphibious BugrothUncommonAttack1Tidal Aqua Tribute 3 Deal 14 (18) damage. Overflow 1 - Double your Seafaring.
Amulet DragonUncommonSkill1Dragon Tribute 5 Gain 3 (4) Dragonscales for each orb channeled this combat. ( 0 Dragonscales )
Ancient DinobeastUncommonSkill2Dinosaur Tribute 2 For each Dragon tributed, gain 8 (10) Block.
Ancient DragonUncommonSkill2Dragon Summon 3 (4) Channel a DragonOrb.
Ancient Gear GadjiltronUncommonAttack2Machine Dragon Tribute 5 (4) Deal 20 damage. Add 3 Dragonic Tokens to your hand.
Ancient Gear GolemUncommonSkill1 (0)Machine Tribute 3 Gain 5 Metallicize. Add 3 Tokens to your hand.
Angel TrumpeterUncommonAttack1Plant Summon 1 Deal 9 (12) damage.
AnteatereatingantUncommonPower2Insect Tribute 2 For the next 3 (4) turns, whenever you Summon, draw a card.
Aqua SnakeUncommonAttack0Aqua Tribute 7 (5) Tsunami 1 Deal 28 damage. Overflow 3 - Gain 6 Seafaring.
Aquaactress GuppyUncommonSkill2Aqua Summon 1 Gain 4 (6) Block for each copy of this monster you have summoned.
Aquaactress TetraUncommonAttack2Aqua Summon 1 Deal 6 (9) damage for each copy of this monster you have summoned.
Archfiend HeiressUncommonAttack1Fiend Tribute 1 Deal 22 damage. Exhaust. Overflow 3 - Increase the damage of a random monster in your discard pile by 8 (12).
Archfiend InterceptorUncommonAttack1Fiend Summon 1 Deal 8 (11) damage. Apply 2 (3) Weak to a random enemy twice.
Armed Dragon LV3UncommonSkill1Dragon Summon 1 (2) Gain 5 Block. If you have no Spells in your hand, add a copy of this to your hand. Exhaust.
Armed Dragon LV5UncommonAttack1Dragon Tribute 2 Summon 1 Deal 8 (11) damage. If you Tribute Armed Dragon LV3, Level Up.
Arsenal BugUncommonSkill1Insect Summon 2 (4) Whenever you Summon an Insect with this card in your hand, draw a card.
Atlantean InfantryUncommonAttack1Aqua Tribute 8 Tsunami 2 Deal 30 (35) damage.
Atomic Scrap DragonUncommonAttack1Machine Dragon Tribute 5 Deal 35 (40) damage. Costs 1 less Tribute for each card in your hand with a modified Tribute cost.
Autorokket DragonUncommonPower1Machine Dragon Tribute 2 Whenever you channel a flame-based orb, apply 3 (4) Burning to ALL enemies.
Avendread SaviorUncommonSkill1Vendread Zombie Tribute 4 (3) Gain 35 Block. You cannot Resummon for 3 turns. Exhaust.
AztekipedeUncommonSkill2Insect Tribute 3 Apply 3 Poison to a random enemy 6 (8) times.
B. Eyes UltimateUncommonAttack3Dragon Tribute 4 Deal 45 (60) damage. Exempt.
B.E. Toon DragonUncommonAttack1ToonDragonTribute 2 Deal 30 (33) damage (through Block).
B.E. White DragonUncommonAttack2Dragon Tribute 2 Deal 25 (30) damage.
BabycerasaurusUncommonSkill1Dinosaur Summon 2 (3) Gain 8 (11) Block.
Background DragonUncommonSkill2Dragon Tribute 3 Gain 14 Block. Whenever you Summon a Dragon with this in your hand (play), gain 3 Block.
Bacon SaverUncommonPower2Zombie Summon 1 Whenever you Summon a Zombie, gain 1 (3) Temporary HP.
Barrel DragonUncommonAttack2Reckless Stampeding Machine Dragon Tribute 3 Deal 13 damage to 2 (3) random enemies.
Barrier StatueUncommonSkill0Aqua Summon 1 Gain 14 (18) Block. Transform a random (not random)card in your deck.
Battle FootballerUncommonSkill1Machine Summon 2 Gain 4 (6) Temporary HP.
Battle OxUncommonAttack1Summon 1 Deal 8 (10) damage. Overflow 2 (3) - Deal 4 damage to a random enemy.
Battleguard KingUncommonAttack3Warrior Summon 3 Deal 19 (25) damage.
Beaked SnakeUncommonAttack1Retain Summon 1 Deal 6 damage. Gain 4 (7) Block.
Beast of PharaohUncommonSkill0Zombie Summon 1 Gain 12 (15) Block. Exhaust.
Berserk DragonUncommonAttack2Zombie Dragon Tribute 2 Deal 11 damage. Enemy loses 2 Strength for 2 (4) turns.
Big EyeUncommonSkill0Fiend Summon 1 (2) Your draw pile is viewed in order while this monster is summoned. Exhaust.
Big InsectUncommonAttack1Insect Summon 1 Deal 10 damage. If all your summoning zones are filled with Insects, deal 8 (12) additional damage.
Big KoalaUncommonSkill2Summon 3 Gain 12 (16) Block.
Big WhaleUncommonSkill2Aqua Tribute 4 Gain 10 Block for every 5 (3) Max Summons you have. ( 0 Block )
Bird ParadiseUncommonSkill1 (0)Wyrm Tribute 2 Gain 10 Temporary HP. Channel a Mud. Exhaust.
Bird of RosesUncommonSkill2Plant Summon 2 Gain 5 Block twice. Gain 3 (6) Temporary HP.
Black BrachiosUncommonAttack1Reckless Dinosaur Summon 2 Deal 9 (13) damage.
Black Rose DragonUncommonAttack1Plant Dragon Tribute 2 Deal 11 (15) damage. Apply 3 Constricted to ALL enemies for each Plant you Tribute.
Black SalvoUncommonSkill1Machine Detonate 3 Summon 1 Explosive Tokens detonated by this monster explode 2 (4) times.
Black TyrannoUncommonAttack1Malicious Stampeding Dinosaur Tribute 3 (2) Deal 18 damage.
Black VelociUncommonSkill2Malicious Dinosaur Summon 2 (3) Gain 8 (10) Block.
Blackland Fire DragonUncommonAttack1Dragon Tribute 1 Deal 14 damage. Evoke a random Fire orb (twice).
Blast AsmodianUncommonAttack1Fiend Detonate 4 Summon 1 Deal 11 (14) damage.
Blast MagicianUncommonAttack3Spellcaster Tribute 1 Deal 17 (20) damage to 3 random enemies.
Blazewing ButterflyUncommonAttack1Insect Summon 1 (3) Deal 16 damage. Add 2 Burns to your draw pile.
Blizzard DragonUncommonAttack1 (0)Aqua Dragon Tribute 1 Deal 9 damage. For the rest of this turn, Channel a Frost whenever you Summon a Dragon.
Blizzard PrincessUncommonAttack1Spellcaster Tribute 2 (1) Deal 9 damage. Channel 2 Frost.
Block GolemUncommonSkill0(Innate)Rock Summon 3 Gain 3 Temporary HP. Exhaust.
Blood SuckerUncommonPower2Arcane Zombie Tribute 1 Whenever a card is Exhausted, Siphon 3 (6) Temp HP from a random enemy.
Blue Rose DragonUncommonSkill1Plant Dragon Summon 1 (2) When you Tribute this card, choose a Plant monster from your discard pile to Resummon on an enemy.
Blue-Blooded OniUncommonSkill1Zombie Dragon Summon 1 Add 1 random Defect card to your hand. It costs 1 (0) this turn.
BonecrusherUncommonAttack1Undead Zombie Tribute 2 Deal 13 (16) damage. If this does not Tribute any monsters, deal 13 (16) damage again.
Booster DragonUncommonPower1Dragon Tribute 5 (4) Whenever you gain Dragonscales, gain 3 extra Dragonscales.
Botanical GirlUncommonSkill1Plant Summon 1 Gain 3 (6) Block. When you Tribute this monster, Fetch a Plant from your draw pile.
Brain CrusherUncommonAttack1Insect Tribute 4 (3) Deal 12 damage. Exhaust all Curse and Status cards (everywhere).
Brushfire KnightUncommonAttack2Warrior Summon 1 Deal 10 damage. Choose to Channel a Lava or Fire. Erupt: Gain 2 (4) Strength.
Burning Skull HeadUncommonSkill0Undead Zombie Summon 1 (3) Apply Burning to ALL enemies equal to the number of cards in your Graveyard.
CarboneddonUncommonSkill1 (0)Dinosaur Summon 2 Reduce the Tribute cost of all Dinosaurs by 1. Exhaust.
Castle Dark IllusionUncommonPower2Fiend Summon 1 Whenever you shuffle your draw pile, Summon 5 (8) Castle Tokens.
Catapult TurtleUncommonPower2Aqua Machine Tribute 2 At the start of turn, Tribute X and deal 4 (8) damage X times to ALL enemies.
Chaos GiantUncommonAttack2Giant Machine Tribute 12 Deal 50 (60) damage. Decrease the Tribute cost of this monster by 1 each time a Machine is played. (not.)
Charcoal InpachiUncommonSkill2Arcane Summon 2 Channel 1 (2) Fire.
ChiwenUncommonSkill0Wyrm Summon 2 Gain 2 (5) Block. Channel a Light.
ChopmanUncommonAttack1Zombie Tribute 3 Summon 1 Deal 12 (16) damage. Resummon a random Attack.
Chrysalis DolphinUncommonSkill2Aqua Tribute 3 Summon 9 Gain 4 (8) Block. Overflow 2 - Your Overflow effects trigger 1 extra time next turn.
Citadel WhaleUncommonSkill1Aqua Tribute 3 Summon 3 Gain 10 (14) Block.
Clear DragonUncommonSkill2Dragon Tribute 2 Gain 14 (17) Block. Affected by Strength.
Clear KuribohUncommonAttack2 (1)Arcane Summon 1 Deal 7 damage to ALL enemies. Add a Randomized monster (of the last type you summoned) to your hand.
Cocoon of EvolutionUncommonSkill1Insect Tribute 2 Gain 8 (12) Block. If you Tribute Petit Moth, add a copy of Great Moth to your hand after 3 (2) more turns.
Combo FighterUncommonAttack1Warrior Summon 1 Deal 7 (10) damage. If this card was retained, it deals double damage.
Command KnightUncommonSkill1Warrior Summon 1 Gain 7 Block. Increase the Summons of all monsters in your hand by 1 (2). Exhaust.
Copy PlantUncommonSkill2Plant Summon 1 Gain 4 (7) Temporary HP. Resummon a (an Upgraded) copy of the last Plant you played. Exempt.
Corroding SharkUncommonAttack1Aqua Zombie Tribute 3 Deal 24 damage. Overflow 6 - Reduce this card's damage by 8 (6) for the rest of combat.
Cosmic HorrorUncommonAttack1Tribute 3 Deal 12 damage to 2 (3) random enemies. Channel an Alien.
Cosmo BrainUncommonSkill1Spellcaster Tribute X Increment X (X+2). Gain X (X+2) Magicka.
Cranium FishUncommonPower1Aqua Tribute 2 (1) Whenever you Increment, gain Temporary HP equal to a fifth of your max summons.
Crimson VampireUncommonAttack2Vampire Zombie Tribute 2 Summon 1 Deal 16 (20) damage.
CryomancerUncommonSkill1Aqua Summon 2 When this monster is tributed, Freeze a random enemy. Overflow 2 (3) - Channel a Frost.
Crystal DragonUncommonSkill2Dragon Tribute 3 Gain 18 (21) Block. Affected by Focus.
Crystal RoseUncommonSkill1Rock Plant Summon 2 (3) Add a random Gem Knight to your hand.
Cyber DragonUncommonAttack2Machine Dragon Summon 1 Deal 13 (17) damage. While you have a card with a modified Tribute cost in your hand, this card costs 0.
Cyber Dragon SiegerUncommonPower0Machine Dragon Tribute 4 Machines deal 20% (40%) more damage. Dragons deal 20% (40%) more damage.
Cyber EltaninUncommonSkill1Machine Dragon Tribute 2 Stampeding cards deal double damage for 2 (3) turns.
Cyber End DragonUncommonAttack2Machine Dragon Tribute 7 Deal 28 damage. While you have a card in hand with a modified Tribute cost, this card costs 2 (1) Tributes (Tribute).
Cyber Laser DragonUncommonPower2Machine Dragon Tribute 1 Whenever you play a card with a modified Tribute cost, deal 3 (5) damage to ALL enemies.
Cyber SharkUncommonPower3 (2)Aqua Machine Summon 1 Whenever you Increment, Tsunami 1.
Cyber Twin DragonUncommonAttack1Reckless Machine Dragon Tribute 4 (3) Deal 13 damage to 2 random enemies.
D. Magnet WarriorUncommonAttack1Rock Summon 1 Deal 6 (9) damage to 3 random enemies. Draw 2 Magnet cards.
D3S FrogUncommonSkill1Aqua Tribute 3 Summon 1 (2) Gain 8 Block. Tsunami 2 (3).
DakkiUncommonSkill2Mayakashi Zombie Tribute 4 (3) Choose 1 of 4 random Debuffs to apply to ALL enemies. Exempt.
Dark AssailantUncommonSkill2Zombie Tribute 4 (3) If the enemy is Intangible, kill it.
Dark BladeUncommonAttack1Fiend Summon 4 Deal 10 damage. Channel a Dark. Lose 4 (2) HP.
Dark CreatorUncommonSkill1 (0)Retain Tribute 4 Exhaust your draw pile. Randomly Debuff ALL enemies equal to the number of cards Exhausted. Exempt.
Dark DriceratopsUncommonAttack1Malicious Dinosaur Tribute 2 Deal 14 (18) damage.
Dark GrepherUncommonAttack2Warrior Tribute 1 Deal 10 (14) damage. Enter Spectral. You cannot leave Spectral for the remainder of the turn.
Dark HunterUncommonSkill1Fiend Summon 1 Channel a Dark. Evoke a random orb (!M! times).
Dark SimorghUncommonAttack1Tribute 1 Deal 12 (14) damage. Enemy loses Strength equal to half your Max Summons for 3 (4) turns.
Dark SpiderUncommonSkill1Insect Summon 1 (2) Increment 2 (3). Channel a Dark.
Darkfire DragonUncommonSkill2Dragon Tribute 2 Channel a Fire. Apply 5 (10) Burning.
Darklord SuperbiaUncommonAttack1Tribute 3 Deal 10 damage for every 5 (3) Max Summons you have. ( 0 damage )
Darkness NeosphereUncommonPower1Fiend Tribute 2 Whenever you draw a Tribute monster, increase its Tribute cost by 2 (3) and ALL enemies lose 3 (5) Strength.
Darkstorm DragonUncommonSkill1Dragon Tribute 1 Reduce the Tribute cost of all Dragons in play by 1 (2).
Dawn KnightUncommonAttack1Warrior Summon 1 Deal 9 (12) damage. Evoke all Orbs.
Deep DiverUncommonSkill1Tribute 1 Increment 2 (3) Choose 1 of 3 (4) random cards to add to your hand (from a random card pool). Exhaust.
Deep SweeperUncommonSkill2Aqua Summon 1 Gain Block equal to 2x (3x) the number of cards in your discard pile. Overflow 2 (3) - At the start of next turn, Tsunami 2 (3).
Deepsea SharkUncommonSkill1Aqua Tribute 6 (5) Tsunami 4 Resummon the monster on the bottom of your summon list (twice).
Deskbot002UncommonSkill1Alloyed Machine Summon 1 Gain 8 Block. Draw 1 (2) Machine(s).
Deskbot006UncommonAttack1Machine Tribute 2 (1) Deal 10 damage. Add a random Deskbot to your hand.
Deskbot008UncommonAttack0Machine Summon 1 Deal 6 damage. If you have any Explosive Tokens summoned, gain 4 (7) Temporary HP.
Despair from DarkUncommonAttack2Zombie Tribute 1 Summon 1 Deal 15 (18) damage. Gain Souls equal to the Tribute cost of the next Zombie you play.
Destroyer GolemUncommonAttack1Rock Summon 1 Deal 5 (8) damage.
DestroyersaurusUncommonAttack2Dinosaur Summon 2 (3) Deal 9 (11) damage to ALL enemies.
Digital BugUncommonSkill1 (0)Machine Insect Tribute X Draw X cards.
Doki DokiUncommonSkill1Retain Rock Summon 2 If you have played a Spell this turn, gain 5 (7) Temporary HP. Otherwise, gain 4 (7) Block.
Doom DonutsUncommonPower2Fiend Summon 2 Whenever you Increment, set the cost of a random card in your discard pile to 1 (0).
Doom DragonUncommonAttack2Dragon Tribute 4 Deal 50 (60) damage. At the start of turn, if you are not Frail, become Frail.
Doom ShamanUncommonSkill2Spellcaster Tribute 4 Gain 10 Block. Channel 2 (3) Void. Exhaust.
Doomcaliber KnightUncommonAttack1Fiend Tribute 3 (2) Deal 25 damage. Discard a random card.
Doomdog OcthrosUncommonPower2Fiend Summon 1 Whenever you Tribute a Fiend for another, deal 2 (4) damage to ALL enemies.
DoomkingUncommonAttack2Undead Zombie Tribute 8 (6) Deal 18 damage to 3 random enemies.
Doomsday HorrorUncommonAttack2Fiend Tribute 3 Deal 22 (27) damage. Apply 2 Vulnerable to a random enemy.
Dragon ZombieUncommonAttack1Zombie Dragon Summon 1 Deal 6 (9) damage. Enemy loses 1 Strength.
Dreadnought DreadnoidUncommonSkill2Malicious Aqua Machine Summon 2 (3) Gain 11 Block.
Drill BarnacleUncommonAttack2 (1)Aqua Tribute 3 Deal 4 damage for each Rare monster you currently have summoned.
Drill BugUncommonAttack3Insect Summon 1 Deal 6 (8) damage ( 1 - 4 ) times. Draw a card for each attack.
Dummy GolemUncommonSkill2Rock Summon 2 Gain 8 (12) Block.
Dupe FrogUncommonSkill1Aqua Summon 1 Choose up to 5 (6) random Overflow cards to shuffle into your discard pile. Overflow 5 (6) - Upgrade 5 (6) random cards.
Dust KnightUncommonAttack2 (1)Retain Warrior Tribute 1 Deal 6 damage and apply Slow to ALL enemies.
Earth EffigyUncommonSkill1Rock Summon 4 (5) Exhaust. (not Exhaust.)
Earth GiantUncommonSkill1Giant Tribute 7 (6) Gain 50 Block. Decrease the Tribute cost of this monster by 1 each time a Skill is played
Earthquake GiantUncommonAttack2Rock Summon 2 (3) Deal 8 (10) damage. Gain 8 Block.
Electromagnetic TurtleUncommonSkill0Aqua Machine Tribute 3 (2) Gain 25 Block. Gain a random Magnet.
Endless DecayUncommonPower2Undead Zombie Tribute 1 Each time you Summon, Exhaust a random card from your Graveyard and deal damage to ALL enemies equal to 2 (3) times its Tribute cost.
Evigishki AugusUncommonSkill2 (1)Aqua Tribute 1 Summon 1 When you play an Attack while this monster is summoned, add a Randomized Skill to your hand.
Evigishki GeistUncommonSkill1Aqua Tribute 1 Summon 1 When you play a Power while this monster is summoned, gain 8 (10) Temp HP.
Evigishki KrakenUncommonAttack1Aqua Tribute 1 Summon 1 Deal 8 damage to ALL enemies. When you Overflow while this monster is summoned, deal 3 (7) damage to a random enemy.
Evilswarm GolemUncommonAttack2Rock Tribute 3 Deal 14 (18) damage. Summon 1 Rock Token.
Evilswarm HeliotropeUncommonAttack1Rock Summon 2 Deal 7 (11) damage.
Evilswarm NightmareUncommonAttack1Fiend Summon 1 Deal 12 (16) damage. If the enemy is Weak, gain [E]. Apply 2 Vulnerable to ALL enemies.
Exodia L. ArmUncommonAttack1Spellcaster Summon 1 Deal 6 (9) damage. Gain 1 Exodia.
Exodia R. ArmUncommonAttack1Spellcaster Summon 1 Deal 6 (9) damage. Gain 1 Exodia.
Exploder DragonUncommonSkill1 (0)Dragon Summon 3 Evoke all flame-based orbs.
Exploder DragonwingUncommonSkill1Dragon Tribute 2 (1) Choose to Evoke all orbs or Evoke all orbs of one type.
Exxod IncarnateUncommonAttack0Spellcaster Tribute 3 If you have any pieces of Exodia currently summoned, deal 15 (20) damage. Deal 10 (15) damage for each piece of Exodia you Tribute.
Fabled AshenveilUncommonAttack1 (0)Fiend Tribute 3 Deal 14 damage. If this kills an enemy, refund your tributes.
Fallen Rose AngelUncommonAttack2 (1)Plant Tribute 3 (4) Deal 18 (25) damage to 3 (5) random enemies. Gain 3 (6) Temporary HP for each enemy you attack.
Fear from DarkUncommonAttack1Zombie Tribute 1 Summon 1 Deal 12 (15) damage. Gain Souls equal to the energy cost of the next Zombie you play.
Fiend Skull DragonUncommonAttack2Fiend Dragon Tribute 3 Deal 15 (20) damage. Apply 3 Vulnerable.
Fishborg BlasterUncommonAttack2Fluvial Aqua Machine Tribute 4 Deal 19 (23) damage. If you have at least 12 max summons, gain 10 Block.
Fishborg DoctorUncommonSkill2Fluvial Aqua Machine Tribute X Gain 5 (7) Block X times.
Fishborg LauncherUncommonSkill1Fluvial Aqua Machine Summon 5 Gain 4 (7) Block. Overflow 4 - Deal damage to a random enemy equal to the number of Aquas you have summoned.
Fishborg PlanterUncommonSkill1 (0)Fluvial Aqua Machine Tribute 1 Increment 2. Fish 4.
Flame GhostUncommonAttack2Zombie Summon 1 Deal 10 damage. Apply 6 (9) Burning to ALL enemies.
Flame LordUncommonAttack2Spellcaster Summon 2 Deal 12 (16) damage. Channel a Lava. Erupt: Deal 10 damage to ALL enemies.
Flame SwordsmanUncommonAttack0Warrior Tribute 3 Deal 14 (18) damage. Erupt: Gain 3 Strength.
Flame TigerUncommonSkill1Summon 2 (3) Channel a Fire and Lava. Erupt: Channel a random flame-based orb.
Fog KingUncommonAttack1Spellcaster Tribute 3 Deal damage equal to the combined damage of all Tributes (+ 9 extra damage). (0 damage)
Fortress WarriorUncommonAttack2Warrior Tribute 2 Summon 1 Deal 11 (13) damage. Gain 11 (13) Block.
Fossil DragonUncommonAttack2Rock Dinosaur Dragon Tribute 3 Deal 12 (14) damage twice.
Fossil Skull KingUncommonAttack1Rock Dinosaur Warrior Tribute 6 (4) Summon 1 Deal 25 damage.
Fossil TuskerUncommonSkill1Rock Summon 2 (3) If the last card you played was a Rock monster, gain 2 (3) Metallicize.
Freezing BeastUncommonSkill0Aqua Tribute 2 (1) Freeze all Damp enemies. Exhaust.
Friller RabcaUncommonSkill1Aqua Tribute 8 (7) Summon 5 Gain 12 Temporary HP. Overflow 12 - Gain 5 (8) Block.
Frontier WisemanUncommonSkill1Spellcaster Summon 2 Channel an Earth. Overflow 2 (3) - Next turn, gain [E].
FrostosaurusUncommonSkill1Dinosaur Tribute X Channel X (X+1) Frost.
Frozen FitzgeraldUncommonSkill2(Retain)Aqua Fiend Summon 1 Freeze all enemies. Exhaust.
Furious Sea KingUncommonAttack1Aqua Tribute 2 If any monsters in your hand have at least 4 (3) Summons, deal 20 damage to ALL enemies.
Fusion DevourerUncommonSkill2Fiend Tribute 4 (3) Resummon 5 copies of any card in play. Exhaust your draw pile. Exempt.
G. Magnet WarriorUncommonSkill1Rock Summon 1 Enter Guarded. Draw 1 (2) monster(s).
Gadget SoldierUncommonAttack2Machine Detonate 2 Summon 1 Deal 13 (16) damage. Add 2 (3) Tokens to your hand.
Gaia of MidnightUncommonAttack2Warrior Summon 2 Deal 13 (17) damage.
Galaxy SoldierUncommonPower2 (1)Machine Tribute 2 Whenever you play a Trap, set the cost of another random card in your hand to 0 for the turn.
Galaxy TyrannoUncommonSkill0Dinosaur Tribute 3 (2) Channel an Alien and then Evoke all orbs.
Garbage LordUncommonAttack0Fiend Tribute 4 Summon 1 Deal 18 damage. Gain 12 Block. Channel a Dark. Exhaust. (not Exhaust.)
GashadokuroUncommonSkill2Undead Mayakashi Zombie Tribute 3 (2) Apply 10 Weak to ALL enemeis. Exempt.
Gauntlet WarriorUncommonAttack2Warrior Tribute 1 Summon 2 (3) Deal 9 damage. Gain 9 Block.
Gem Knight AmethystUncommonAttack3Aqua Thalassic Tribute 3 (2) Deal 25 damage.
Gem-ArmadilloUncommonSkill0Rock Summon 1 (3) Gain 3 Block.
Gem-ElephantUncommonSkill3Rock Summon 4 (6) Gain 17 (22) Block.
Genesis DragonUncommonAttack1 (0)Dragon Tribute 1 Summon 1 Deal 15 damage. At the end of each combat, has a 10% (30%) chance to duplicate itself in your deck.
Genex NeutronUncommonAttack2Machine Tribute 4 (3) Summon 2 Deal 22 (24) damage to 2 random enemies.
GerniaUncommonAttack2Zombie Summon 1 Deal 14 (18) damage.
Ghost OgreUncommonAttack1Possessed Summon 1 Deal 4 (7) damage to a random enemy twice.
Ghost SisterUncommonSkill2Zombie Possessed Summon 1 Gain 6 (8) Block twice.
Ghostrick DollUncommonSkill2Ghostrick Spellcaster Summon 5 Evoke your next orb (twice).
Ghostrick LanternUncommonSkill0Ghostrick Fiend Tribute 7 (6) Gain 12 Block. Gain 10 Temporary HP.
Ghostrick MaryUncommonSkill0Ghostrick Fiend Tribute 6 (5) Gain 3 Temporary HP for each card in your Graveyard.
Ghostrick NekomusumeUncommonSkill0Ghostrick Spellcaster Tribute 3 Gain 20 Block. Lose 3 (2) Focus for 2 turns.
Ghostrick SkeletonUncommonAttack2Ghostrick Undead Zombie Tribute 4 Deal 14 damage. If this tributes fewer than 3 (4) Zombies, Resummon a random Ghostrick monster.
Ghostrick SteinUncommonAttack2Ghostrick Zombie Tribute 4 (3) Deal 17 damage. Gain an Artifact.
Ghostrick WarwolfUncommonAttack1Ghostrick Zombie Tribute 2 Deal 10 (14) damage. Resummon 1 of 3 random cards from your hand.
Giant Axe MummyUncommonAttack2Giant Zombie Tribute 10 Deal 60 (70) damage. Reduce the Tribute cost of this monster by 1 each time you Resummon.
Giant PairfishUncommonAttack2Giant Aqua Wyrm Tribute 18 Deal 70 (85) damage. Reduce the Tribute cost of this card by 1 each time you Overflow.
Giant RexUncommonAttack2Stampeding Giant Dinosaur Tribute 8 Deal 55 (65) damage. Decrease the Tribute cost of this monster by 1 each time a Dinosaur is played.
Giant SeasnakeUncommonAttack2Giant Aqua Tribute 16 Deal 55 (65) damage. Reduce the Tribute cost of this card by 1 each time you Increment.
Giant Steel SoldierUncommonSkill2Rock Summon 2 Gain 11 Block. Gain 4 (7) Temporary HP.
Gilford, the LegendUncommonAttack1Warrior Summon 4 Deal 4 damage. Overflow 4 (6) - Summon 1 Token
Gishki ArielUncommonAttack2Pelagic Aqua Spellcaster Summon 2 Deal 12 (15) damage. Overflow 5 - Deal 5 (6) damage to ALL enemies.
Gishki EmiliaUncommonAttack2Pelagic Aqua Spellcaster Tribute 4 Deal 20 damage. Overflow 6 (10) - Gain 3 (5) Temporary HP.
Gishki MarkerUncommonAttack0Pelagic Aqua Tribute 13 (11) Deal 32 damage.
Gishki MolluskUncommonSkill2 (1)Pelagic Aqua Summon 3 Gain 8 Block.
Gishki NoelliaUncommonSkill1 (0)Pelagic Aqua Spellcaster Summon 2 Whenever you Tribute this turn, gain 3 Temporary HP and Channel a Water.
Gishki RelieverUncommonSkill1Pelagic Aqua Tribute 4 (3) Gain 12 Block. Overflow 4 - At the start of next turn, draw an additional card.
Gishki ShadowUncommonAttack2Pelagic Aqua Summon 1 Deal 10 (14) damage. When you Increment while this monster is summoned, apply a random Debuff for 3 turns to ALL enemies.
Gishki ZielgigasUncommonAttack3Pelagic Aqua Summon 1 Deal 12 damage. When you Increment while this monster is summoned, deal 2 (5) damage to ALL enemies.
Goblin KingUncommonSkill1Fiend Summon 1 Gain 8 (11) Block. Channel 1 Dark.
Golden Flying FishUncommonSkill1Tidal Aqua Tribute 2 Gain 9 Block. Fish 2 (3). Overflow 2 (3) - Gain 9 Block.
Golem SentryUncommonSkill1Rock Summon 3 Gain 5 (8) Block.
Gora TurtleUncommonSkill2 (1)Aqua Tribute 2 Overflow a card in your hand until it has no Overflows remaining. Exhaust.
GozukiUncommonAttack1Zombie Summon 2 Deal 8 (11) damage. Gain 14 Block. Exhaust.
Granite LoyalistUncommonAttack1Rock Tribute 4 Deal 14 (18) damage. For each Rock you Tribute, gain 4 Block.
GrasschopperUncommonAttack2Insect Tribute X Insect Deal 4 (6) damage to ALL enemies X times.
Gravity WarriorUncommonAttack0Warrior Tribute 7 (5) Deal 11 (9) damage. Gain Strength equal to twice your Dexterity for this turn.
Graydle CobraUncommonSkill1Cardinal Aqua Summon 1 (3) Channel 1 Water. When you draw an Aqua while this monster is summoned, Overflow a random card in your hand.
Green Grave OniUncommonSkill1Zombie Dragon Summon 1 Add 1 random Silent card to your hand. It costs 1 (0) this turn.
Grey Greed OniUncommonSkill1Zombie Dragon Summon 1 Add 1 random Colorless card to your hand. It costs 1 (0) this turn.
Gross GhostUncommonSkill1 (0)Ethereal Immortal Fiend Tribute 2 Increase the Tribute cost of all cards in hand by 2
Guardian AngelUncommonAttack1Tribute 3 Deal damage equal to the combined Block of all Tributes (+ 9 extra damage). (0 damage)
Guardian of OrderUncommonSkill1Warrior Tribute 3 (5) Gain 3 (6) Block for each card in your hand. (Gain 0 Block.)
Guardragon JusticiaUncommonSkill2Aqua Dragon Summon 1 Gain 3 (5) Dragonscales, then gain Block equal to your Dragonscales.
Hane HaneUncommonSkill1Summon 1 (2) Gain 5 (8) Block. When you Tribute this monster, Summon 1 and gain 5 (8) Block.
Happy LoverUncommonSkill0Megatyped Summon 1 Gain 5 (8) Temporary HP.
Heavy Freight TrainUncommonAttack0Machine Tribute 2 Deal 25 (35) damage to ALL enemies. Remove a random card from your deck.
Heavy Metal RaidersUncommonAttack1Machine Tribute 3 (2) Deal 12 damage to 2 random enemies. If you have any Artifacts, increase this card's damage by 3.
Hercules BeetleUncommonAttack2Insect Tribute 8 (6) Deal 20 damage. Gain 6 Strength. Exhaust.
High Tide GyojinUncommonAttack2Tidal Aqua Summon 2 Deal 12 (15) damage.
Horus' ServantUncommonSkill1(Innate)Summon 3 Dragon Tokens. Gain 6 (9) Block. Exhaust.
Humanoid SlimeUncommonSkill0Aqua Tribute 3 (2) Increment 2 (3). Choose a card in your hand to Upgrade and Overflow twice.
Humpty GrumptyUncommonPower2Zombie Summon 1 At the end of each turn, deal 12 (15) damage to a random enemy. You cannot Resummon Powers or Skills for the rest of combat.
HyosubeUncommonSkill0Tidal Aqua Summon 1 Gain 4 Block. Overflow 4 - Gain 5 (9) Seafaring.
Hyperancient SharkUncommonSkill1Aqua Tribute 2 (1) Resummon a random monster with a Tribute cost equal to the number of cards in your hand.
Ice DefenderUncommonAttack2Tidal Aqua Summon 1 Deal 12 (14) damage. If any monsters in your hand have at least 4 (3) Summons, Freeze the enemy.
Ice HandUncommonSkill0Aqua Tribute 3 Gain 7 (10) Block. Overflow 2 - At the start of next turn, Freeze ALL enemies.
Immortal RulerUncommonAttack1Immortal Zombie Tribute 1 Deal 18 (22) damage. When you play this card it is sent to your Graveyard instead of your discard pile.
Inari FireUncommonPower2 (1)Summon 2 Channel a Fire. Whenever you Increment, Channel a Fire.
Insect PrincessUncommonSkill1Insect Tribute 3 (2) Invert your next orb twice.
Invitation to DarkUncommonSkill1Spellcaster Summon 1 Stun a random (an) enemy. Exhaust.
InzektronUncommonSkill2Machine Tribute 2 Choose to Resummon 2 (3) random Bugs or Spiders.
Jade KnightUncommonAttack0Machine Tribute 3 Deal 12 damage. Increase this card's damage by 6 (9) this combat.
JinzoUncommonPower3 (2)Machine Tribute 2 Traps cost 0.
Jumbo DrillUncommonAttack1Machine Tribute 3 (2) Deal 7 damage 2 times.
Junk SpeederUncommonAttack2Machine Warrior Tribute 2 Increment 3 (5). Deal 18 (22) damage.
Justice ClausolasUncommonAttack1Machine Tribute 3 (4) Deal 14 (17) damage. Gain 2 (3) Artifacts. Exhaust.
Kaiser Sea SnakeUncommonAttack2Aqua Tribute 4 Summon 2 (4) Increment 5 Deal 17 damage.
Kaiser SeahorseUncommonSkill2Aqua Tribute 2 (1) Resummon a random monster with a Tribute cost equal to the number of Overflows triggered this combat.
KazejinUncommonAttack2Spellcaster Tribute 1 Summon 1 Channel an Earth. Deal 15 (20) damage.
KuribohUncommonSkill1(Increment !M!.)Summon 1 Kuriboh Token. Exhaust.
KuribohrnUncommonSkill2Summon 1 (2) Increment 4. Gain 8 (12) Block.
Labyrinth WallUncommonSkill1Rock Tribute 3 Gain 30 (40) Block.
Legendary FishermanUncommonSkill1Warrior Tribute 5 Summon 3 Gain 5 (9) Block. Channel a Water.
Levia-DragonUncommonSkill2Aqua Dragon Tribute 4 Gain 18 Block. Reduce the energy and Tribute cost of 1 (2) card(s) in your hand to 0 for this turn.
Lich LordUncommonAttack6Zombie Tribute 4 Deal 55 (65) damage. Cannot be Entombed.
Lightning Rod LordUncommonAttack1Tribute 4 (3) Channel Lightning until all your orb slots are filled, then deal 12 damage to a random enemy for each Lightning Channeled. Lose 2 Focus for 2 (1) turns.
Liquid BeastUncommonSkill2Aqua Summon 1 Gain 4 Block. When you Tribute an Aqua while this monster is summoned, gain 3 (6) Block.
Lord PoisonUncommonSkill2Plant Tribute 4 Apply 7 (10) Poison. Channel 2 Mud.
Machina CannonUncommonAttack2Retain Machine Tribute 2 Quicktime: Deal 12 damage. Whenever this card is Retained, increase its damage by 2 (3).
Mad Flame KaijuUncommonAttack2Stampeding Dragon Dinosaur Tribute 4 Deal 18 (22) damage.
Mad LobsterUncommonSkill1Aqua Tribute 2 Gain 8 (11) Block. Overflow 2 (3) - Shuffle a completely random card into your discard pile. It costs 0 for the rest of combat.
Magic Hole GolemUncommonSkill2Rock Summon 2 (4) Gain 9 Temporary HP.
Magical GhostUncommonSkill1Arcane Zombie Tribute 2 Solder 2 (3). Exhaust.
Malefic DragonUncommonAttack1Megatyped Tribute 5 (4) Deal 17 (20) damage to ALL enemies. Apply 4 Vulnerable.
Mammoth GraveyardUncommonAttack3Undead Dinosaur Tribute 4 (2) Deal 20 damage. Gain 5 Block for each card in your Graveyard.
Mare MareUncommonSkill1Wyrm Tribute 3 (2) Gain 12 Block. Channel a Mud.
Max WarriorUncommonAttack2 (1)Warrior Tribute 4 Summon 3 Deal 45 damage. Enter Unstable.
Mech Support ArmorUncommonSkill1Machine Tribute 4 (3) Gain 14 Block. If you have any Artifacts, increase this card's Block by 5.
Mech Support PlatformUncommonSkill2Machine Tribute 2 (1) Gain 18 Block. Channel 1 White.
Megarock DragonUncommonSkill1 (0)Rock Dragon Tribute 4 Gain 4 Dexterity for the turn. Set the cost of Rocks and Dragons in your hand to 0 for this turn.
Metal DragonUncommonAttack1Machine Dragon Tribute 1 Deal 11 (13) damage. Gain 2 (3) Metallicize. Exempt.
Millennium GolemUncommonAttack2 (1)Rock Tribute 2 Deal 12 damage. Channel a MillenniumOrb.
Millennium ScorpionUncommonSkill1 (0)Insect Summon 1 Gain 4 Block. Channel a MillenniumOrb.
Mind AirUncommonPower2Spellcaster Summon 1 Your Air orbs always Channel an orb. Channel 1 (2) Air.
MiscellaneousaurusUncommonAttack2Dinosaur Zombie Tribute 2 Deal 10 (14) damage. Add a random Custom Resummon card to your hand. Exhaust.
MixeroidUncommonSkill2Alloyed Machine Summon 2 Gain a random combination of 11 (14) Block and Temporary HP.
Monster EggUncommonSkill1Warrior Summon 1 Resummon 1 random (Upgraded) monster.
Ms. JudgeUncommonSkill3Fiend Summon 1 (2) Gain 3 (4) Temporary HP for each monster you currently have Summoned.
Mud GolemUncommonAttack1Rock Tribute 1 Deal 12 (16) damage. Channel a Mud.
MudoraUncommonAttack1Summon 1 Deal 4 (7) damage. Channel 1 Mud.
Mythic Water DragonUncommonAttack1Aqua Dragon Tribute 4 (3) Deal 11 damage. Draw 3 cards. Exempt.
Mythical BeastUncommonAttack2Spellcaster Tribute 2 Deal 16 damage, plus 2 (4) extra damage for every Spell played this combat. ( 0 extra damage )
Naturia BambooUncommonAttack1Naturia Plant Tribute 3 Deal 7 (10) damage to ALL enemies.
Naturia BeansUncommonSkill0Naturia Plant Tribute 3 (2) Gain 12 Temporary HP.
Naturia BeetleUncommonAttack1Naturia Insect Summon 1 Deal 4 (8) damage. Scry 3.
Naturia BrambiUncommonAttack2Naturia Tribute 3 Deal 12 (16) damage to ALL enemies. Gain Vines equal to the number of Naturias currently summoned.
Naturia ButterflyUncommonSkill1Naturia Insect Summon 1 (2) Gain 4 Temporary HP. Draw a card. Shuffle 3 copies of this card into your draw pile. Exhaust.
Naturia CherriesUncommonSkill1Naturia Plant Summon 1 Gain 3 (7) Block. Next turn, gain [E].
Naturia CosmobeetUncommonSkill1Naturia Plant Summon 1 Gain 3 (5) Temporary HP. Channel an Alien.
Naturia ExterioUncommonAttack1Naturia Tribute X Gain X Block. Deal 10 (13) damage to ALL enemies.
Naturia GaiastrioUncommonAttack0Naturia Rock Tribute 3 (2) Deal 15 damage.
Naturia GuardianUncommonAttack2Naturia Plant Summon 2 Deal 10 damage. Shuffle 1 (3) copy (copies) of Naturia Horneedle into your draw pile.
Naturia LadybugUncommonSkill2Naturia Insect Summon 2 For each Naturia currently summoned, gain 2 (3) Leaves. Exhaust.
Naturia LandoiseUncommonAttack1 (0)Naturia Tribute 1 Deal 9 damage. Add a Randomized Naturia monster to your hand.
Naturia LeodrakeUncommonPower2Naturia Tribute 3 (1) Whenever you gain Block from Leaves, gain [E].
Naturia MosquitoUncommonAttack1 (0)Retain Naturia Insect Summon 1 Deal 8 damage. Whenever this card is Retained, shuffle a copy into your draw pile.
Naturia ParadizoUncommonAttack2Naturia Predaplant Tribute 1 Deal 10 (13) damage. Gain 2 Strength. Exhaust.
Naturia PineappleUncommonSkill0Naturia Plant Summon 2 Gain 2 (5) Block. Draw a card.
Naturia PumpkinUncommonAttack1Naturia Plant Summon 1 Deal 5 (8) damage. Resummon (an upgraded copy of) a random Naturia monster from your hand. Exempt.
Naturia SpiderfangUncommonAttack1Naturia Insect Summon 2 (4) Deal 3 damage twice.
Naturia Stag BeetleUncommonSkill1 (0)Naturia Insect Tribute X Apply X Poison.
Naturia StrawberryUncommonAttack1Naturia Plant Summon 1 Deal 8 (11) damage.
Naturia White OakUncommonSkill1 (0)Naturia Plant Summon 1 Gain 2 Temporary HP. Gain 5 Dexterity for the turn.
NecrofaceUncommonAttack0Zombie Tribute 1 Summon 3 Deal 14 damage. Gain a random 3 (2) turn Debuff.
Nightmare HorseUncommonAttack1Undead Zombie Tribute 3 Deal 18 (22) damage. Send 3 random cards from your draw pile to your Graveyard.
Nightmare PenguinUncommonAttack2Aqua Summon 1 Deal 30 (28) damage. When you Tribute an Aqua while this monster is summoned, lose 5 (2) HP.
Nimble AnglerUncommonPower2Aqua Summon 2 (4) Whenever you Increment, Fish 3 (4).
Nimble MantaUncommonSkill1 (0)Aqua Summon 1 Whenever you Increment while this monster is summoned, draw a card.
Nimble SunfishUncommonSkill1Aqua Summon 1 When you Increment while this monster is summoned, gain 3 (6) Temporary HP.
Ninja GrandmasterUncommonAttack1Retain Warrior Tribute 3 Deal 7 (10) damage. Whenever this card is Retained, increase its damage by 2 (3).
Nitro WarriorUncommonAttack2Retain Warrior Tribute 1 Deal 12 (16) damage. Channel a Fire.
Oboro-GurumaUncommonPower2Mayakashi Zombie Summon 1 (2) At the start of turn, choose 1 of 3 (4) random Debuffs to apply to a random enemy. Exempt.
OilmanUncommonAttack1Machine Summon 1 Deal 8 damage. Solder 2 (3). Exhaust.
Ojama GreenUncommonSkill2 (1)Summon 1 Gain a random buff. Channel an Earth. Exhaust.
Old White TurtleUncommonSkill2Aqua Thalassic Summon 1 Tsunami 3 Gain 5 (8) Block.
Oni Tank T-34UncommonAttack1Zombie Machine Tribute 2 Deal 11 (14) damage. When this card is Resummoned, Fetch a card from your Exhaust pile.
P. DrosophyllumUncommonAttack2Predaplant Tribute 2 (3) Deal 16 (22) damage. If you Tribute a Predaplant, Resummon a copy of a random (ALL) Plant(s) from your hand.
P. M. CaptorUncommonAttack2Zombie Tribute 1 Deal 22 (25) damage. Permanently remove a random card from your Entombed list. Exhaust.
P. SpinodionaeaUncommonAttack1Predaplant Summon 1 Deal 9 (13) damage. If you Tribute this monster for a Plant, add a random Predaplant card to your hand.
Pain PainterUncommonSkill2 (1)Zombie Tribute 3 Resummon 2 random Attacks for each Zombie you Tribute with this monster. Exhaust.
Parasite ParacideUncommonPower2Insect Tribute 3 At the end of turn, randomly Debuff ALL enemies for 3 (5) turns.
Pegasus RailroadUncommonAttack2Machine Tribute 4 Deal 16 damage. Reduce the cost of all Retain cards in your hand by 1 for the turn (not for the turn).
Pinch HopperUncommonAttack2 (1)Insect Summon 1 Deal damage equal to the sum of all enemy Poison.
PlaguespreaderUncommonSkill1Zombie Summon 1 Draw 3 (4) cards. Gain 4 Poison.
Poison MummyUncommonSkill2 (1)Zombie Tribute X Apply 2X Poison split among enemies randomly.
Poseidon BeetleUncommonSkill1Aqua Insect Tribute 4 Channel 3 of a random water-based orb. Exhaust. (not Exhaust.)
Power GiantUncommonAttack1Rock Giant Tribute 6 Deal 20 (35) damage. Increase the damage of this monster by 5 each time you Summon a monster.
Prevent RatUncommonSkill1Summon 1 Gain 7 (10) Block. Overflow 2 - Gain 4 (5) Block.
PumprincessUncommonSkill1Zombie Summon 1 (2) If you have any Debuffs, gain 14 (17) Block.
Purple Pain OniUncommonSkill1Zombie Dragon Summon 1 Add 1 random Watcher card to your hand. It costs 1 (0) this turn.
Pyramid TurtleUncommonSkill1Zombie Summon 1 Gain 9 (11) Block.
QuariongandraxUncommonAttack3Machine Tribute 2 Deal 30 (40) damage.
Quillbolt HedgehogUncommonAttack1Machine Detonate 2 Summon 1 Deal 9 damage. Explosive Tokens are Detonated 2 (3) times by this monster.
R. E. Black DragonUncommonAttack2Dragon Tribute 3 Deal 14 damage. Apply 4 (5) Weak. Exempt.
R. E. Zombie DragonUncommonAttack2Zombie Dragon Tribute 5 Deal 15 (20) damage. All enemies lose 2 Strength. Exhaust.
Rainbow KuribohUncommonSkill1Megatyped Summon 1 Increment 2 (5). Add 2 Randomized monsters (of a random type) to your hand.
Rainbow OverdragonUncommonAttack3 (2)Megatyped Tribute 3 Deal 20 damage. Draw 2 cards of a random type.
Reactor DragonUncommonAttack1Machine Dragon Detonate X Gain X Temp HP. Deal 4 (7) damage X times.
Red Dragon ArchfiendUncommonSkill1Fiend Dragon Tribute 4 (3) Apply 6 (8) Vulnerable to ALL enemies. Exempt.
Red GadgetUncommonAttack2Machine Summon 2 Deal 12 (16) damage. Choose 1 of 2 random Tokens to add to your hand.
Red MirrorUncommonPower3 (2)Fiend Summon 1 Whenever you Tribute a Fiend for another, reduce the cost of all cards in your discard pile by 1 for this turn.
Red SprinterUncommonAttack0Immortal Fiend Summon 2 Deal 3 (5) damage. Exhaust.
Red-Headed OniUncommonSkill1Zombie Dragon Summon 1 Add 1 random Ironclad card to your hand. It costs 1 (0) this turn.
Regenerating MummyUncommonSkill1Purge Zombie Tribute 2 (1) Revive 2 Exempt.
RelinquishedUncommonSkill1Spellcaster Tribute 1 (not Tribute 1) Channel 1 Dark.
Resonance InsectUncommonSkill1Insect Summon 1 Gain 4 (8) Block. Channel a copy of the last orb you channeled.
Revendread SlayerUncommonAttack3Vendread Zombie Tribute 3 (2) Deal 32 damage.
Robotic KnightUncommonAttack1Machine Warrior Tribute 2 Deal 14 (18) damage. Whenever you Solder, repeat the same Soldering action.
Rockstone WarriorUncommonAttack1Rock Warrior Summon 2 Deal 7 (11) damage. Exit your stance.
Rose PaladinUncommonAttack2Warrior Summon 1 Deal 18 (22) damage. If this kills an enemy, Resummon a Plant from your discard pile.
Rose WitchUncommonSkill1Plant Summon 1 Gain 5 (8) Block. Gain a random buff.
Ryu KokkiUncommonAttack1Zombie Summon 1 Deal 10 damage. Gain 2 (3) Souls. Exhaust.
SabersaurusUncommonAttack3 (2)Dinosaur Summon 1 Deal 22 damage.
SanganUncommonAttack1Fiend Summon 1 Deal 4 damage. Add a (1-cost) copy of a random Spell you have played this combat to your hand.
Sauropod BrachionUncommonSkill3Dinosaur Tribute 5 (4) Gain 40 Block.
Shark StickersUncommonPower1Aqua Tribute 4 (3) Whenever you Increment, Overflow a random card in your hand.
Shiranui ShogunsagaUncommonSkill1Shiranui Zombie Tribute 3 (2) Gain Strength equal to your Dexterity. Exhaust.
Shiranui SmithUncommonSkill2Shiranui Zombie Tribute 1 Resummon 3 (4) random Skills.
Shiranui SolitaireUncommonSkill2Shiranui Zombie Tribute 1 Summon 2 Gain 14 (18) Block.
Shiranui SpectralswordUncommonAttack2Shiranui Zombie Tribute 1 If there are fewer than 2 enemies alive in combat, deal 27 (31) damage.
Shiranui SwordsagaUncommonSkill2Shiranui Zombie Tribute 2 (1) Resummon 3 random Attacks.
SkelesaurusUncommonAttack1Undead Zombie Dinosaur Tribute 3 (2) Deal 22 damage.
Skilled D. MagicianUncommonAttack1Spellcaster Tribute 2 Deal 10 (14) damage to 2 (3) random enemies. Channel a random orb for each enemy you attack.
Skull ArchfiendUncommonAttack2Fiend Tribute 3 Deal 24 damage. Increase the Tribute cost and damage of all monsters in your discard pile by 1 (2) and 10 (16) (respectively).
SkystarrayUncommonSkill3Aqua Thalassic Summon 3 (5) Gain 20 (22) Block. Overflow 9 - Deal 9 damage to a random enemy.
Slate WarriorUncommonAttack1Fiend Tribute 2 (1) Deal 8 (11) damage. Set the cost of all cards in your discard pile to 0 for this turn.
SlushyUncommonSkill1Aqua Summon 1 Channel a Water and Frost. Exhaust. (not Exhaust.)
Snowdust DragonUncommonAttack2Aqua Dragon Tribute 3 Deal 18 (22) damage. Channel a Frost.
Solar WindUncommonSkill2Machine Tribute 2 Channel a Fire and Air. Gain 3 (4) Focus for the next 2 (3) turns.
Soul Bone TowerUncommonPower3Zombie Tribute 2 At the end of turn, choose 2 of 10 (15) random Zombies to send to your Graveyard. Resummon one of the Zombies (chosen randomly).
Souleating OviraptorUncommonAttack2Undead Dinosaur Tribute 4 (3) Deal 36 damage.
Spear ShellfishUncommonAttack2Aqua Summon 1 Deal 6 damage. Whenever you summon an Aqua with this monster summoned, deal 3 (6) damage to a random enemy.
Sphere KuribohUncommonPower2Arcane Summon 1 Whenever you Increment, gain 2 (4) Temporary HP.
Spiked GillmanUncommonAttack1Aqua Summon 1 Deal 4 (7) damage to ALL enemies. When you Resummon while this monster is summoned, gain 2 Thorns.
Spirit PharaohUncommonAttack1Zombie Tribute 5 Deal 14 (16) damage a random enemy 2 times. Evoke your next orb.
Spirit ReaperUncommonAttack2Zombie Tribute 2 Deal 12 damage and apply 3 (6) Vulnerable to ALL enemies.
Splendid RoseUncommonPower2Plant Tribute 2 At the start of turn, you can choose to Exhaust a random Plant in your discard pile. If you do, a random enemy loses 2 (4) Strength for the turn.
Star BoyUncommonSkill1Aqua Tribute 2 Summon 1 When this monster is Tributed, draw a card. Exhaust. (not Exhaust.)
Stone DragonUncommonSkill0Rock Dragon Tribute 3 (2) Gain 5 Strength this turn.
SuanniUncommonAttack2Wyrm Tribute 4 Deal 8 damage twice. Channel 1 (2) Lava.
SubmarineroidUncommonSkill2Aqua Machine Tribute 2 Summon 2 Gain 9 (12) Temporary HP.
Superheavy BrawlerUncommonAttack1Superheavy Tribute 3 Deal 10 (13) damage. Gain Temporary HP equal to unblocked damage dealt. Exhaust.
Superheavy DaihachiUncommonSkill1Superheavy Tribute 1 (2) Gain 9 Block. Wrath: Gain 8 (10) additional Block. Samurai: Gain 2 (4) Dexterity. Guarded: Gain 8 (10) Temporary HP.
Superheavy FlutistUncommonSkill1Superheavy Summon 1 Gain 5 (8) Block. Enter a random Stance.
Superheavy ScalesUncommonSkill1 (0)Superheavy Summon 1 Gain 5 Block 2 times. On Stance change, returns from the Exhaust pile to your hand. Exhaust.
Superheavy SoulbeadsUncommonSkill2Retain Superheavy Tribute 2 (4) Gain 12 (20) Block. Gain 3 (5) Blur.
Superheavy SoulpiercerUncommonSkill1 (0)Superheavy Tribute 2 Apply 5 Slow. Channel a Sand.
Superheavy SoulshieldUncommonPower2Superheavy Tribute 3 Gain 7 (11) Plated Armor.
Superheavy WarajiUncommonSkill1Retain Superheavy Tribute 2 Gain 6 (9) Block.Whenever this card is retained, increase its Block by 2 (3).
SwampdragonUncommonAttack2Wyrm Tribute 2 Deal 12 damage. Channel 1 (2) Mud.
Synchro FusionistUncommonSkill2Spellcaster Tribute 2 (1) Reduce the cost of all Fusion Spells in play by 1 for the rest of combat. Exhaust.
T.H. BehemothUncommonAttack2Dragon Tribute 1 Deal 14 damage. Apply 2 (4) Vulnerable and Weak to a different random enemy. Exempt.
Terrorking SalmonUncommonAttack2Tidal Aqua Tribute 3 (2) Deal 10 damage. Increase this card's damage by 2 for the rest of combat.
Thunder DragonUncommonAttack1Dragon Summon 1 (2) Deal 6 (8) damage. If you Tribute this for a Dragon, Channel a Lightning.
Thunder Sea HorseUncommonSkill1Tidal Aqua Summon 3 Gain 7 Block. Gain 4 (6) Temporary HP for each Rare monster you currently have summoned.
Time WizardUncommonPower2 (1)Spellcaster Summon 1 At the start of turn, a random action is triggered.
Toadally AwesomeUncommonPower2 (1)Aqua Tribute 2 Whenever you Tribute an Aqua for another, gain 1 Fishscales.
Toon Cannon SoldierUncommonPower2Toon Machine Summon 1 Whenever you Summon a Toon, deal 4 (7) damage to all enemies.
Toon D.M. GirlUncommonSkill1Toon Spellcaster Summon 2 Gain 18 (23) Block. Channel 2 Air.
Toon Dark MagicianUncommonAttack2 (1)Toon Spellcaster Tribute 2 Deal 24 damage (through Block). Channel a Summoner.
Toon Gemini ElfUncommonSkill1 (0)Toon Spellcaster Summon 2 Channel a Lightning, Dark and Lava.
Toon GoblinUncommonSkill2 (1)Toon Tribute 2 Summon 1 Gain 30 Block. Apply 4 Vulnerable.
Toon Masked SorcererUncommonAttack3Toon Spellcaster Summon 2 Deal 28 (33) damage (through block). Choose an Orb to Channel.
Toon S. SkullUncommonAttack2Toon Fiend Tribute 2 Deal 15 damage (through Block). Gain 2 (4) Strength.
Totem DragonUncommonPower2 (1)Dragon Tribute 3 At the end of each turn, Summon 3 Dragon Tokens.
Tri-Horned DragonUncommonAttack2Reckless Stampeding Malicious Dragon Tribute 6 Deal 30 (35) damage.
Twilight Rose KnightUncommonAttack1Warrior Summon 1 Deal 10 (14) damage. Resummon a Plant from your hand on a random enemy (not on a random enemy). Exempt.
Umbral Horror GhoulUncommonAttack1Fiend Tribute 1 Deal 8 (11) damage. Deal 7 (9) damage for each monster you Tribute.
Umbral Horror WispUncommonAttack1Fiend Tribute X Deal 7 (9) damage for each monster you Tribute. Gain 4 (7) Block for each monster you Tribute.
UminotaurusUncommonSkill1Aqua Summon 1 Gain 7 Block. Overflow 3 (5) - Deal damage equal to your Max Summons to a random enemy.
Underground SpiderUncommonAttack2Insect Tribute 4 Increment 3. Deal 18 damage to a random enemy. Gain 12 (16) Block.
Uni-ZombieUncommonSkill1Zombie Summon 1 Choose to either: gain 5 (8) Block, deal 8 (11) damage or Increment 1 (2).
UnifrogUncommonSkill0Tidal Aqua Summon 1 Fish 2 (3) If you have any Rare monsters summoned, gain 11 Block.
Unshaven AnglerUncommonSkill1Aqua Summon 1 Gain 6 (9) Block. Draw a card. If you triggered an Overflow last turn, duplicate the drawn card.
ValkyrionUncommonAttack1If you have all three Magnets: deal 30 (40) damage to ALL enemies, remove all Magnets, and choose 1 of 3 random Stances to enter. Exempt.
Vampire DragonUncommonAttack2Vampire Zombie Dragon Tribute 2 (1) Deal 5 damage to ALL enemies. Summon a Shadow Token for each unblocked hit.
Vampire GenesisUncommonSkill1 (0)Vampire Zombie Tribute 1 Resummon a random monster with a Tribute cost equal to the number of Vampires in your hand.
Vampire HunterUncommonAttack2 (1)Vampire Warrior Tribute 2 Exhaust all Vampires in your hand. Siphon 4 Temp HP for each.
Vampire LordUncommonAttack3Retain Vampire Zombie Tribute 3 Deal 20 (24) damage and trigger the passive effect of all Shadow orbs.
Vampire Red BaronUncommonAttack1Vampire Zombie Tribute 3 Siphon 9 Temp HP. Increase the damage of a random Shadow orb by 1 (2).
Vampire RetainerUncommonPower2(Innate)Vampire Zombie Summon 1 Vampire cards are always Retained.
Vampire ScourgeUncommonSkill1Vampire Zombie Tribute 1 Gain 8 (11) Block. Trigger the passive effect of all Shadow orbs.
Vampire SuckerUncommonSkill0Vampire Zombie Tribute X Increase the damage of a random Shadow orb by X (+ !M!). Exhaust.
Vampire VampUncommonSkill2Retain Vampire Zombie Summon 1 Gain 6 Block. Increase this card's Block by 4 (6) for each Vampire played while this is in your hand.
Van'DalgyonUncommonPower1 (0)Dragon Tribute 2 (1) Dragons deal 10% more damage for each stack of Weak on their targets.
Vanity's FiendUncommonAttack1Fiend Summon 1 Deal 10 (14) damage. You cannot Resummon while this monster is summoned.
Vendread AnimaUncommonAttack2Vendread Zombie Summon 2 Deal 13 (16) damage.
Vendread BattlelordUncommonAttack1 (0)Vendread Zombie Tribute 3 Deal 22 damage. You cannot Resummon Powers for the rest of combat.
Vendread ChimeraUncommonAttack2Vendread Zombie Summon 1 (2) Deal 8 (9) damage to 3 (4) random enemies.
Vendread ExecutorUncommonAttack3 (2)Vendread Zombie Tribute 1 Deal 18 damage. If this kills an enemy, gain Max HP equal to the number of Spirit Tokens you currently have summoned. Exhaust.
Vendread HoundhordeUncommonAttack1Vendread Zombie Tribute 5 Summon 2 Deal 16 (19) damage to ALL enemies.
Vendread RevenantsUncommonAttack0Vendread Zombie Tribute 3 Deal 12 damage. If you Tribute any Spirit Tokens, deal 10 (16) damage to ALL enemies.
W. Carrotweight ChampUncommonAttack1 (0)Plant Summon 1 Deal 9 damage.
Wandering KingUncommonAttack3Fiend Tribute 1 Deal 18 (22) damage to ALL enemies and have a chance to apply 6 (9) Vulnerable. Overflow 4 (3) - Tribute 1
Water SpiritUncommonSkill2Tidal Aqua Tribute 4 Gain 14 (17) Block. Overflow 6 - Gain 3 Block.
Water-Dragon ClusterUncommonSkill0Aqua Dragon Tribute 7 (6) Draw 4 cards. Exempt.
Weeping IdolUncommonSkill0Rock Summon 2 (3) Gain 3 Block. Channel a Dark.
White Horn DragonUncommonPower2Dragon Tribute 3 Channel a White. Whenever a White orb upgrades a card, gain 3 (5) Block.
White Night DragonUncommonAttack1Aqua Dragon Tribute 3 (2) Deal 18 damage. Channel a White.
White NinjaUncommonSkill1 (0)Warrior Tribute 2 Become Nimble. Channel a White.
White WhaleUncommonAttack2Aqua Tribute 3 Deal 12 (16) damage to ALL enemies. If you Tribute a Rare monster, gain 7 Temporary HP.
WightmareUncommonAttack2Undead Zombie Tribute 1 Deal 20 (24) damage. Send 6 random cards from your draw pile to your Graveyard.
WightprinceUncommonAttack1Undead Zombie Tribute 2 Summon 1 If you have at least 12 (10) cards in your Graveyard, deal 22 damage to ALL enemies.
Winged KuribohUncommonAttack1Summon 1 Increment 1 Deal 6 (9) damage.
Winged Kuriboh LV9UncommonSkill1Summon 1 Gain 8 (12) Block. Choose a type of card and then draw 1 card of that type.
WingedtortoiseUncommonSkill1Aqua Tribute 4 (3) Increment 2. Gain 12 Block.
Witch of Black RoseUncommonSkill2Spellcaster Summon 1 (2) Channel a random Orb. Add a random Rose card to your hand. Next turn, gain [E].
Worm BarsesUncommonSkill2Summon 4 (5) Gain 6 Block.
Worm KingUncommonAttack3Summon 2 (3) Deal 16 damage to 2 random enemies.
Worm WarlordUncommonAttack2Summon 2 Deal 13 (17) damage. Add a Randomized Trap to your hand.
YaziUncommonAttack3Wyrm Tribute 5 Deal 15 damage to ALL enemies. Whenever you Tribute a Wyrm increase the damage of this card by 4 (6).
YokoUncommonSkill1Mayakashi Zombie Tribute 2 Choose and apply 1 of 3 (4) random Debuffs. Exempt.
Yuki-MusumeUncommonAttack2Mayakashi Zombie Tribute 3 (2) Deal 11 damage. Freeze a random enemy.
Yuki-Onna, IceUncommonSkill1Mayakashi Zombie Tribute 3 Gain 4 (7) Block. Freeze an enemy.
Zombie MammothUncommonAttack2Undead Zombie Tribute 2 Deal 40 damage. Exhaust 7 (5) random cards from your draw pile.
Zombie TigerUncommonSkill1Undead Zombie Summon 2 When you Tribute this monster, deal 4 (7) damage to a random enemy for each Undead card in your Graveyard.
ZombinaUncommonAttack2Zombie Summon 2 Deal 5 damage. Gain 12 (15) Block.
5-Headed DragonRareAttack4Dragon Tribute 7 (5) Deal 11 damage 5 times. Exempt.
ApoqliphortRareAttack1Machine Tribute 2 Deal 35 (40) damage. Can only be played 1 time each (this) combat.
Aquaactress ArowanaRareAttack2Aqua Summon 1 Deal 5 (7) damage to ALL enemies for each copy of this monster you have summoned.
Archfiend CommanderRareAttack2Fiend Tribute 3 Deal 20 (25) damage and apply 5 Weak to ALL enemies. Channel a Dark.
Archfiend GeneralRareAttack2 (1)Fiend Tribute 3 Deal 25 damage to ALL enemies.
Armageddon DragonRareAttack2Giant Dragon Tribute 11 Deal 85 (100) damage. Decrease the Tribute cost of this monster by 1 each time you play a Dragon.
Armed Dragon LV10RareAttack2Dragon Tribute 6 (4) Deal 75 damage to ALL enemies. Exempt.
Armed Dragon LV7RareAttack1Dragon Tribute 3 Deal 14 damage twice. If you Tribute Armed Dragon LV5, Level Up. Exempt.
Armed Protect DragonRareSkill1(Innate)Dragon Tribute 3 Level up all Armed Dragons (everywhere).
Atlantean SquadRareAttack3Aqua Thalassic Summon 3 Deal 20 (24) damage.
B. Skull DragonRareAttack3 (2)Dragon Tribute 5 Deal 15 damage. Enemy loses 5 Strength. Exhaust.
Blade Armor NinjaRareAttack2Warrior Tribute 2 Deal 12 (15) damage. Wrath: Deal 12 (15) damage to ALL enemies. Samurai: Apply 3 (5) Vulnerable to ALL enemies.
BlockmanRareAttack2Rock Summon 3 Choose to deal 8 (10) damage or gain 10 (12) Block.
Blue DustonRareSkill1 (0)Aqua Fiend Summon 1 Freeze all Burning enemies.
Buster Blader D.D.S.RareAttack1Warrior Tribute 4 Deal 16 damage. Deals an additional 4 (7) damage for each Dragon tributed. ( 0 extra damage )
Chimera OverdragonRareAttack1Machine Dragon Tribute 2 (1) Deal 15 damage. Channel a Blaze and Fire.
Cold EnchanterRarePower2Aqua Tribute 3 (2) At the end of turn if any enemies are Damp, Freeze them.
Combo MasterRareAttack2 (1)Warrior Tribute 3 (5) Deal 14 damage. If this card was Retained, it deals triple damage.
Cyber Dragon InfinityRareAttack3Machine Dragon Tribute 8 Deal 4 damage randomly until ALL enemies are below 70 (50)%HP. Exempt.
Dark BugRareSkill1Insect Summon 5 (7) Whenever you Summon a Bug with this card in hand (play), Channel a Dark. Exhaust.
Dark Cubic LordRareSkill1Fiend Tribute 7 Gain 9 (12) Strength. Exempt.
Dark Master ZorcRareAttack3Fiend Tribute 2 (1) Deal 20 (25) damage. Channel 3 Dark.
Dark PaladinRareAttack2Spellcaster Tribute 2 Deal 18 (22) damage. Choose 1 Orb to Channel.
Decayed CommanderRareAttack2Undead Zombie Warrior Summon 1 Deal 6 damage. Deals 2 (3) extra damage for each card in your Graveyard.
DenglongRareAttack2Wyrm Tribute 6 Deal 15 (18) damage to 2 random enemies. Channel a MillenniumOrb.
Deskbot007RareAttack2Retain Machine Tribute 3 Summon 1 Deal 3 (5) damage for each of your Artifacts.
Deskbot009RareSkill1Machine Tribute 2 (1) Draw Machines until your hand is full.
Destruction CycloneRareAttack1 (0)Tribute 10 Deal 35 damage to ALL enemies.
DewlorenRareAttack2Tribute 2 Summon 2 Deal 12 (16) damage. Overflow 2 - Tribute 2 and Freeze a random enemy.
Doomkaiser DragonRareAttack3Zombie Dragon Tribute 4 Deal 24 damage. Enemy loses 4 (6) Strength for 4 turns.
Dragon of InfernosRareSkill2Dragon Tribute 3 Fill your orb slots with either Fire or Blaze (chosen randomly) (not (chosen randomly)).
Elephant StatueRareSkill3 (2)Rock Summon 2 Apply a 12 turn random Debuff.
Elephant StatueRareSkill0Rock Summon 3 Gain a random buff. Exhaust. (not Exhaust.)
Evigishki LevianimaRareSkill2Aqua Tribute 1 Summon 1 When you play a Skill while this monster is summoned, gain 3 (5) Block.
Evigishki SoulogreRareAttack1Aqua Tribute 2 Summon 1 Deal 12 (16) damage. When you Fish while this monster is summoned, Resummon a random (Upgraded) Attack. Exhaust.
Exodia HeadRareSkill0Arcane Spellcaster If you have all 4 other pieces of Exodia, gain 1 Exodia. ( 100 (175) damage )
Exodia NecrossRareAttack2 (1)Spellcaster Tribute 2 Deal 12 damage to 2 random enemies. Add a random piece of Exodia to your hand.
Fabled GallabasRareAttack2Immortal Fiend Tribute 5 Deal 30 (35) damage. If this kills an enemy, refund your tributes.
Fishborg ArcherRarePower3 (2)Fluvial Aqua Machine Summon 1 Cards in your discard pile Overflow at the end of turn as if they were in your hand.
Forbidden PotRareSkill1Rock Tribute 5 (4) Choose a powerful draw effect. Exhaust.
Fossil KnightRareAttack3Rock Dinosaur Tribute 2 Summon 4 Deal 23 damage. Exhaust. (not Exhaust.)
Fossil Skull ConvoyRareSkill2Rock Dinosaur Machine Summon 1 Gain 2 (4) Block. At the start of each turn, Resummon this monster.
Fossil SkullbuggyRareSkill2Rock Dinosaur Machine Summon 2 Choose to gain 2 Electricity or Blood for 2 (3) turns.
G. Dragon ChampionRareAttack1Dragon Tribute 3 Deal 12 damage. Add a random Dragon to your hand. It costs 1 (0) Tribute (*Tributes) this turn.
GamecielRareAttack3Arcane Aqua Tribute 3 Increment 8 (9). Deal 20 (22) damage. Overflow 2 - Gain 8 (9) Temporary HP.
Gate GuardianRareAttack2Warrior Tribute 3 Deal 25 (30) damage. Channel a Gate. If you Tribute a Guardian to play this, Channel the matching Orb.
General GantalaRareSkill3Aqua Warrior Tribute 1 Freeze an enemy. At the start of the next 2 (3) turns, Freeze the targeted enemy again.
Ghostrick AngelRareSkill3 (2)Ghostrick Megatyped Tribute 1 Resummon any card from your draw or discard piles. Exhaust.
Ghostrick SocutebossRareAttack3Ghostrick Spellcaster Tribute 3 Deal 20 (24) damage. Gain 16 Temporary HP.
Ghostrick WitchRareSkill2Ghostrick Spellcaster Tribute 3 (2) Resummon 2 random Zombies for each of your Shadow orbs.
Giga-CricketRareAttack1 (2)Insect Tribute 3 Deal 14 (16) damage to ALL enemies (twice). Add 2 (3) Swarms to your hand.
Giga-MantisRareAttack3 (2)Insect Tribute 4 Deal 11 damage and apply 6 Poison to ALL enemies.
GigaplantRareSkill2Plant Tribute 3 Apply 8 (12) Poison. Resummon an Upgraded copy of a random monster from your discard pile. Exempt.
Gigastone OmegaRareAttack3 (2)Rock Dinosaur Summon 2 Deal 16 damage. Gain 16 Block.
Gishki PsycheloneRareSkill1Pelagic Aqua Fiend Tribute 2 Gain 10 (14) Seafaring. Overflow 3 - At the start of next turn, draw an additional card.
Glow-Up BloomRareAttack2Plant Zombie Increment 1 Summon 2 (3) Gain 4 (6) Block. Deal 5 (8) damage. Draw a card.
Gold Blast JugglerRareAttack2Machine Detonate X Summon 1 Deal 15 (20) damage.
Gold GadgetRareSkill2Machine Summon 1 Gain 12 (16) Block. Choose 1 of 5 random Tokens to add to your hand.
Goyo EmperorRareSkill1(Retain)Warrior Tribute 3 Gain 12 (14) Block. The next Attack you play costs 0.
Goyo KingRareAttack2Warrior Tribute 2 (1) Deal 18 damage. If this kills an enemy, Upgrade a random Warrior in your deck. Exhaust.
GreatflyRareSkill4 (3)Insect Tribute X Resummon X random Insects. Exempt.
Howling InsectRareAttack1Insect Summon 1 Deal 9 damage. Whenever you Tribute an Insect with this card in your hand, Increment 2 (3).
Ice QueenRareSkill2Spellcaster Tribute 3 Invert your next Orb twice. Channel 2 (4) Frost.
Ignis HeatRarePower2Wyrm Tribute 3 Gain 3 orb slots. Channel a Lava. At the end of turn, add 2 (1) Burns (Burn) into your draw pile.
Insect KingRareSkill3Insect Tribute X Apply 5X Poison to ALL enemies. Reduce your Max Summons by 3 (2).
Insect QueenRareSkill2Insect Tribute X Apply 3X Poison to ALL enemies. Reduce your Max Summons by 2 (1).
Iris, Earth MotherRareSkill1Megatyped Tribute 4 (3) Gain 16 Block. Channel 1 Earth. Exempt.
Ironhammer GiantRareAttack12Rock Giant Summon 3 (6) Deal 70 damage. Decrease the energy cost of this monster by 1 each time you Tribute.
Jinzo - LordRarePower1Machine Tribute 3 Whenever a Trap is played, deal 5 (8) damage to ALL enemies.
LancephorhynchusRareAttack2Dragon Dinosaur Tribute 2 Summon 3 (5) Deal 12 damage to ALL enemies.
Link SpiderRareAttack1Tribute 3 (2) Deal 15 damage. Add 3 random Spiders to your hand.
Lost Blue BreakerRareAttack2Aqua Tribute 3 (2) Deal 20 damage. Overflow 3 - Draw 3 extra cards next turn.
Machine KingRareAttack3Machine Tribute 7 Deal 25 (32) damage. Upgrade all Machine cards in your deck. Exhaust.
Machine King PrototypeRareAttack2Machine Tribute 6 (5) Deal 10 damage. Upgrade a random Arcane card in your deck. Exhaust.
Magma BlacksmithRareSkill3Rock Summon 3 (5) Gain 15 (18) Block. Channel a Fire.
MathematicianRareAttackXSpellcaster Tribute 7 (6) Deal X! damage. Exhaust.
Mermail AbyssalaciaRareSkill1Aqua Thalassic Tribute 2 Summon 2 Gain 8 (10) Block. Overflow 3 - Draw 2 (3) extra cards next turn.
Metamorphosed I. Q.RareSkill1Insect Tribute X Apply 4X Poison to ALL enemies. Reduce your Max Summons by 4 (3).
Millennium ShieldRareSkill0Warrior Tribute 3 (2) Gain 3 Dexterity. (not) Exhaust.
Mirror LadybugRareSkill3Ethereal Insect Tribute 1 Gain 12 Block. Reset Tribute cost to 1. Whenever you Summon an Insect while this card is in play, Resummon a second copy and increase the Tribute cost of this card by 2 (1).
MonokerosRareSkill1Tidal Aqua Summon 2 Gain 8 Block. Overflow 2 (4) - Tribute 2 and deal 11 damage to ALL enemies.
Moonlight DragonRareSkill2Plant Dragon Tribute 4 Apply 8 (12) Constricted to ALL enemies. Channel a Moon.
Naturia BarkionRareAttack2 (1)Naturia Dragon Tribute 5 Deal 22 damage. Shuffle 2 (4) cost-reduced copies of a random Naturia into your draw pile.
Naturia HorneedleRareSkill0Naturia Insect Summon 1 (3) Gain 8 Block.
Naturia VeinRarePower2Naturia Plant Tribute 3 (1) Vine damage is affected by Vulnerable.
ObeliskRarePower2Fiend Tribute 3 Each time you Tribute, deal 4 (7) damage to ALL enemies.
Obsidian DragonRareAttack2Rock Dragon Summon 1 (2) Deal 9 (12) damage. Gain 1 Dexterity.
Ocean Dragon LordRareSkill2Aqua Dragon Tribute 7 (5) Convert your Dragonscales into Thorns.
Ojama BlueRareSkill2 (1)Arcane Tribute 4 Apply 2 random Debuffs. Channel a Buffer.
Ojama EmperorRareSkill3Tribute 5 (4) Ojamania Gain 10 (15) HP. Channel a random Orb. Exhaust.
Ojama KingRareSkill2 (1)Tribute 3 Ojamania.
Ojama RedRareSkill2 (1)Arcane Tribute 4 Gain 2 random buffs. Channel a Black.
P. ChimerafflesiaRareAttack1Predaplant Tribute 3 Deal 18 (22) damage. If you Tribute a Predaplant, add a 0-cost copy of Polymerization to your hand.
P. SarraceniantRarePower3Predaplant Summon 1 Whenever you receive attack damage, apply 3 (5) Poison to ALL enemies.
Perfect Machine KingRareAttack5 (4)Machine Tribute 9 Deal 45 damage. Upgrade your deck. Exhaust.
Platinum GadgetRareAttack3Machine Summon 2 Deal 18 (22) damage. Choose 2 of 5 random Tokens to add to your hand.
Putrid PuddingRareSkill1Fiend Summon 1 Channel a Void. Channel a Dark. Apply 3 (5) Vulnerable.
Queen Angel of RosesRareSkill2Plant Tribute 3 Invert your next Orb twice. Channel 2 (4) Mud.
Queen Dragun DjinnRareSkill2Dragon Tribute 3 Invert your next Orb twice. Channel 2 (4) Fire.
Rainbow Dark DragonRareSkill2Megatyped Tribute 4 Gain 5 (8) Block twice. Channel 2 (3) Dark. Exempt.
Rainbow MagicianRareAttack2Megatyped Tribute 3 Deal 15 damage. Choose 1 of 5 orbs. Channel 2 (3) of the chosen orb. Exempt.
Revival RoseRareSkill1Plant Summon 1 Gain 10 (13) Block. Whenever you play a Plant that costs 2 or more Tributes, Resummon this card from your Exhaust pile. Exhaust.
Rose ArcherRareSkill3Arcane Summon 2 Gain 3 (4) Dexterity. Apply 6 (8) Constricted to 2 (3) random enemies.
Satellite CannonRareAttack3Retain Machine Tribute 5 (4) Deal 16 damage. Whenever this card is Retained, increase its damage by 12 (16).
ScapeghostRareSkill1Zombie Summon 1 Gain 2 Intangible. You cannot Resummon any Attacks for the next 4 (3) turns. Exempt. Exhaust.
ShekhinagaRareAttack2Machine Tribute 4 Deal 28 (32) damage. Gain 14 (18) Block.
Shiranui SamuraisagaRareSkill1Shiranui Zombie Tribute 3 Gain 11 Block. Gain 2 (3) Dexterity. Exhaust.
Shiranui SpectralshadeRareAttack3Shiranui Zombie Tribute 3 If there are fewer than 2 enemies alive in combat, deal 37 (41) damage.
Shiranui SuperemacyRareSkill3Shiranui Zombie Tribute 4 (3) Resummon random Skills until you have at least 35 Block. Exhaust,
Skull-Mark LadybugRareSkill0Insect Summon 1 Enemy loses 1 (3) Strength and ALL Artifacts. Exhaust.
Slifer Sky DragonRarePower2Dragon Tribute 5 (4) Whenever you Summon, Gain 2 Strength. Exempt.
Slot MachineRareSkill1 (0)Machine Tribute 3 Add a random, fully-upgraded, Arcane card to your hand. Exhaust.
Stardust DragonRareSkill1Dragon Tribute 5 (4) Double your Dragonscales. Exhaust.
Steam Train KingRareAttack2Superheavy Machine Tribute 3 (2) Exhaust ALL monsters in your draw pile. Deal damage equal to their combined total damage to ALL enemies. Exhaust.
SuijinRareAttack2Aqua Tribute 3 Summon 1 Channel a Water. Deal 13 (17) damage.
Super Skull FlameRarePower3 (2)Undead Zombie Summon 1 At the end of turn, apply Burning to a random enemy equal to the number of cards in your Graveyard.
Superheavy BenkeiRareAttack2Superheavy Tribute 3 Deal 6 (8) damage. Gain Dexterity equal to unblocked damage dealt. Exhaust.
Superheavy GeneralRareAttack3Superheavy Tribute 4 Deal 20 damage. Gain 4 (5) Dexterity. Exhaust.
TaotieRareAttack1Wyrm Tribute 2 Deal 10 (15) damage. Evoke all Light orbs.
The CreatorRareSkill1 (0)Tribute 5 Exhaust every card in your draw pile and discard pile. Put 1 cost, Ethereal copies of ALL cards in the current card pool into your draw pile. Exempt.
Thousand Eyes RestrictRareSkill3 (2)Spellcaster Tribute 4 Invert all of your Orbs, then Channel a Dark for every Orb you have.
TierraRareAttack1Fiend Tribute 2 Deal 32 (38) damage. Increase the Tributes of all monsters (everywhere) by 2 (1).
Timelord KamionRareAttack2 (1)Megatyped Tribute 5 Deal 25 damage and apply 4 (5) Weak to ALL enemies. Add a 0-cost copy of the last card you played to your hand. Exempt.
Tripod FishRareAttack0Aqua Summon 2 Increment 2 (3). Deal 6 (10) damage. Gain 4 (6) Block. Exhaust.
TsuchigumoRareSkill3 (2)Mayakashi Zombie Tribute X Apply 4X Poison split among enemies randomly. Exempt.
Turret WarriorRarePower2Warrior Tribute 2 (1) Whenever you play a Token, deal 7 damage to ALL enemies.
Ultra CocoonRareSkill1Insect Tribute 6 Gain 18 Block. Add a copy of Great Moth to your hand after 5 (3) more turns. Exhaust.
Vampire GraceRareAttack2(Retain)Vampire Zombie Tribute 2 If the last card you Resummoned was a Vampire, deal 30 damage to ALL enemies.
Vendread StrigesRareAttack2 (1)Vendread Zombie Summon 1 Deal 17 damage. Exempt.
Void Ogre DragonRareAttack2 (1)Dragon Tribute 6 Deal 30 damage. 50% chance to attack another random enemy. Exempt.
Water DragonRareSkill1Aqua Dragon Tribute 2 Channel 2 (3) Water orbs. Gain 14 Block.
Winged Dragon RaRareSkill4 (3)Dragon Tribute X Multiply your Dragonscales by X. Exempt. Exhaust.
Winged Kuriboh LV10RareSkill1Tribute 2 Gain 11 (12) Temp HP. Choose a type of card and then draw 2 cards of that type.
Yellow-Bellied OniRarePower2 (1)Zombie Dragon Summon 1 At the start of turn, add a random card from another color to your hand. It costs 0 this turn.
Yuki-Onna, SubzeroRareSkill2(Retain)Mayakashi Zombie Tribute 3 Freeze ALL enemies. Exempt.
Zombie MasterRareAttack2Zombie Tribute 5 Deal 4 (6) damage to ALL enemies for each card you have Entombed this run.
Final FlameBasicAttack1Tribute 1 Deal 10 damage. Apply 1 (3) Weak.
OokaziBasicAttack1Deal a random amount (5-9) ((7-12)) of damage.
SparksBasicAttack1Strike Deal 6 (9) damage.
Bamboo Sword of SoulsSpecialAttack0Retain Deal 10 damage. Take 3 damage. (not Take 3 damage.) Enter Forsaken.
Broken Bamboo Sword SpecialAttack1 (0)Retain Deal 4 damage. Exhaust.
Burning Bamboo Sword SpecialAttack1 (0)Retain Deal 9 damage. Next turn, gain [E]. Samurai: Apply 3 Vulnerable to ALL enemies. Exhaust.
Cursed Bamboo Sword SpecialAttack1 (0)Retain Deal 12 damage. Add a random Curse into your discard pile.
Gold Bamboo Sword SpecialAttack1 (0)Retain Deal 8 damage. Gain 4 Temporary HP. Enter Meditative. Exhaust.
Messenger of PeaceSpecialSkillUnplayable When you draw this card, gain 15 (20) Temporary HP and Exhaust it.
Millennium SpellbookSpecialPower2 (1)After 7 turns, if you have dealt at least 99 unblocked attack damage, deal 150 damage to ALL enemies.
Rain of MercySpecialSkill2You and ALL enemies heal a random amount (5-20) ((10-25)) of HP. Exhaust.
Spellbook of KnowledgeSpecialPower2Whenever you Tribute a Spellcaster for another, gain 1 (2) Focus.
Spellbook of LifeSpecialPower2Whenever you Tribute a Spellcaster for another, gain 3 (5) Temporary HP.
Spellbook of MiraclesSpecialPower2 (1)Whenever you Tribute a Spellcaster for another, Invert your next orb.
Spellbook of PowerSpecialPower2 (1)Whenever you Tribute a Spellcaster for another, add 1 Randomized Spellcaster to your hand.
Spiral Flame StrikeSpecialAttack2Deal 8 (12) damage. Apply 5 Burning.
After the StormCommonSkill1Exhaust up to 2 (5) cards. Enter Calm.
Against the WindCommonSkill1Exhaust up to 2 (3) cards. Enter Samurai.
Ancient MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Ancient card.
Arcane MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Arcane card.
Attack MetronomeCommonAttack1Resummon 1 completely random (Upgraded) Duelist Attack.
Basic MetronomeCommonSkill1Resummon 1 completely random (Upgraded) card from any of the Duelist's starting decks.
Battle FusionCommonSkill1 (0)Resummon the first monster that was played this combat.
Black BeltCommonSkill1Arcane Gain 5 (7) Vigor.(Draw a card.)
Block MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Block card.
C. Spire MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Common base game card.
Call of AtlanteansCommonSkill2Tribute 2 Gain 9 (12) Block. Channel a Mist.
Cards from the SkyCommonSkill0Add 3 (5) random Tokens to your hand.
Cheerful CoffinCommonSkill0Discard 3 (4) cards.
Combat MetronomeCommonSkill1Resummon 1 completely random card that has been Resummoned by a Metronome this combat. (not.)
Combination AttackCommonAttack2Arcane Deal 10 (12) damage. Gain 6 (7) Block.
Core BlasterCommonAttack2Arcane Machine Deal 15 (18) damage.
Cyber MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Cyber card.
Dark Burning AttackCommonSkill0Draw 3 (4) cards. You cannot play Attacks for the rest of this turn.
Dark FusionCommonSkill1Arcane Increase the Summons of all monsters in your hand by 1 (2) for this turn.
Defense ZoneCommonSkill1Arcane Gain 6 (9) Block.
Deskbot MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Deskbot.
Destruction MeteorCommonAttack0Arcane If the target enemy is above 50% HP, deal 16 (19) damage.
Double ToolCommonAttack1Arcane Machine Tribute 3 Deal 8 (11) damage. Gain 4 (5) Temporary HP.
DownbeatCommonSkill1 (0)Exit your Stance. Draw 2 cards.
EarthquakeCommonAttack1Deal 7 (9) damage to ALL enemies. Has a low chance to stun up to 2 (3) enemies.
Ego BoostCommonSkill1 (0)Enter Calm. Exhaust.
Factory of 100 MachinesCommonSkill2 (1)Choose a rarity, then choose 1 of 3 random Machine cards of that rarity to add to your hand. Exhaust.
Fish & SwapsCommonSkill1 (0)Discard all Aqua monsters in your hand and draw an Aqua for each.
Flute of KuribohCommonSkill1Increment 3 Gain 5 Temp HP. Exhaust. (not Exhaust.)
Fossil DigCommonSkill1 (0)Tribute X Scry X. Draw 3 cards.
Fusion TagCommonSkill1 (0)Add a random Fusion card to your hand. Exhaust.
HinotamaCommonAttack1Arcane Deal 4 damage a random amount of times. ( 2 - 3 (4) times )
Insect MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Insect.
InvigorationCommonSkill1Choose 1 of 3 (5) random Insects to Resummon.
LBE MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Legend of Blue Eyes card.
LN MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Labyrinth Nightmare card.
Magnum ShieldCommonSkill1Arcane Gain 2 (4) Vigor. Gain 8 (11) Block.
Mayakashi MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Mayakashi card.
Metal MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Metal Raiders card.
Miracle FusionCommonSkill2 (1)Resummon any Exempt card in your hand. Exhaust.
Molten DestructionCommonSkill2Apply 8 (10) Burning. Channel a Blaze.
Monster MetronomeCommonSkill1Resummon 1 completely random (Upgraded) monster.
Ojama CountryCommonSkill0Add 3 (4) Randomized cards to your hand. Exhaust. (not Exhaust.)
Ojama MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Ojama card.
Onslaught of FireCommonSkillXAdd X (Upgraded) Tremendous Fire to your hand.
Overflow MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Overflow card.
Parallel World FusionCommonSkill2 (1)Channel an Alien. Resummon 2 copies of a random monster from your Graveyard.
Pelagic MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Pelagic card.
PolymerizationCommonSkill1Retain Resummon any monster from your hand. Exhaust. (not Exhaust.)
Pot MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Pot card.
Power of KaishinCommonSkill0(Innate)Channel a random Orb. Gain 4 (5) Magicka. Exhaust.
Red MedicineCommonSkill1Arcane Gain (Choose) a random buff ((from !M! choices)). Exhaust.
Reptilianne PoisonCommonSkill1Arcane Apply 6 (8) Poison. Add 3 (2) Cold-Blooded into your draw pile.
Return to DoomedCommonSkill2Add 3 Randomized copies of the first monster (card) Resummoned this combat to your hand. Exhaust.
Rock MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Rock.
Scrap FactoryCommonSkill0Machine Tribute 2 (1) Gain [G] [G].
Shallow GraveCommonSkill1 (0)Resummon a random Zombie from your discard pile on a random enemy.
Shifting ShadowsCommonSkill1 (0)Evoke all non-Shadow orbs.
Skill MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Duelist Skill.
Spell ArrowCommonAttack2 (1)Deal damage to ALL enemies equal to the number of Spells played this combat. ( 0 damage )
Spell MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Spell.
Spider WebCommonSkill1Gain 6 (9) Block. Add 3 Randomized Spiders to your hand.
Spire MetronomeCommonSkill1Resummon 1 completely random (Upgraded) base game card.
Stim PackCommonSkill0Summon 5 (7) Explosive Tokens.
Summoning SwarmCommonSkill1 (0)Gain 7 Block. Upgrade all Naturia cards in your hand.
Super Solar NutrientCommonSkill0Apply 2 (3) Poison. Add 2 (3) Randomized (, upgraded) Plants to your hand. Exhaust.
Sword of DeepCommonSkill0Gain 5 Strength this turn. Add 2 (1) copies (copy) of this card to your draw pile, plus 2 (1) more copies (copy) for each Sword of Deep you have played this combat.(Exhaust.)
Thalassic MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Thalassic card.
Tidal MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Tidal card.
Token MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Token.
Tremendous FireCommonAttack1 (0)ALL enemies take a random amount (0-25) of damage. Erupt: Deal 15 damage to ALL enemies.
Vampire DesireCommonSkill0(Retain)Evoke all orbs. If you have played a Vampire this turn, Channel a Shadow. Exhaust.
Wyrm MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Wyrm.
Zombie MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Zombie.
Absorb FusionUncommonSkill2Siphon 10 (13) Temporary HP from a random enemy. Resummon any monster from your hand on the same enemy.
Advance ForceUncommonSkill1Gain 5 (8) Vigor. Channel an Alien.
After GenocideUncommonSkillXGain [E] [E] at the start of your next X (X+1) turns. Exhaust.
Air Cracking StormUncommonAttack1Purge Machine Tribute 3 Deal 14 (18) damage. At the start of each turn, if you have no Air orbs, Channel 1 Air.
Ancient Gear ExplosiveUncommonSkill0Machine Summon 4 Explosive Tokens. Draw 2 (3) Commons.
Ancient Gear FistUncommonAttack1Arcane Machine Deal 6 (9) damage. Draw 2 (3) Uncommons.
Ancient Gear WorkshopUncommonSkill2Machine Choose a rarity. Draw 3 (4) cards of that rarity. Overflow 3 (4) - Gain 1 Artifact.
Ancient RulesUncommonSkill1Reduce the Tribute cost of ALL Tribute monsters in your draw pile and hand by 1 (2) for this combat. Exhaust.
Aqua MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Aqua.
Aquamirror CycleUncommonSkill1Choose 1 monster you currently have summoned. Summon 2 (3) copies of the chosen monster.
Artifact IgnitionUncommonSkill2If you have any Artifacts, apply 9 Burning to ALL enemies. Overflow 9 - Gain 2 (1) Burning.
Assault ArmorUncommonAttack2 (1)Deal 10 damage. Whenever this enemy takes damage, gain 3 Block. Exhaust.
Attack the MoonUncommonAttack1Deal 6 (9) damage. Add a Randomized Rock monster to your hand.
Axe of DespairUncommonSkill1This turn, Gain 8 (10) Strength. End of turn: Tribute 2 (or take 30 damage). Place this card on top of your draw pile.
B. Spell MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Block Spell.
Barkion's BarkUncommonSkill1Gain Strength equal to the combined Strength sum of the 2 (3) enemies with the highest Strength. Exhaust.
Berserker CrushUncommonAttack1Arcane Deal 11 (14) damage. Enemy loses 2 Strength. Exhaust.
Berserker SoulUncommonSkill3 (2)Gain 10 Block. Enemy loses 2 Strength. Exhaust.
Big Wave Small WaveUncommonSkill1Tribute X Resummon a random monster that costs X Tributes. Exhaust. (not Exhaust.)
Black PendantUncommonSkill1Gain 4 (6) Strength this turn. The next time this card is in your discard pile at the start of turn, move it to your hand. Overflow 4 (2) - Lose 3 HP.
Book Secret ArtsUncommonSkill0Add 2 (3) Randomized Spellcasters to your hand. Channel a Surge. Exhaust.
Book of MoonUncommonPower1Undead cards increase Zombie damage by an additional 2 (3).
Book of TaiyouUncommonPower3At the start of each turn, Mutate 3 (5).
Break! Draw!UncommonAttack0Deal 25 (35) damage. You cannot gain Block from cards for 3 turns. Exhaust.
Brilliant FusionUncommonSkill3Mutate 1 (2). Resummon 2 copies of the Mutated card(s).
Bug MatrixUncommonPower2At the start of turn, add a random Bug to your hand. Bugs deal 20% (30%) more damage.
Bug MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Bug.
Call of MummyUncommonSkill3(Retain)Resummon a random Zombie on a random enemy until you have no Souls remaining.
Called by the GraveUncommonSkill1If you have at least 12 (10) cards in your Graveyard, Resummon up to 3 of them on random enemies.
Card DestructionUncommonSkill3 (2)Exhaust your hand. Add a random (upgraded) card to your hand for each card discarded. Each card costs 0 (, has Ethereal,) and exhausts.
Card of Safe ReturnUncommonPower2(Innate)Whenever you Resummon, draw 2 Zombies.
Catapult ZoneUncommonPower3 (2)Whenever you are attacked, if you have any Rocks summoned, Tribute X Rock and receive no damage. At the start of each turn, deal damage to ALL enemies equal to the number of Rocks currently summoned.
Change of HeartUncommonPower1Set your maximum Summons to 8 (10).
Chaos SeedUncommonSkill1Arcane Retain ALL enemies lose 4 Strength this turn. (When Retained, this card is Upgraded.) Exhaust.
Circle of Fire KingsUncommonSkill1Channel 1 (2) Lava. Evoke a random Lava orb.
Claw of HermosUncommonSkill1Fetch any Dragon from your draw pile. If you choose an Exempt Dragon, gain 10 (15) Block. Exhaust.
Cold FeetUncommonSkill1 (0)Freeze yourself and ALL enemies.
Cold WaveUncommonSkill2Freeze a random enemy twice. Exhaust. (not Exhaust.)
Comic HandUncommonAttack1Tribute X Toon Summon a random monster and deal 12 (18) damage to an enemy for each Tribute.
Contract with ExodiaUncommonSkill2 (1)Add 2 Randomized Exodia cards to your hand. Exhaust.
Convulsion of NatureUncommonPower2 (1)At the start of turn, Resummon 1 random Naturia monster on a random enemy.
Cross AttackUncommonAttack1Deal 12 (15) damage on odd turns or gain 8 (11) Block on even turns.
Crystal BlessingUncommonSkill2Enter Calm. Draw 2 (3) cards.
Cubic KarmaUncommonPower2 (1)At the end of each turn, enter Chaotic.
Cubic WaveUncommonSkill0Retain Exhaust 2 (1) cards (card). Enter Chaotic.
Cyber EmergencyUncommonSkill1Fetch a Machine from your draw pile. It costs 1 (2) less Tribute(s).
Cyber RevsystemUncommonSkill2Gain 15 (18) Temporary HP. Upgrade all Cyber cards in your hand.
Cybernetic FusionUncommonSkill2Draw 2 Machines. Resummon a random (not random)Machine from your hand.
Dark Burning MagicUncommonSkill1 (0)Draw 4 cards. You cannot play Skills for the rest of this turn.
Dark EnergyUncommonAttack1Deal 6 (9) damage. Add 2 Randomized Fiend cards to your hand.
Dark FactoryUncommonSkill0Machine Tribute 3 (4) Gain [G] [G] [G] ([G]).
Dark HoleUncommonSkill1Steal all Block from ALL enemies. Remove a random Debuff from yourself. Exhaust. (not Exhaust.)
Dark OccultismUncommonSkill1Retain Enter Spectral. Exhaust. (not Exhaust.)
Delta AttackerUncommonSkill1 (0)Retain Enter Wrath. Exhaust.
Diamond DustUncommonAttack2Tribute 2 Deal 16 (20) damage. Reduce the cost of a card in your hand by 1 for the rest of combat.
Dian KetoUncommonSkill1Fleeting Arcane Heal 11 (13) HP.
Diffusion WaveUncommonSkill1 (0)Tribute 0 Channel X Void. Exhaust.
Dimension BurialUncommonSkill3Arcane Resummon 2 (3) monsters from your Graveyard on a random enemy.
Dimension FusionUncommonPower1(Innate)Whenever you Resummon, add an extra copy of the Resummoned card to your Graveyard.
Dinosaur MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Dinosaur.
DracocensionUncommonSkill1If all summon zones are filled with Dragons, gain 2 (3) Focus. If all summon zones are filled with Dinosaurs, gain 1 (2) Intangible. Exhaust.
Dragon RavineUncommonPower3 (2)Dragons deal 10% more damage for each stack of Vulnerable on enemies.
Dragon ShieldUncommonSkill2Arcane Dragon Gain 5 (7) Block 2 times.
Dragon TreasureUncommonPower2At the end of combat, gain 15 (25) Gold.
Dragon's MirrorUncommonPower2 (1)Whenever you Tribute a Dragon, add a Randomized copy to your hand.
Electro-WhipUncommonPower0Tribute 4 Lightning now hits ALL enemies. Channel 2 (3) Lightning.
Electromagnetic ShieldUncommonPower2Tribute 3 Lightning now hits ALL enemies. Channel 2 Lightning. Gain 3 (5) Plated Armor.
Emperor MausoleumUncommonPower2 (1)The first Tribute monster you play each turn does not Tribute. Take 1 damage each turn.
Euler's CircuitUncommonSkill1(Retain)Guarded: Enter Samurai. Samurai: Enter Guarded.
Evil MindUncommonSkill0Malicious Draw a card. Shuffle a copy of this card into your draw pile. Exhaust. (not Exhaust.)
Evolution BurstUncommonSkill0Apply 5 (8) Burning. Level up all Armed Dragons in your hand.
Exterio's FangUncommonSkill2 (1)Tribute X non-Rock Resummon a random monster that costs X Tributes.
Eye of TimaeusUncommonSkill2Choose any Dragon from your draw pile to Resummon. If you choose an Exempt card, gain 15 (20) Block instead.
Fang of CritiasUncommonSkill2 (1)Choose any Dragon from your Exhaust pile to Resummon. If you choose an Exempt monster, add it to your hand instead.
Fiend MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Fiend.
Fish & KicksUncommonAttack2Increment 2. Deal 11 (16) damage to a random enemy. Discard 2 cards.
FissureUncommonAttack1Deal 3 (4) damage for each of your summons to the enemy with the lowest HP.
Flash FusionUncommonSkill1Resummon the last card that was Resummoned. Exhaust. (not Exhaust.) Exempt.
FlintUncommonPower1(Innate)Whenever a card is Retained, reduce its cost by 1.
Flute of DragonUncommonSkill0Summon 3 Dragon Tokens. Exhaust. (not Exhaust.)
Forbidden ChaliceUncommonSkill1Fleeting If your deck contains no duplicates, gain 3 (6) Max HP and fill your potion slots with random Rare potions.
ForestUncommonPower2Bugs and Spiders deal 40% more damage and gain 40% (60%) more Block.
Frozen RoseUncommonSkill1 (0)Tribute 1 If you Tribute a Plant, at the start of next turn draw 2 cards and discard 1. Otherwise, Fetch a Plant from your draw pile and gain 6 Block.
Fury of FireUncommonAttack2Arcane Deal 15 (18) damage to ALL enemies.
Fusion WeaponUncommonAttack2Deal 20 (25) damage. Resummon any card from your hand. Exhaust.
Fusion of FireUncommonSkill1Channel 2 Fire. Resummon any monster from your hand on a random enemy (not on a random enemy). Exhaust.
Future FusionUncommonSkill1Resummon the next 2 monsters you draw. Exhaust. (not Exhaust.)
GK MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Gem Knight.
GeartownUncommonPower1Machine Tribute 2 (1) Whenever a Trap is played, Summon 2 Explosive Tokens.
Ghostrick MansionUncommonPower2(Innate)At the start of each turn, gain a random Resummoning buff that lasts for the turn.
Ghostrick MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Ghostrick card.
Giant Trap HoleUncommonSkill3 (2)Add 1 Giant(s) to your hand. Decrease the energy cost of this card by 1 each time a Power is played. Exhaust.
Giant TrunadeUncommonSkill0Evoke all Orbs. Exhaust. (not Exhaust.)
Gishki AquamirrorUncommonSkill1Pelagic Tribute 2 Increment 2 (3) Channel a Mist. Exhaust. (not Exhaust.)
Gold SarcophagusUncommonSkill0Tribute X Gain 5 (10) Gold for each Dragon you Tribute. Exhaust.
Graceful CharityUncommonSkill0Draw 3 cards. Discard 2 cards (a card). Exhaust.
Gravity AxeUncommonPower2Gain 5 (6) Strength. You cannot gain or lose Strength for the rest of combat.
Gravity BlasterUncommonAttack3Machine Deal 10 (15) damage to a random enemy. Stun ALL enemies. Exhaust.
Graydle ImpactUncommonSkill1Cardinal Duplicate all cards in your discard pile (twice) (except Curses and Statues). Exhaust.
Hammer ShotUncommonAttack2Deal 2 (4) damage multiplied by your Max Summons to ALL enemies.
Harmonic WavesUncommonSkill1Wrath: Enter Calm. Calm: Enter Wrath. Exhaust. (not Exhaust.)
Harpie Feather DusterUncommonSkill0Exhaust ALL Status and Curse cards in your (draw and) discard pile(s).
Heavy StormUncommonSkill0Remove all Summons (without tributing). Deal 3 (4) damage to a random enemy for each Summon removed.
Hymn of LightUncommonSkill1 (0)Add a Messenger of Peace to your draw pile.
Inferno Fire BlastUncommonAttack1Arcane Deal 8 (10) damage. Channel 1 Fire.
Iron CallUncommonSkill2Gain 6 (9) Block. Draw 2 Uncommons (Rares).
Jam Breed MachineUncommonPower2 (1)At the start of turn, Summon 1 and deal 3 damage to a random enemy.
Jungle MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Nature card.
Legend of HeartUncommonSkill2Gain 10 (15) Vigor. Enter a random Stance.
Legendary OceanUncommonPower2 (1)Aqua cards have a chance to Freeze their targets.
Legendary SwordUncommonAttack1Arcane Deal 3 damage 2 (3) times. For each unblocked hit, Retain one card this turn.
Leodrake's ManeUncommonPower1Whenever you Summon a Naturia, Scry 1 (2).
Lightning VortexUncommonAttack2Tribute X Deal 8 (13) damage. Resummon a random monster that costs X tributes.
Limiter RemovalUncommonAttack2Remove all of your Artifacts and deal 9 (11) damage to ALL enemies for each.
Luminous MossUncommonSkill1Arcane Exhaust all Naturias in your hand and discard pile. Gain 1 (2) Temp HP and shuffle a random Naturia into your draw pile for each card Exhausted.
Machine DuplicationUncommonSkill1 (0)Copy all Machines in your hand.
Machine FactoryUncommonPower2Whenever you Tribute a Token, add 1 (2) random Token(s) to your hand.
Machine MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Machine.
Magical BlastUncommonAttack2Deal damage to ALL enemies equal to your twice (three times) your current Magicka.
Magical MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Arcane monster.
Magical StoneUncommonSkill1Retain Arcane Draw 2 (3) Spells.
Magicalized FusionUncommonSkill2Invert your next orb. Resummon any non-Zombie monster (card) from your hand.
Magicians RobeUncommonPower3Whenever your Magicka would reset, lose a charge on this power instead. Gain 1 (2) charge(s) at the start of each turn.
Magicians RodUncommonPower2Gain 3 (5) Magicka at the start of each turn.
Magnetic FieldUncommonSkill1 (0)Electrify the next Magnet you receive. Exhaust.
Malicious MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Malicious card.
Mark of the RoseUncommonSkill0Exhaust ALL Plants from your discard pile. Apply 3 (5) Constricted for each Plant that is Exhausted.
Mayakashi ReturnUncommonPower2 (1)Whenever you play a Zombie that has a second monster type, add a Randomized monster of the second type to your hand.
Miracle FertilizerUncommonSkill2Apply 12 (16) Constricted. Gain 5 Constricted. Exhaust.
MountainUncommonPower2Dragons deal 30% (40%) more damage. Whenever you gain Dragonscales from Tributing a Dragon, gain 3 extra.
Naturia MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Naturia.
Naturia Sacred TreeUncommonPower2Naturia monster cards deal 50% (70%) more damage and gain 50% (70%) more Block.
Ojama DuoUncommonSkill1 (0)Add Randomized copies of Ojama Red and Blue to your hand. Exhaust.
Ojama HurricaneUncommonSkill2(Innate)Channel a Fire, Earth and Mud.
Ojama TrioUncommonSkill1 (0)Add copies of Ojama Black, Yellow and Green to your hand. Exhaust.
OjamagicUncommonSkill1Shuffle a random amount (1-4) of (upgraded) Red Medicine cards into your draw pile. Exhaust.
OjamassimilationUncommonSkill1Exhaust all Spells everywhere. For each Spell exhausted, add a Randomized (, upgraded) Spell to your draw pile and have a small chance to gain a random buff.
OjamatchUncommonSkillXInvert your next orb X times. Exhaust. (not Exhaust.)
OjamuscleUncommonSkill0Shuffle a random amount (1-3) of (upgraded) Ojama Yellow cards into your draw pile. Exhaust.
One Day of PeaceUncommonSkill3 (2)Purge All characters gain 100 Temporary HP.
One for OneUncommonSkill0Arcane For 1 (2) turn(s), you may Retain 2 cards. Exhaust.
Oni-Gami ComboUncommonPower1Whenever you play an Undead card, gain 3 (5) Block.
Outrigger ExtensionUncommonPower2Machine The first time you Tribute a Machine each turn, Solder 1 (2).
Phoenix FeatherUncommonSkill1Discard a card from your hand. Place a card from your discard pile into your hand. (The chosen card costs !M! less this turn.)
Plant MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Plant card.
Poison of Old ManUncommonSkill2Apply 5 (8) Poison to ALL enemies. Resummon a random Insect on each enemy.
Pot of AvariceUncommonSkill0Tribute X Increment X (+ !M!) Exhaust.
Pot of DichotomyUncommonSkillXSummon X + 1 (3) Overflow 2 (4) - Increment X + 1
Pot of DualityUncommonSkill2Draw 2 cards. Gain 11 (14) Block.
Pot of GreedUncommonSkill0(Innate)Draw 2 cards. Exhaust.
Power MetronomeUncommonPower2Resummon 1 completely random (Upgraded) Duelist Power.
Power StruggleUncommonPower1 (0)When you Tribute a Zombie for another, Fetch a card from your Graveyard.
Predaplant MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Predaplant.
PredaponicsUncommonSkill2Remove all Artifacts from an enemy. Apply 3 (6) Poison. Apply a random Debuff.
PredapruningUncommonSkill1Choose 1 Plant to (Upgrade and) Resummon from your discard pile. If you choose a Predaplant monster, add a copy of it to your hand.
Premature BurialUncommonSkill3 (2)Tribute X Resummon all Tributed monsters. Exhaust.
Pyramid of WondersUncommonPower1 (0)Whenever you play an Undead card, send a copy to your Graveyard.
Quick ChargerUncommonSkill1Machine Heal 6 (9) HP. Lose 1 Electricity. Exhaust.
Raging PlantsUncommonSkill2Arcane Gain 1 (2) Strength for each Plant you currently have Summoned. Exhaust.
Rainbow BridgeUncommonSkill1 (0)Add 1 copy of every monster currently summoned to your hand. Exhaust.
Rainbow RefractionUncommonPower3 (2)Whenever you would receive damage: if you have any Megatyped monsters summoned, Tribute X Megatype and receive no damage.
Rainbow RuinsUncommonPower3Whenever a non-Megatyped monster is played, gain 1 (3) Temporary HP for each monster type.
Reckless MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Reckless card.
Reinforcements of ArmyUncommonSkill1 (0)Summon a duplicate of each monster played this turn.
Release from StoneUncommonPower2 (1)At the start of turn, if you have no Rocks summoned, add a random Rock monster to your hand.
Relinquished FusionUncommonSkill1 (0)Channel a Dark. Resummon any Zombie from your hand.
ReloadUncommonSkill3Fleeting If your deck contains no duplicates, heal to full.
Returning WarriorUncommonSkill1 (0)Enter Meditative. End your turn.
Revendread OriginUncommonSkill1(Retain)If you have any Vendread monsters in your hand, Mutate all of them. Otherwise, add a Randomized Vendread monster to your hand.
Rock SunriseUncommonPower2Choose a card type. Cards of the chosen type deal an additional 30% damage for the rest of combat.
Rose MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Rose card.
SalvageUncommonSkill3 (2)Increment 1 twice for each card in your discard pile. Exhaust.
Secret RemedyUncommonPower2Tribute 2 Whenever you Summon, gain 1 (2) Temporary HP.
Seed of Sacred TreeUncommonSkillRetain Unplayable Whenever this card is Retained, gain 3 (5) Vines and take 2 damage.
Shadow ToonUncommonSkill1Add 4 (6) Randomized (, upgraded) Toon cards to your hand. If all monsters summoned are Toons, gain 4 (6) HP.
Shard of GreedUncommonPower2(Innate)Choose a card type. At the start of turn, draw 1 card of that type.
Silent DoomUncommonAttack2Arcane Deal 12 (15) damage. Channel 1 Void.
Silver WingUncommonPower2Whenever a Dragon is played, gain 2 (3) Block.
SogenUncommonPower1Warriors deal 40% more damage and gain 20% more Block. (Reset the Warrior Tribute effect.)
Soul ChargeUncommonSkill3 (2)Set your Max Summons to 1. Gain Focus and Artifacts equal to your Dragonscales. Exhaust.
SpacetimeUncommonSkill0Shuffle a copy of your hand into your draw pile. (Shuffle a copy of all non-Status cards in your discard pile into your draw pile.)
Spark BlasterUncommonAttack1Arcane Alloyed Machine Deal 8 (12) damage. Gain 1 Electricity for the turn.
Spellcaster MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Spellcaster.
Spider MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Spider.
Spiral Spear StrikeUncommonAttack1Arcane Deal 8 (10) damage and apply a random Debuff for 3 (4) turns.
Stampeding MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Stampeding card.
Stamping DestructionUncommonAttack2Arcane Randomly damage and apply Weak to enemies.
Star BlastUncommonAttack1Tribute 5 Double your Strength. Deal 12 (14) damage. Apply 4 (7) Slow.
Stray LambsUncommonSkill2Increment 1 (2). Summon 2 Kuriboh Tokens. Exhaust.
Super PolymerizationUncommonSkill2Retain Resummon 2 copies of a monster from your hand. Exhaust. (not Exhaust.)
Super Strident BlazeUncommonSkill0If your orb slots are filled with flame-based orbs, gain 18 (24) Block.
Superheavy MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Superheavy.
SwitchyardUncommonPower2(Innate)Machine Roulette effects always trigger.
System DownUncommonPower1Whenever you take unblocked attack damage, Invert your next orb 1 (2) time(s).
TerraformingUncommonSkill1 (0)Add a Randomized Field Spell to your hand. Exhaust.
TerranomeUncommonSkill1Resummon 1 completely random (Upgraded) Field Spell.
The World TreeUncommonPower2(Innate)Arcane Whenever a Skill is played and you have only Plants summoned, gain 3 (4) Temporary HP. (Limit 24 (32))
Thorn of MaliceUncommonSkill2Double (Triple) your Thorns. Exhaust.
Time FusionUncommonSkill2If you have any Machines in your hand or currently summoned, Solder 2 (3) and then Resummon any card from your hand. Exhaust.
Toon KingdomUncommonPower2 (1)Innate Gain or replace the effect of Toon World. Toon Kingdom deals damage instead of taking away HP.
Toon MagicUncommonSkill1 (0)Set the cost of ALL Toon cards in your hand to 0 for this turn.
Toon RollbackUncommonSkill1 (0)ALL Toons played are Randomized and copied into your hand this turn.
Toon Table of ContentsUncommonSkill1Fetch a Toon card from your draw pile.(Fetch a Toon card from your discard pile.)
Toon WorldUncommonPower2 (1)Innate Allows you to play Toon cards.
Tribute to DoomedUncommonSkill1Tribute 1 Choose 1 monster to (Upgrade and) Resummon from your discard pile.
Tyrant Dino FusionUncommonSkill2(Retain)Resummon any Dinosaur in your hand on ALL enemies.
U. Attack MetronomeUncommonAttack0Resummon 1 completely random non-Rare (Upgraded) Duelist Attack.
U. Monster MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Uncommon monster.
U. Spire MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Uncommon base game card.
Ultra Evolution PillUncommonSkill3 (2)Fleeting Choose to Upgrade all Dragons or Dinosaurs in your deck.
UmiUncommonPower2 (1)Aqua monsters deal 50% more damage and gain 50% more Block.
Uncommon MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Uncommon Duelist card.
Underworld CannonUncommonAttack0Tribute 2 Deal 25 damage. Reduce the Summons of all monsters in your draw pile by 2 (1).
Union HangarUncommonPower1Machines gain 20% (30%) extra Block.
Vampire DomainUncommonPower3 (2)Whenever you play a Vampire, trigger the passive effect of all Shadow orbs.
Vampire KingdomUncommonPower1At the start of turn, choose 1 of 3 (5) Randomized Vampires to add to your hand.
Vampire MetronomeUncommonSkill1Resummon 1 completely random (Upgraded) Vampire.
Veil of DarknessUncommonSkill1Arcane Malicious Gain 9 (11) Block.
Vendread ChargeUncommonAttack2 (1)Deal 15 damage. Summon 6 Spirit Tokens.
Vendread EvolutionUncommonSkill1 (0)If you have any Vendread monsters in your hand, Mutate your draw pile.
Vendread NightsUncommonAttack1Deal 18 damage. Gain 12 Block. You cannot Resummon Skills for 4 (3) turns. Exhaust.
Venom ShotUncommonAttack1Arcane Apply 3 (5) Poison.
Violet CrystalUncommonPower2Plants deal 40% more damage and gain 40% more Block. Plant tributes generate 3 (6) extra Constricted.
Vision FusionUncommonSkill1Choose 1 of 4 (5) random monsters. In 3 (2) turns, Resummon 2 copies of the chosen monster on random enemies.
Void ExpansionUncommonPower3Whenever you Channel a Void, gain 1 (2) orb slot(s).
Warrior MetronomeUncommonAttack1Resummon 1 completely random (Upgraded) Warrior.
WastelandUncommonPower2Rocks, Dinosaurs, and Zombies deal 30% (40%) extra damage.
Water HazardUncommonPower1 (0)At the start of each turn, all summoned monsters become random Rare Aqua monsters.
Weapon ChangeUncommonPower1Whenever you switch Stances, draw 1 (2) Warrior(s).
WetlandsUncommonSkill1Gain 5 (7) Seafaring for each monster in your hand with 3 or more Summons. Add a copy of this card to your hand. Exhaust.
Wild Nature ReleaseUncommonAttack2 (1)Shuffle 3 random Naturia monsters into your draw pile. Deal damage to ALL enemies equal to the number of Naturia cards in your draw pile.
Wiseman's ChaliceUncommonSkill1 (0)Fleeting Gain 1 Potion slot. When you obtain this card, become Cursed.
Wonder WandUncommonPower2 (1)Whenever you Increment, gain 5 Magicka.
Worm BaitUncommonSkill3 (2)Fleeting Upgrade all Naturia cards in your deck.
YamiUncommonPower2 (1)Spellcasters deal 50% more damage and gain 50% more Block. Whenever you Summon a Spellcaster, gain 1 extra Summon.
Z-ONEUncommonPower2Machine Explosive Tokens Detonate 2 (3) extra times.
Zombie NecronizeUncommonSkill1Mutate 1 (2) and give the Mutated monster(s) Undead for the rest of combat.
Zombie WorldUncommonSkill2 (1)Purge Gain energy equal to the number of Zombies you have Resummoned in this combat. ( 0 Energy )
7 CompletedRareSkill1 (0)Retain If you play 3 copies of this card in a single combat, set the magic number of all cards in your hand to 7. Exhaust.
Amulet of AmbitionRareSkill2Arcane Increment 2. Gain 11 (14) Block. Channel 1 random offensive orb.
Ant MultiplicationRareSkill2Double (Triple) your Max Summons. Exhaust.
Arcana MetronomeRareSkill1Resummon 1 completely random (Upgraded) Arcane spell.
Beast FangsRareSkill2 (1)Purge Gain Strength equal to half the number of monsters Summoned in this combat. ( 0 Strength )
Berserk ScalesRarePower2Whenever you are attacked, deal 2 (4) damage back to the attacker and gain 2 (4) Dragonscales.
BloodsparkRareAttack1Strike Deal 6 (9) damage. If this kills an enemy, gain 4 Max HP. Exhaust.
Book of EclipseRarePower2Gain 10 (12) Souls. Whenever you Resummon a Zombie, lose 2 Souls.
Book of LifeRareSkill0Fleeting Design a custom Resummon card. Choose to add it to your hand, deck, or both.
Burning SwordsRarePower4 (3)Each time you Evoke, Channel a Lava orb.
CanyonRarePower2 (1)Whenever you gain Block at the end of turn from Rocks, gain 2 extra Block.
Closed ForestRareSkill1Exhaust up to 2 (3) cards. Fill your summon zones with Naturia Tokens.
Concealing SwordsRarePower3Each time a card is played, gain 1 (2) Block. Affected by Dexterity.
Crystal TreeRarePower3 (2)While you are in any Stance, HP loss grants 2 Temporary HP.
Dark SparksRareAttack1Strike Deal 6 (9) damage. If this kills a non-minion enemy, Upgrade a random card in your deck. Exhaust.
Dark WorldRarePower5 (4)Fiends and Zombies deal 80% more damage and gain 80% more Block.
Demise of the LandRareAttack2Deal 15 damage. For the rest of combat, whenever a Power is played, deal 3 (6) damage to ALL enemies. Exhaust.
Dragon MasteryRarePower2 (1)Whenever a Dragon is played, the cost of another random Dragon is reduced by 1 for the rest of the combat.
Dragon MetronomeRareSkill1Resummon 1 completely random (Upgraded) Dragon.
Elf's LightRareSkill1 (0)Retain Gain [E] for each turn this card is Retained. Exhaust. (Retained 0 turns)
Feather ShotRareAttack2Arcane Deal 10 damage (!M! times).
Fighting SpiritRarePower2Whenever you Tribute a Warrior for another, gain 3 (4) Mantra.
Forbidden LanceRareAttack2Arcane Deal 14 (17) damage. Apply 2 (3) Vulnerable twice. Exhaust.
Gladiator's ReturnRareSkill1Spectral: Enter Meditative. Meditative: Enter Spectral. Otherwise, become Nimble. Exhaust. (not Exhaust.)
Glowing CrossbowRareSkill2 (1)Gain 1 Mantra for each Superheavy you currently have Summoned.
Golden SparksRareAttack1Strike Deal 6 (9) damage. If this kills an enemy, gain 50 Gold. Exhaust.
Gravity LashRareAttack1Deal 11 (14) damage. Solder 3 (4). Exhaust.
Grid RodRarePower1 (0)The first card you draw each turn has its cost reduced by 1 for the turn.
Heart of UnderdogRarePower3(Innate)Whenever you draw a monster, draw a card.
Herculean PowerRareSkill1Gain 4 Mantra. Shuffle a random (Upgraded) Bamboo Sword into your draw pile.
Hidden ArmoryRareSkill0(Retain)Tribute 4 Draw cards until your hand is full. Exhaust.
Instant FusionRareSkill3Resummon and Exhaust all cards in your hand. Exempt. Exhaust. (not Exhaust.)
Light LaserRareSkill2 (1)Retain Draw 2 cards. Exhaust.
Lightning BladeRareAttack2Arcane Deal 3 damage 2 (3) times. For each unblocked hit, Channel a Lightning. Exhaust.
Lost WorldRarePower1Dinosaurs deal 15% (25%) extra damage for each stack of Vulnerable on their targets.
M. Machine MetronomeRareSkill1Resummon 1 completely random (Upgraded) Machine monster.
Magical SparksRareAttack1Strike Deal 6 (9) damage. If this kills an enemy, Upgrade a random Spell in your deck. Exhaust.
Magnet MetronomeRareSkill1Resummon 1 completely random (Upgraded) Magnet card.
Mayakashi WinterRarePower3Whenever you apply a Debuff to an enemy, they take 10 (12) damage. Exempt.
Megatype MetronomeRareSkill1Resummon 1 completely random (Upgraded) Megatype card.
Millennium MetronomeRareSkill0Resummon 1 completely random (Upgraded) Duelist card.
Monster RebornRareSkill1 (0)Resummon any monster from your Graveyard.
Moray of GreedRareSkill0Fish 4 (5). Draw 2 (3) cards. Increment 4. Exhaust.
Naturia ForestRarePower2Vines are affected by Strength. Leaves are affected by Dexterity.
Overpowering EyeRarePower1 (0)Resummoned cards are always Upgraded.
Pharaoh BlessingRareSkill2 (1)Activate the Millennium Puzzle. Channel a Light MillenniumOrb.
Poison ChainRareSkill4 (3)Apply 1 poison to a random enemy. Increase the poison amount by 0.5 and repeat this action for each Insect you have summoned. Perform this entire action once for each enemy in combat. Exhaust.
Poison FangsRarePower3Gain 3 (4) Envenom.
Poisonous WindsRareSkill2Apply 11 Poison, 1 Vulnerable, and 3 (4) Slow to ALL enemies. Add 3 Swarms to your hand (draw pile).
Pot of GenerosityRarePower2For 3 (4) turns, each time you Summon gain [G].
R. Attack MetronomeRareAttack1Resummon 1 completely random (Upgraded) Rare Duelist Attack.
R. Block MetronomeRareSkill1Resummon 1 completely random Rare (Upgraded) Block card.
R. Dragon MetronomeRareAttack1Resummon 1 completely random (Upgraded) Rare Dragon.
R. Monster MetronomeRareSkill1Resummon 1 completely random (Upgraded) Rare monster.
R. Power MetronomeRarePower3 (2)Resummon 1 completely random (Upgraded) Rare Duelist Power.
R. Skill MetronomeRareSkill1Resummon 1 completely random (Upgraded) Rare Duelist Skill.
R. Spire MetronomeRareSkill1Resummon 1 completely random (Upgraded) Rare base game card.
RaigekiRareAttack2Deal 10 damage to ALL enemies. Has a small (high) chance to Stun each enemy. Exhaust.
Rainbow MedicineRareSkill0Arcane Gain (Choose) 2 random buffs ((from !M! choices)).
Rare MetronomeRareSkill1Resummon 1 completely random (Upgraded) Rare Duelist card.
Revealing SwordsRareSkill3Tribute all Summons (min. 3) For 2 (3) turns, ignore all HP damage. Exhaust.
ScapegoatRareSkill2 (1)Increment 2. Summon 4 Kuriboh Tokens. Exhaust.
Sea Lord's AmuletRarePower2Fleeting At the end of combat, increase your starting max summons by 2 (3).
Seed CannonRarePower2Each time you Summon a Plant, place a seed counter on your Seed Cannon. At the end of each turn, you can choose to destroy the Seed Cannon and deal 6 (8) damage to ALL enemies for each seed.
Shiranui MetronomeRareSkill1Resummon 1 completely random (Upgraded) Shiranui card.
Smashing GroundRareAttack2Deals 4 (6) damage to a random enemy for each monster Summoned this combat. Exhaust. ( 0 damage )
SolidarityRarePower2As long as you have exactly one type of monster in your discard (Exhaust) pile, that type of monster deals 40% more damage.
Soul ReleaseRareSkill3 (2)Revive 1 without paying any Souls. Exhaust. Exempt.
Spellbook TowerRareSkill1Add (Choose) a random (not random)Spellbook to (add to) your hand. Exhaust.
Spiritual ForestRarePower3 (2)At the start of every other turn, gain Temporary HP equal to your Max Summons.
StormsparkRareAttack1Strike Deal 6 (9) damage. If this kills an enemy, Channel 3 Lightning. Exhaust.
Sword of D. SoulRareAttack4Deal 14 damage. Gain 8 Temporary HP. Apply 4 (6) Slow. Costs 1 (2) less per switched Stance this turn.
Tail SwipeRareAttack5Dragon Deal 10 (20) damage and Stun ALL enemies twice.
Ultra PolymerizationRareSkill3Resummon 3 copies of a monster from your hand. Exhaust. (not Exhaust.)
Undead MetronomeRareSkill1Resummon 1 completely random (Upgraded) Undead card.
Vendread NightmareRareSkill2Choose 1 of 2 (3) random Vendread monsters. Mutate it, Resummon it, and then add it to your hand. Exhaust.
Void VanishmentRarePower2Void orbs now siphon from ALL enemies. Channel 1 (2) Void.
Wild FireRareAttack3Arcane Deal 12 (14) damage to ALL enemies. Channel 2 Fire.
Yami FormRarePower3At the start of turn, choose 1 of 3 (6) random monster types. Resummon a random monster of that type on a random enemy.
ZektahawkRareAttack4 (3)Gain 10 Block. Apply 7 Poison. Exhaust. While Exhausted: Gain 2 Block whenever you Summon an Insect.
ZektarrowRareAttack4 (3)Siphon 10 Temporary HP. Apply 3 Poison. Exhaust. While Exhausted: Siphon 5 Temporary HP from a random enemy whenever you Summon an Insect.
ZektkaliberRareAttack4 (3)Deal 10 damage. Apply 5 Poison. Exhaust. While Exhausted: Deal 3 damage to ALL enemies whenever you Summon an Insect.
Castle WallsBasicSkill1Defend Gain 5 (8) Block.
Tutan MaskBasicSkill2Purge Gain 11 (15) Block. Entomb 1 Exempt.
OBLITERATE!!!SpecialSkill0The next time you trigger the Exodia damage effect, your Exodia power will not be reset. Exhaust.
Altar for TributeCommonSkill2 (1)Tribute 2 Gain HP equal to the combined total block of all tributes. Exhaust. ( 0 HP )
Blasting the RuinsCommonSkill1Summon 2 (3) Explosive Tokens. Gain 1 (2) Artifact (*Artifacts). Channel an Alien.
Bug EmergencyCommonSkill2Retain Gain 12 Block. Whenever you summon a Bug, increase Block by 3 (5).
Defense DrawCommonSkill1Arcane Gain 4 (7) Block. Draw a card.
Fairy BoxCommonSkill1Add (Choose) 2 random 0-cost orb cards to (add to) your hand. Exhaust.
Fish RainCommonSkill0If any enemies are Damp, Increment 6. Overflow 1 (2) - Gain 1 Fishscales.
Ghostrick MuseumCommonSkill1Summon 5 Ghostrick Tokens Exhaust. (not Exhaust.)
Ghostrick RenovationCommonSkill1(Innate)Mutate all Ghostrick monsters in play. Exhaust.
Graydle CombatCommonSkill0Cardinal If your discard pile has more cards than your draw pile, gain 15 (20) Temporary HP. Exhaust.
Imperial CustomCommonSkill1 (0)Gain Temporary HP equal to the number of cards in your discard pile. Overflow 3 - Shuffle a Messenger of Peace into your discard pile.
Iron ScarecrowCommonSkill1Alloyed Convert each of your Artifacts into 5 (8) Temporary HP.
Oh Fish!CommonSkill2Fish 2 Gain 7 (11) Block. Channel a Splash.
Power WallCommonSkill1Gain 10 (14) Block.
Safe ZoneCommonSkill2Arcane Gain 6 (7) Block. Gain 3 (5) Temporary HP.
Silver ApplesCommonSkill1 (0)Gain 4 Block for each monster you have tributed this combat. ( 0 Block )
Starlight RoadCommonSkill1 (0)Channel a Reducer.
Token VacuumCommonAttack0Tribute X Token Summon a random monster and deal 7 (10) damage to an enemy for each Tribute.
Trap MetronomeCommonSkill1Resummon 1 completely random (Upgraded) Trap.
Vendread RevolutionCommonSkill2Vendread monsters deal double damage for the next 2 (3) turns.
Acid Trap HoleUncommonAttack2Discard 5 (8) random monsters from your draw pile, and deal damage equal to their combined total damage.
Aegis of OceanUncommonPower2 (1)Whenever you Tribute an Aqua for another, Fetch 1 random card from your discard pile.
Anguish StatueUncommonPower2 (1)At the start of each turn, Channel an orb. The next orb is randomly changed each time a card is played.
Anti-Fusion DeviceUncommonPower1Whenever a card is Exhausted, send a copy to the Graveyard. You cannot Resummon for the next 3 (2) turns.
Artifact SanctumUncommonPower1Whenever you lose an Artifact, gain 7 (10) Block.
Backup SoldierUncommonSkill1Arcane Gain 6 (7) Block. If you have no other Skills in your hand, gain an additional 6 (8) Block.
Bad ReactionUncommonPower2Whenever you heal, deal 1 (2) damage to ALL enemies for every HP healed.
Battery PackUncommonSkill1Machine Gain 11 (14) Block. Gain 1 Flux. Exhaust.
Battleguard HowlUncommonSkill1 (0)If your HP is greater than it was last turn, enter Calm.
Battleguard RageUncommonSkill1 (0)If your HP is less than it was last turn, enter Wrath.
BerserkingUncommonPower1 (0)Quintuple your Dragonscales. Double your Strength. At the start of next turn, die an excruciating death.
Blast With ChainUncommonAttack0If you currently have any Explosive Tokens summoned, deal 18 (22) damage.
Blasting FuseUncommonPower1At the start of turn, Detonate 4 (6).
Blind DestructionUncommonAttack3Deal 35 (45) damage to a random enemy.
Blooming of Dark RoseUncommonPower1At the start of turn, add 1 (2) random Rose card(s) to your hand.
Bottomless Trap HoleUncommonAttack2Discard every monster in your draw pile. Deal 3 (5) damage for each monster discarded. Exhaust.
Bubble BringerUncommonSkill0Shuffle your discard pile into your draw pile. Gain 4 (7) Block. Overflow 1 - Fish 6.
Bug SignalUncommonSkill1Retain Add 3 random Bugs to your hand, then reduce the cost of all Bugs in your hand by 1 (2). Exhaust.
Burst BreathUncommonAttack1Deal 8 (12) damage. Gain 6 Dragonscales.
Call of HauntedUncommonSkill1If you are Haunted, Resummon 2 (3) Zombies from anywhere in play. Exhaust.
Castle of Dragon SoulsUncommonPower2 (1)At the start of each turn, channel a DragonOrb.
Cemetary BombUncommonSkill2 (1)Summon 4 (5) Explosive Tokens. Resummon 3 random monsters from your discard pile.
CloningUncommonSkill1Arcane Copy (Choose) a random (not random)monster in your hand (to copy).
Corrosive ScalesUncommonPower2Whenever you are attacked, if you have any Insects summoned, Tribute X Insect and apply 2X (3X) Poison to ALL enemies.
Crystal RaigekiUncommonAttack3Deal 20 (24) damage to ALL enemies. Has a moderate chance to Stun each enemy.
Cybernetic OverflowUncommonSkill2Gain 15 Artifacts. At the start of next turn, Tribute X and lose all Artifacts. Exhaust. (not Exhaust.)
Cybernetic RevolutionUncommonSkill1Invert all orbs. All enemies lose 2 (4) Strength. Exhaust.
Dark HorizonUncommonSkill0Tribute 2 Evoke your next Orb 2 (3) times. (If you Tribute a Spellcaster, Evoke ALL of your orbs twice instead.)
Dark Mirror ForceUncommonSkill2 (1)The next time you lose HP, gain a random Debuff equal to the damage and take 0 damage. Exhaust.
Destruct PotionUncommonSkill0Fleeting Arcane Tribute X Gain 2 (3) Max HP for each Tribute.
Dragon Capture JarUncommonSkill0Arcane Gain 3 (5) Block for each Dragon currently summoned.
Drop OffUncommonSkill1Gain a (powerful) buff based on the last type of monster you summoned. Exhaust.
Elemental BurstUncommonSkill0Retain If any enemies are Frozen, gain 5 Block and Overflow all cards in your hand (twice). Exhaust.
Enma JudgementUncommonSkillUnplayable If you have at least 5 (4) Souls when you draw this, gain 20 Temporary HP.
Fiendish ChainUncommonSkill0Alloyed Tribute 2 Gain 12 (15) Temp HP. Increase the Tributes of all monsters in your hand by 2.
Fire DartsUncommonAttack1Arcane Deal 1 damage to a random enemy 6 (8) times. Each time you hit two different enemies in a row, Channel a Fire.
Fish Depth ChargeUncommonAttack1Deal 10 (14) damage. Fish 6 (7). Exhaust.
FlashbangUncommonAttack2Deal 15 (20) damage. Stun a random enemy. Fill your summon zones with Exploding Tokens.
Fossil ExcavationUncommonSkill3 (2)Tribute X Gain Energy equal to your current Vines. Lose all Vines.
Fragment FusionUncommonSkill1Resummon 2 cards from anywhere in play or in your Graveyard. Exhaust 4 (3) random cards from your draw pile.
Ghostrick BreakUncommonSkill2At the start of the next 3 (4) turns, Resummon the first monster to enter your Graveyard this combat on a random enemy.
Ghostrick NightUncommonSkill1At the start of the next 3 (5) turns, add a random Polymerization to your hand. Exhaust.
Ghostrick ParadeUncommonSkill3 (2)Resummon 3 random Ghostrick monsters on a random enemy.
Ghostrick ScareUncommonPower2Whenever you play a Ghostrick card, apply 1 (2) Vulnerable to a random enemy.
Ghostrick VanishUncommonSkill2For the next 2 (4) turns, Ghostrick monsters cost 0 Tributes. Exempt.
Ghostrick-Go-RoundUncommonPower2 (1)At the start of turn, add a copy of the last Ghostrick monster you played to your hand.
Golden ApplesUncommonSkill1Gain 2 (3) Block for each monster you have Summoned this combat. ( 0 Block )
GraverobberUncommonSkill1Choose 1 of 3 random Spells or Traps you have played this run and add it to your hand. The chosen card costs 1 (0) this turn. Exhaust.
Graydle ParasiteUncommonSkill4 (3)Cardinal Increment 5. Gain 35 Block. Costs 1 (0) on the first turn of combat.
Haunted ShrineUncommonSkill2Choose a card type. For the rest of combat, cards of that type will cost 0 and trigger 2 (1) random negative effects (effect) when played.
Icy CrevasseUncommonSkill2Gain 2 Focus. Reduce your Max Summons by 2 (1). Channel 1 Frost.
Imperial OrderUncommonPower2At the start of turn, set the cost of 1 (2) random Spell or Trap card(s) in your hand to 0.
Imperial TombUncommonSkill2 (1)Grave Purge half of your Exhaust pile randomly. Shuffle the remaining cards back into your draw pile. Exhaust.
Iron DrawUncommonSkill2Alloyed Draw 3 (4) Machines. Draw 3 (4) Rares. Overflow 3 (4) - Gain 1 Flux.
Jurassic ImpactUncommonPower1 (0)Dinosaurs deal 20% (15%) less damage and gain 70% (75%) more Block.
Lair WireUncommonPower1Whenever you play an X-cost card, gain 5 (8) Leaves.
Lightning DartsUncommonAttack1Arcane Deal 2 damage to a random enemy 4 (5) times. Each time you hit two different enemies in a row, Channel a Lightning.
Metal DetectorUncommonSkill2Gain 11 Block. Gain 2 (4) Flux. Overflow 2 (4) - Channel a Metal.
Metalhold BlockadeUncommonPower2 (1)Machine Whenever you Detonate, gain 6 Block.
Miraculous DescentUncommonPower3At the start of turn, add a random (Upgraded) Special Defensive card to your hand.
Mirror ForceUncommonSkill1The next time you are attacked, deal (twice) that much damage to ALL enemies.
MispolymerizationUncommonSkill0Retain Resummon 2 copies of a random card (monster) from your draw pile. If it is not a Zombie, lose 5 HP.
Natural DisasterUncommonPower3 (2)Whenever you gain Vines, gain 1 Leaf.
Nature's ReflectionUncommonPower2 (1)Whenever you gain Vines, add a random Naturia card to your hand.
Necro FusionUncommonSkill2(Retain)Resummon the Zombie in your hand with the highest Tribute cost on ALL enemies.
Ojama PajamaUncommonSkill0Purge Randomly increase the magic numbers of all cards in play.
Orbital BombardmentUncommonAttack2 (1)Summon 2 Explosive Tokens. Channel an Alien. Deal 12 (14) damage to ALL enemies.
Parallel Port ArmorUncommonSkill2Arcane Alloyed Gain 22 (25) Block. Overflow 2 (3) - Gain 1 Flux.
PollinosisUncommonSkill1 (0)Gain Strength equal to your Vines for this turn. Lose all Vines.
Poseidon WaveUncommonSkill3 (2)(Retain)At the start of next turn, gain Plated Armor equal to the number of cards in your discard pile. Exhaust.
Psychic ShockwaveUncommonAttack2Deal 15 (18) damage and apply 3 (4) Slow to ALL enemies.
Pyramid of LightUncommonPower2Whenever you play an Undead card, draw 1 (2) card(s).
Radiant Mirror ForceUncommonPower2 (1)Whenever you lose HP, Increment 2.
Rainbow GravityUncommonSkill1Choose a monster type. All monsters currently summoned and (,) in your hand (, and in your draw pile) gain that type until the end of combat. Exhaust.
Rainbow LifeUncommonSkill2 (1)Retain Make all of your summoned monsters Megatyped. Exhaust.
Ready for InterceptingUncommonSkill1Gain 2 (3) Dexterity. Exhaust.
Reinforce TruthUncommonPower2Whenever you switch Stances, gain 2 (3) Dexterity for the turn.
ReinforcementsUncommonSkill1Gain 2 (3) Strength. Exhaust.
Rock BombardmentUncommonSkill2(Innate)Summon 3 (4) Explosive Tokens. Remove all Artifacts from ALL enemies. Exhaust.
Storming Mirror ForceUncommonPower3 (2)Each time an enemy attacks, Summon 1 Token.
Survival InstinctUncommonAttack1Deal 8 damage. Gain 4 (7) Leaves.
Sword CommanderUncommonPower2While you are Nimble, HP loss is reduced by 3 (5).
T. Attack MetronomeUncommonAttack1Resummon 1 completely random (Upgraded) Attack Trap.
Threatening RoarUncommonSkill2Apply 20 Weak to ALL enemies. Exhaust. (not Exhaust.)
Time SealUncommonSkill2Retain Solder 2 (twice). Exhaust.
Toon BriefcaseUncommonPower1 (0)Whenever a Toon card is played, add it back into your hand at the start of next turn.
Toon DefenseUncommonSkill1Arcane Toon Tribute 3 Gain 18 (20) Block. Retain your hand this (for !M!) turn(s).
Toon MaskUncommonAttack2Toon Deal a random amount of damage (10-40) ((15-50)) to each enemy.
Torrential TributeUncommonSkill2 (1)Tribute X Apply X Damp to ALL enemies.
Trap HoleUncommonPower2Whenever you Summon, have a 30% (50%) chance to immediately Tribute and then Resummon the monster.
Tribute BlastUncommonAttack2 (1)Detonate X Add X random Tokens to your hand.
Tyrant WingUncommonPower1 (0)All Dragons have Stampeding and Reckless.
Ultimate OfferingUncommonPower1 (0)Whenever you attempt to Summon with no empty zones: lose 3 HP, Increment 1 and then Summon 1.
Vampire AwakeningUncommonSkill1If there are any Vampires in your hand, Mutate all of them. Otherwise, Channel a Shadow. Exhaust. (not Exhaust.)
Vampire DominationUncommonAttack3Retain Deal 18 damage. Increase this card's damage by 2 (4) for each Vampire played while this card is in your hand.
Vampire TakeoverUncommonSkill1 (0)Purge Exhaust all non-Vampire cards in your hand. Add a Randomized Vampire to your hand for each card Exhausted.
Vendread ReoriginUncommonSkill3 (2)Resummon a random Vendread monster for each card you have Entombed. Exhaust.
Vendread ReunionUncommonPower1Retain Choose any Vendread monster in your hand. Whenever you play the selected monster, Resummon 2 (3) random Attacks.
Volcanic EruptionUncommonSkill2Apply 5 (7) Burning to ALL enemies. Evoke all flame-based orbs.
White HowlingUncommonPower2 (1)At the start of turn, if you have no White orbs, Channel 1 White.
WiretapUncommonSkill0Arcane Copy a random (Choose !M!) card in your hand (to copy).
Wonder GarageUncommonPower2 (1)Machine Whenever a Token is created during combat, Upgrade it.
Brilliant SparkRareSkillRetain Unplayable Whenever this card is Retained, Channel a Lightning and Exhaust 3 (2) random cards in your draw pile.
Call of GraveRarePower3 (2)At the start of each turn, Resummon a random monster you have played this run.
Defensive TacticsRareSkill1Gain 2 (3) Plated Armor for each unique orb you have Channeled this combat. Exhaust.
Final FusionRareSkill3Resummon 2 (3) copies of any monster in play. Exhaust all copies of the chosen card (everywhere).
Fusion GuardRareSkill3Gain 27 (35) Block. Resummon any monster from your hand. Exhaust.
Hero RingRareSkill1If the enemy has 30 (40) or less HP, set their HP to 0.
Hunting InstinctRareAttack2Deal 2 (3) damage and gain 1 (2) Leaf (Leaves) for each Vine you have.
Magic CylinderRarePower3 (2)Whenever you lose HP, gain a random amount of Temporary HP.
Nightmare WheelRareAttack2 (1)Retain Deal 16 damage. Exhaust.
Orcust CrescendoRareSkill3Retain Solder 1 (2) twice. When Retained, increase this card's Solder amount by 1. Exhaust.
OverworkedRarePower3Gain 20 Strength. Whenever an Attack is played, lose 5 (3) Strength.
Pineapple BlastRareAttack4Retain Deal 30 (34) damage to ALL enemies. Exhaust.
Plant Food ChainRareSkill2 (1)Tribute 4 (5) Gain 18 (22) Block. Gain 2 Temporary HP for each Plant you Tributed.
Rainbow Capture JarRarePower3Choose a card type. For the next 3 (4) turns, whenever you play a card of that type, add a copy of it into your hand at the start of next turn.
Robbin' ZombieRareAttack2 (1)Ethereal Entomb 1 Deal 12 damage. Exhaust.
Rose BombardmentRareSkill2 (1)Summon 3 (5) Explosive Tokens. Apply 11 Constricted to ALL enemies.
Seismic ShockwaveRareAttack2Deal 15 (18) damage and apply 3 (5) Weak to ALL enemies.
Solemn StrikeRareAttack2Deal 17 (22) damage. Choose to gain 2 Strength or Focus for 3 (4) turns.
Solemn WarningRareSkill0If the enemy intends to Attack, gain 9 (12) Temporary HP. Exhaust.
Spider EggRareSkill1Retain Whenever you Summon a Spider or Bug while this card is in your hand, apply 2 (3) Poison to a random enemy.
Spirit ForceRarePower3Whenever you switch Stances, gain 9 (12) Temporary HP.
Splash CaptureRareSkill3Retain Choose any monster you currently have summoned. Add 1 (2) copy (copies) to your hand. Exhaust.
Survival of the FittestRarePower2Whenever you Tribute, draw 1 (2) Malicious card(s).
Torrential RebornRareSkill1 (0)Tribute X Resummon 2 copies of a random monster with a Tribute cost equal to the total summons in your hand.
Vendread DaybreakRareAttack1Deal 25 (30) damage. You cannot gain Souls for the rest of combat.
Wall of ThornsRarePower3Whenever you are attacked, if you have no Insects summoned, gain 1 (2) Thorns.
Zombie CorpseBasicSkill0Zombie Gain 1 Soul. Roulette: Draw a card.
Ancient TokenSpecialSkill0Machine Summon 1 Roulette: (not Roulette:)Double your Artifacts.
Anubis TokenSpecialAttack1Summon 1 Deal 1 (2) damage for each relic you currently have to an enemy.
Aqua TokenSpecialSkill0Aqua Summon 1 Trigger the Overflow effect of 1 (2) random card(s) in your hand.
Armored TokenSpecialSkill0Summon 1 Roulette: Gain 2 (4) Plated Armor.
Blast TokenSpecialAttack0Detonate ? Summon 1(Explosive Tokens Detonate twice per token.)
Blood TokenSpecialSkill0Summon 1 (3) Increment 1 Roulette: Lose 1 HP.
Bomb CasingSpecialSkill0Machine Summon 1 (2) Removed from your summon list at the end of turn.
Bonanza TokenSpecialSkill0Summon 1 Gain a random Buff for 2 (4) turns.
Burn TokenSpecialSkill0Dragon Summon 1 Apply 4 (7) Burning.
Castle TokenSpecialSkill0Summon 1 Roulette: Draw 1 (2) Fiend(s).
Cocoon TokenSpecialSkill1Summon 1 (2) Roulette: Gain Cocoon of Evolution.
Dragon TokenSpecialSkill0Dragon Summon 1 Reduce the Tribute cost of a random monster in your hand by 1 (2) for this turn.
Dragonic TokenSpecialAttack0Dragon Summon 1 Deal 2 (4) damage.
Electric TokenSpecialSkill1Alloyed Machine Summon 1 (3) Roulette: Gain 1 Electricity.
Entomb TokenSpecialSkill0Zombie Summon 1 Roulette: Entomb 1
Entrench TokenSpecialSkill2 (1)Double your Block.
Explosive TokenSpecialSkill0Summon 1 (2) Take a random amount of damage between 2 and 6 when Tributed.
Exxod TokenSpecialSkill1 (0)Resummon a random piece of Exodia.
Fiend TokenSpecialSkill0Fiend Summon 1 Reduce the cost of a random card in your discard pile by 1 (2). (not.)
Flux TokenSpecialSkill0Machine Summon 1 Gain 1 (2) Flux.
Focus TokenSpecialSkill0Spellcaster Summon 1 Roulette: Gain 1 Focus for 1 (3) turn(s).
Forsaken TokenSpecialSkill0Summon 2 (3) Enter Forsaken.
Freeze TokenSpecialSkill0Aqua Summon 1 Roulette: Freeze an enemy.
Ghostrick TokenSpecialSkill0Ghostrick Zombie Summon 1 (2) Roulette: Evoke your next Orb.
Glitch TokenSpecialSkill0Machine Summon 1 Trigger 1 (2) random effect(s).
Gold TokenSpecialSkill0Gain 15 (25) Gold.
Grease TokenSpecialSkill0Machine Summon 1 Roulette: Apply 2 (4) Grease to ALL enemies.
Hane TokenSpecialSkill0Summon 1 Gain 3 (5) Block.
Insect TokenSpecialSkill0Insect Summon 1 Apply 1 (3) Poison.
Jam TokenSpecialSkill0Aqua Summon 1 (4) Increase the Summons of a random monster in your hand by 1 for this turn.
Kuriboh TokenSpecialSkill0Summon 1 (2) When you Tribute this for any non-Dragon monster, if you do not have Intangible, gain 1 Intangible.
Machine TokenSpecialSkill0Machine Summon 1 Roulette: Channel 1 (2) Metal.
Magnet TokenSpecialSkill0Summon 1 Roulette: (not Roulette:)Gain a random Magnet.
Mayakashi TokenSpecialSkill0Mayakashi Zombie Summon 1 Roulette: Apply 5 (8) Vulnerable.
Megaglitch TokenSpecialSkill2 (1)Machine Summon 1 Quicktime: Trigger random effects.
Megatype TokenSpecialSkill1 (0)Megatyped Summon 1 Add 1 Randomized monster to your hand (from a random type).
Metallic TokenSpecialSkill0Summon 1 Roulette: Gain 1 (3) Metallicize.
Mutate TokenSpecialSkill0Zombie Summon 1 Mutate 1 (3)
Nature TokenSpecialSkill0Naturia Insect Predaplant Summon 1 Roulette: Apply 1 (2) Poison. Roulette: Apply 1 (2) Constricted. Roulette: Gain 1 (2) Thorns.
Naturia TokenSpecialSkill0Naturia Summon 1 Roulette: Gain 3 (6) Vines.
Orb TokenSpecialSkill0Summon 1 Roulette: Choose 1 (2) orb to Channel.
Plague TokenSpecialSkill0Summon 1 Lose 3 (1) max HP when Tributed for any non-Zombie monster.
Plant TokenSpecialSkill0Plant Summon 1 Apply 1 (3) Constricted.
Potion TokenSpecialSkill1 (0)Roulette: Obtain a random potion.
Predaplant TokenSpecialSkill0Predaplant Summon 1 Gain 1 (3) Thorns.
Puzzle TokenSpecialSkill0Summon 1 Gain 1 (5) Block. Draw 1 monster.
Relic TokenSpecialSkill2 (1)Roulette: Obtain a random Common relic.
Robot TokenSpecialPower1 (0)Machine Summon 1 Whenever you Solder, repeat the same Soldering action.
Rock TokenSpecialSkill0Rock Summon 2 (4) Gain 3 Block.
S. Explosive TokenSpecialSkill0Machine Summon 1 (2) Take a random amount of damage between 6 and 24 when Tributed.
Shadow TokenSpecialSkill0Summon 1 (2) When Tributed, increases the damage of all Shadow orbs by 1.
Shiranui TokenSpecialSkill0Shiranui Zombie Summon 1 Roulette: Gain 10 (15) Block.
Spellcaster TokenSpecialSkill0Spellcaster Summon 1 Roulette: Invert your next Orb 1 (2) time(s).
Spirit TokenSpecialSkill0Spirit Summon 1 Heal 2 (4) HP.
Stance TokenSpecialSkill0Superheavy Warrior Summon 1 (2) Enter Guarded.
Stim TokenSpecialSkill0Summon 1 Roulette: Gain 1 (2) Strength for this turn.
Storm TokenSpecialSkill2 (1)Add 1 random Power to your hand. It costs 0 this turn.
Summon TokenSpecialSkill0Choose a monster type and then Summon 1 random monster of that type.
Superheavy TokenSpecialSkill0Superheavy Summon 1 Roulette: Gain 1 (2) Dexterity.
Time TokenSpecialSkill0Machine Summon 1 Solder 1 (2).
TokenSpecialAttack0Summon 1 Deal 1 (2) damage.
TokenSpecialSkill0Summon 1 Gain 1 (5) Block.
Toon TokenSpecialSkill0Toon Summon 1 Draw 1 (2) Toon(s).
Trap TokenSpecialSkill0Roulette: (not Roulette:)Add a Randomized Trap to your hand.
Tribute TokenSpecialSkill0Choose a monster type and then Tribute 1 with that type of monster.
Underdog TokenSpecialSkill0Summon 1 Roulette: (not Roulette:)Draw 1 monster.
Vampire TokenSpecialSkill0Vampire Zombie Summon 1 Roulette: Siphon 5 (8) Temporary HP.
Vendread TokenSpecialSkill0Vendread Zombie Summon 1 Roulette: Gain 1 Strength for every 4 (2) cards in your Graveyard.
Warrior TokenSpecialSkill0Warrior Summon 1 (2) Roulette: Enter a random stance.
Zombie TokenSpecialSkill0Zombie Summon 1 Roulette: Resummon 1 (2) monster randomly from your discard pile.
BerserkionSpecialAttack2Rock If the last card you played was a Magnet card: Deal 45 (55) damage to ALL enemies.
Hourglass of LifeSpecialSkill2 (1)Megatyped Summon 2 Gain 4 Regen. Exhaust. Exempt.
Monster EggSpecialSkill0Warrior Summon 1 Resummon 1 random (Upgraded) monster. Draw a card. Exhaust.
Ancient Gear BoxRareSkill0Machine Summon 1 Draw 6 (7) Uncommon cards.
Ancient Gear BoxRareSkill0Machine Summon 1 Draw 1 (2) Uncommon card(s). Gain 20 Gold. Exhaust.
Assault ArmorRareAttack2 (1)Deal 10 damage to ALL enemies. Whenever ANY enemy takes damage, gain 3 Block. Exhaust.
Assault ArmorRareAttack1Deal 5 (9) damage. Whenever this enemy takes damage, gain 8 Block. Exhaust.
Assault ArmorRareAttack2 (1)Deal 18 damage. Whenever this enemy takes damage, gain 3 Block. Exhaust.
Axe of DespairRareSkill1This turn, Gain 13 (15) Strength. End of turn: Tribute 2 (or take 30 damage). Place this card on top of your draw pile.
B.E. White DragonRareAttack2Dragon Tribute 2 Deal 25 (30) damage to ALL enemies.
BeatraptorRareAttack1Dinosaur Summon 1 Deal 16 (19) damage.
Berserker CrushRareAttack0Arcane Deal 6 (9) damage. Enemy loses 1 Strength. Gain 20 Gold. Exhaust.
Berserker CrushRareAttack2Arcane Deal 19 (22) damage. Enemy loses 2 Strength. Exhaust.
Berserker CrushRareAttack1Arcane Deal 11 (15) damage. Enemy loses 7 Strength. Exhaust.
Berserker CrushRareAttack2Arcane Deal 11 (14) damage to ALL enemies. ALL enemies lose 2 Strength. Exhaust.
Big WhaleRareSkill2Aqua Tribute 4 Gain 15 Block for every 5 (3) Max Summons you have. ( 0 Block )
Darkworld ThornsRareSkill1Plant Summon 2 Gain 4 (6) Block. Gain 6 Thorns. Exhaust.
Dragon TreasureRarePower2At the end of combat, gain 50 (60) Gold.
Forbidden LanceRareAttack2Arcane Deal 14 (17) damage to ALL enemies. Apply 2 (3) Vulnerable twice. Exhaust.
Forbidden LanceRareAttack2Arcane Deal 14 (17) damage. Apply 7 (8) Vulnerable twice. Exhaust.
Forbidden LanceRareAttack2Arcane Deal 22 (25) damage. Apply 2 (3) Vulnerable twice. Exhaust.
Fortress WarriorRareAttack2Warrior Tribute 2 Summon 1 Deal 11 (13) damage to ALL enemies. Gain 11 (13) Block.
Golden ApplesRareSkill1Gain 6 (7) Block for each monster you have Summoned this combat. ( 0 Block )
Graceful CharityRareSkill0Draw 3 cards. Discard 2 cards (a card). Gain 20 Gold. Exhaust.
Graceful CharityRareSkill0Draw 6 cards. Discard 2 cards (a card).
Gravity LashRareAttack1Deal 6 (9) damage. Solder 5 (6). Exhaust.
Grid RodRarePower1 (0)The first card you draw each turn has its cost reduced by 3 for the turn.
Happy LoverRareSkill0Megatyped Summon 1 Gain 10 (13) Temporary HP.
Imperial OrderRarePower2At the start of turn, set the cost of 3 (4) random Spell or Trap cards in your hand to 0.
Insect QueenRareSkill2Insect Tribute X Apply 5X Poison to ALL enemies. Reduce your Max Summons by 2 (1).
Justice ClausolasRareAttack1Machine Tribute 3 (4) Deal 22 (25) damage. Gain 2 (3) Artifacts. Exhaust.
Justice ClausolasRareAttack1Machine Tribute 3 (4) Deal 14 (17) damage to ALL enemies. Gain 2 (3) Artifacts. Exhaust.
Justice ClausolasRareAttack1Machine Tribute 2 Deal 14 (19) damage. Gain 7 (8) Artifacts. Exhaust.
Magnum ShieldRareSkill1Arcane Gain 2 (4) Vigor. Gain 8 (11) Block. (not) Gain 20 Gold. Exhaust.
Magnum ShieldRareSkill1Arcane Gain 7 (9) Vigor. Gain 8 (11) Block.
Masked DragonRareAttack1Dragon Summon 1 Deal 8 (10) damage. Apply 7 (10) Weak.
Masked DragonRareAttack1Dragon Summon 1 Deal 8 (10) damage to ALL enemies. Apply 2 (5) Weak.
Masked DragonRareAttack1Dragon Summon 1 Deal 16 (18) damage. Apply 2 (5) Weak.
Natural DisasterRarePower3 (2)Whenever you gain Vines, gain 3 Leaves.
ObeliskRarePower2Fiend Tribute 3 Each time you Tribute, deal 9 (10) damage to ALL enemies.
OilmanRareAttack1Machine Summon 1 Deal 8 damage. Solder 5 (6). Exhaust.
P. SarraceniantRarePower3Predaplant Summon 1 Whenever you receive attack damage, apply 6 (8) Poison to ALL enemies.
Pot of DualityRareSkill2Draw 5 cards. Gain 12 (16) Block.
Pot of GenerosityRarePower2For 8 (9) turns, each time you Summon gain [G].
Spiral Spear StrikeRareAttack1Arcane Deal 12 (15) damage and apply a random Debuff for 7 (8) turns.
Spiral Spear StrikeRareAttack1Arcane Deal 20 (22) damage and apply a random Debuff for 3 (4) turns.
Spiral Spear StrikeRareAttack1Arcane Deal 12 (14) damage and apply a random Debuff for 4 (5) turns to ALL enemies.
Timelord KamionRareAttack2 (1)Megatyped Tribute 5 Deal 33 damage and apply 4 (5) Weak to ALL enemies. Add a 0-cost copy of the last card you played to your hand. Exempt.
Timelord KamionRareAttack2 (1)Megatyped Tribute 3 Deal 25 damage and apply 9 (10) Weak to ALL enemies. Add a 0-cost copy of the last card you played to your hand. Exempt.
Yami FormRarePower3 (2)At the start of turn, choose 1 of 16 random monster types. Resummon a random monster of that type on a random enemy.
Custom CardRareSkill0Ethereal Resummon 0 (1) random monsters (monster) from your hand on a random enemy. Exhaust.

Duelist Mod relics

NameImageTierPoolDescriptionFlavor
Booster Pool-VStarterDuelistRight click to view Booster Pack pool.Boosters(0)Quality of life relic.
Card Pool-AStarterDuelistRight click to select cards to add to the card pool.Add cards to the current card pool.
Card Pool-OStarterDuelistRight click to select additional card pool options.Card pool options.
Card Pool-RStarterDuelistRight click to select cards to remove from the card pool.Remove cards from the current card pool.
Card Pool-SStarterDuelistRight click to save the current card pool.Save a card pool.
Card Pool-VBStarterDuelistRight click to view Basic card pool.Quality of life relic.
Card Pool-VCStarterDuelistRight click to view Colored card pool.Quality of life relic.
Challenge ModeStarterDuelistGood luck!
Millennium PuzzleStarterDuelistAt the start of each combat, trigger an effect depending on your chosen starting deck.It was originally known as the Millennium Pendant, but after being shattered and requiring assembly it came to be known as the Millennium Puzzle.
ArcanestoneCommonDuelistIf you end your turn without Summons,Summon3 Relic Tokens.A lavender tinted metal of an unknown origin. Seemingly destructible.
Ascended Prayer PageCommonDuelistAdd an extra card type to your MillenniumPrayerbook options.A torn page with some illegible ancient writing on it.
Bug TokenCommonDuelistWhenever you apply Poison from Tributing an Insect, add 1 extra poison. Upon defeating Bosses and Elites, have a 25% chance to further increase this Poison buff by 1.A dirty token shaped like a beetle.
Coral TokenCommonDuelistWhenever a Cardinal card is discarded, Tsunami3.Don't hurt the coral!
Duelist Prayer PageCommonDuelistAdd extra monster types to your MillenniumPrayerbook options.A torn page with some illegible ancient writing on it.
Duelist's Tea SetCommonDuelistWhenever you enter a Rest Site, start the next combat with 5 extra MaxSummons.The key to a refreshing night's rest.
Flow TokenCommonDuelistWhenever you Overflow, add a random Token to your hand.Flowing master of overflow, flows.
Loaded DiceCommonDuelistWhenever a Roulette effect fails to trigger, roll again with a 25% chance.Cheater!
Machine OrbCommonDuelistAll Explosive Tokens deal extra damage.A mechanical orb that seems to be ticking?
MetronometryCommonDuelistAt the start of each combat, add 3 random Metronomes to your draw pile.The study of blast beats.
Millennium ArmorCommonDuelistAt the start of combat, gain 8TemporaryHP.A powerful set of ancient armor. Once worn by a Pharaoh.
Millennium PlatingCommonDuelistIncrease the amount of TemporaryHP generated by your MillenniumArmor by 6.Reinforced pieces of magical steel. Improves the Millennium Armor.
Millennium PlatingCommonDuelistIncrease the amount of TemporaryHP generated by your MillenniumArmor by 4.Reinforced pieces of magical steel. Improves the Millennium Armor.
Millennium RodCommonDuelistAt the start of each turn, add a RandomizedSpell to your hand.Priest Seto had originally owned the Millennium Rod. Along with the other Items, it was used to resurrect Zorc Necrophades.
Nature OrbCommonDuelistVines gained by playing Naturia cards is increased by 1.An orb covered with leaves and dirt. How odd.
Orb of SliferCommonDuelistYour Air orbs always Channel a random orb.A strange orb with mysterious power.
Resummoner's FuryCommonDuelistWhen you Resummon, deal damage to ALL enemies equal to your Souls.Fury
Roulette WheelCommonDuelistWhenever you trigger a Roulette effect, reduce the cost of all cards in your hand by 1 for the turn.Spin the wheel!
Shadow TokenCommonDuelistYour Shadow orbs spawn with 2 extra damage per Resummon.A smoldering, soot covered token. It's very hot!
Solidified MetronomeCommonDuelistWhenever you play a Metronome, gain 2 Block.A sturdy metronome made from a piece of rock.
Spellcaster OrbCommonDuelistWhenever you Channel an orb deal 3 damage to ALL enemies.A glowing purple orb that seems to hold a mysterious power.
SplashboxCommonDuelistAt the start of each combat, channel a Splash.Splish splash.
Stone of ExxodCommonDuelistEach time you shuffle your deck, add a random Exodia card to your hand.A fragment of the Forbidden One?
Summoning AnchorCommonDuelistSummon1 Relic Token at the start of each combat.A small red and yellow anchor. What a strange color scheme.
Vampiric PendantCommonDuelistTrigger the Vampire siphon effect each time you play 5Vampires (instead of 10).Vampires yo
Zone TokenCommonDuelistWhenever you draw a Tribute monster that costs 5 or more Tributes,Increment2.Gotta beef up those summoning zones!
Ancient Prayer PageUncommonDuelistAdd ALL monster types to your MillenniumPrayerbook options.A torn page with some illegible ancient writing on it.
Aqua OrbUncommonDuelistWhen you gain Summons from Tributing an Aqua, gain 1 extra Summon. Synergy: AquaTokenA small blue sphere that smells a bit salty.
Aqua TokenUncommonDuelistWhen you Tribute an Aqua for another, decrease the Tributes of all monsters in your hand by 1 for this turn.A small blue token shaped like a strange slime.
Arcane EggUncommonDuelistAll Spells received from Booster packs are Upgraded.Get some upgrades!
Blessing of AnubisUncommonDuelistRight click during combat to activate. Consume 1Charge, choose any card type and draw 1 card of that type. Starts with 3Charges, gain 1Charge every 4 turns. Can only hold 3Charges at once.Looking through the shard, you are able to see entirely new perspectives.
BombchainUncommonDuelistWhenever you Detonate, add a random amount of ExplosiveTokens to your hand.Oh good, you found a string of bombs!
Cartoon StatueUncommonDuelistWhen you apply Vulnerable from Tributing a Toon, apply 1 extra Vulnerable.A small colorful statue!
Dragon OrbUncommonDuelistWhenever you Tribute a Dragon for another, have a 20% chance to gain [E]A small red orb.
Dragon StatueUncommonDuelistWhen you gain Dragonscales from Tributing a Dragon, gain 2 extra Dragonscales.A small statue shaped like a dragon.
Egg TokenUncommonDuelistAt the start of each combat, add 2MonsterEggs (with modified stats) to your draw pile.A small egg-shaped token. Seems valuable.
Engineering TokenUncommonDuelistWhenever you Detonate,Solder2.EXPLOSIONS!
FlowstateUncommonDuelistWhenever you Overflow, gain 5TemporaryHP.Master of Flow.
Fusion TokenUncommonDuelistAt the start of each turn, add a RandomizedFusion card to your hand.Fuse stuff
Ghost TokenUncommonDuelistWhenever you play 10Ghostrick cards, Resummon an extra copy of the monster.Ghosts yo
Gift of AnubisUncommonDuelistRight click during combat to activate. Summon 1 and consume 1Charge. Starts with 1Charge. Upon defeating Bosses and Elites, gain 2Charges.A Gift from Anubis himself.
Golden SailUncommonDuelistStart each combat with 8Seafaring.Waaah GOLDEN UNCOMMON!
Golden ScalesUncommonDuelistWhenever you gain Dragonscales, gain 2 extra.A golden scale.
Inversion OrbUncommonDuelistWhenever you Invert, repeat the same Invert action.A strange looking orb.
Inversion StoneUncommonDuelistWhenever you Invert,Evoke the original Orb twice.A strange looking stone.
Kaiba TokenUncommonDuelistWhenever you obtain a monster, gain Gold based on the rarity of the monster. Common:10 Gold Uncommon:20 Gold Rare:30 Gold Other:40 GoldA token shaped like a small treasure chest.
Machine TokenUncommonDuelistExplosive Tokens always deal damage randomly to enemies instead of damaging you.A mechanical token covered with small wires and strange markings. Best not fiddle with it too much.
Merchant's NecklaceUncommonDuelistRight click in a shop to activate. Refresh the entire shop. Starts with 2Charges. Upon defeating Bosses and Elites, this relic has a 50% chance to gain 1Charge.A rug necklace? The Merchant is such a weird dude.
Metronomic PowerUncommonDuelistWhenever you gain Strength, add a Randomized Metronome to your hand.You feel a strong pulsing sensation when holding this relic.
Millennium CoinUncommonDuelistUpon pickup, gain 100Gold for each other MillenniumItem you have.A beautiful coin.
Millennium EyeUncommonDuelistAt the start of each combat, gain ToonWorld.It was created 3,000 years prior with other Millennium Items by Aknadin. After its creation, Aknadin himself put on the Eye, sacrificing his left eye in the process.
Millennium PeriaptUncommonDuelistWhenever you obtain a Curse, increase your starting MaxSummons by 2.This stone draws power from dark energy, converting it into vitality for the wearer.
Millennium PlatingUncommonDuelistIncrease the amount of TemporaryHP generated by your MillenniumArmor by 10.Reinforced pieces of magical steel. Improves the Millennium Armor.
Millennium PrayerbookUncommonDuelistAt the start of each combat, choose a card type. At the start of each turn, add Randomized card(s) of the chosen type to your hand. Right click to increase the number of cards added to your hand by 1 for 150 Gold.A powerful book of divine magical spells and prayers.
Millennium RingUncommonDuelistAt the start of each combat, Increment3.3,000 years before present day events, the Millennium Ring and the other Millennium Items were forged in Kul Elna by sacrificing 99 souls of the Kul Elna villagers.
Mutator TokenUncommonDuelistWhenever you Mutate, give the Mutated monsters Undead for the rest of combat.A scientist's dropped token...
Pack HealerUncommonDuelistWhenever you receive an Uncommon booster reward, heal 4 HP.Heal yourself up with some fresh boosters!
Paladin ScrollcleaverUncommonDuelistEvery time you play 3Spells in a single turn, deal 8 damage to ALL enemies.Magically sharp.
Resummoner's BaneUncommonDuelistWhen you Resummon, have a 20% chance to gain 1Soul.Bane
Reward OrbUncommonDuelistWhenever you win combat, receive 1 extra card reward and consume 1Charge. Starts with 5Charges.A very helpful orb.
Reward Orb+UncommonDuelistWhenever you win combat, have a 3% chance to receive 4 extra card rewards.A strange orb.
Reward StoneUncommonDuelistWhenever you win combat, have a 20% chance to receive 2 extra card rewards.A strange stone.
Reward TokenUncommonDuelistWhenever you win combat, receive 1 extra card reward and consume 1Charge. Starts with 0Charges. Upon defeating Bosses and Elites, gain 2Charges.A very helpful token.
Reward Token+UncommonDuelistWhenever you win combat, receive 2 extra card rewards and consume 1Charge. Starts with 1Charge. Upon defeating Bosses and Elites, gain 1Charge.A VERY helpful token.
Solder TokenUncommonDuelistAt the start of each turn, Solder1.The sweet smell of burning solder in the morning...
Spellcaster StoneUncommonDuelistStart each combat with 5Magicka and 2Weak.A glowing purple stone that seems to hold a marvelous power.
Spellcaster TokenUncommonDuelistWhenever you Channel an orb Channel an additional random orb.A glowing purple token that seems to hold a mysterious power.
Token ArmorUncommonDuelistWhenever you trigger a Roulette effect, gain 7Block.A set of cheap looking armor.
Tokenfest PendantUncommonDuelistWhenever a Roulette effect fails to trigger, add a random Token to your hand.Tokens for everyone!
Tribute EggUncommonDuelistWhenever you add a Tribute monster that costs 2 or more Tributes to your deck, reduce its Tribute cost by 1.A glowing red egg shaped object. It holds mysterious power.
Trick EggUncommonDuelistAll Traps received from Booster packs are Upgraded.Get some upgrades!
Upgrade StoneUncommonDuelistIncrease the chances of receiving rarer Booster packs.Get yourself some high quality card packs!
Wavemaster's BlessingUncommonDuelistAt the start of your 2nd turn, Tsunami2.Ah, the good old wavemaster. Who was he?
Yugi's MirrorUncommonDuelistUpon pickup, duplicate a random Tribute card in your deck. The duplicated copy costs 0.I look funny in this.
Zombie StatueUncommonDuelistWhen you gain Block from Resummoning a Zombie, gain 5 extra Block.A small statue shaped like a zombie.
Booster Power TokenRareDuelistAdd 3 special powerful Booster packs to the reward pool.These are some seriously good pulls!
Braze TokenRareDuelistWhenever you attempt to Solder, draw 2 cards before triggering the effect.A special token only gifted to those with exceptional soldering abilities.
Burning StatueRareDuelistDragons always apply Burning to their targets.A small red dragon-shaped statue.
Dragon PendantRareDuelistEvery other time you Tribute a Dragon for another Dragon, draw 1Rare card.A small necklace with a pendant shaped like a dragon.
Electric BurstRareDuelistStart each combat with 3Electricity. At the end of your first three turns, lose 1Electricity.Looks like a big ball of lightning.
Electric OrbRareDuelistAt the start of each combat, gain 2Electricity.This seems like a very powerful device. What is it doing here in the Spire?
FluxrodRareDuelistWhenever you Solder, you may choose an additional card to modify.Seems useful for any soldering work I may need to do here in the Spire...
Grave TokenRareDuelistYou may Entomb any monster that is not Exempt.Bones
LeafblowerRareDuelistIncrease Block gained by Leaves by 20%.Blow those leaves
Magical UrnRareDuelistWhenever you play a Trap, heal 2 HP.This urn shows the crow god Mazaleth looking mischievous. And he's colorful!
Magician's AnchorRareDuelistSummon2 random Tokens at the start of each combat.This strange anchor appears to be imbided with powerful magic...
Mark of NatureRareDuelistWhenever you Tribute a Naturia for another, gain 1 extra Vine.It's prickly
Millennium BranchRareDuelistAt the start of turn, Resummon a random monster you have played this run for every 2 cards you Exhausted on the previous turn.The branch of a tree from the Ancient Egyptian era.
Millennium PlatingRareDuelistIncrease the amount of TemporaryHP generated by your MillenniumArmor by 15.Reinforced pieces of magical steel. Improves the Millennium Armor.
Monster EggRareDuelistAll monsters received from Booster packs are Upgraded.Get some upgrades!
Pharaoh Prayer PageRareDuelistAdd several extra selections to your MillenniumPrayerbook options.A torn page with some illegible ancient writing on it.
Resummoner's MightRareDuelistWhen you Resummon, gain 1Strength.Might
Sailing TokenRareDuelistSeafaring is applied to 1 additional card before the buff is removed.Let's go for a boat sail ride ok?
Spell BowlRareDuelistWhenever you add a Spell to your deck, gain 1 Max HP.A Spell a day keeps the Spellcasters away.
Vine OrbRareDuelistIncrease damage of Vines by 20%.Oohh, Vines!
White BowlRareDuelistAt the start of each combat, Channel a White.Get some upgrades!
WirebundleRareDuelistExplosive Tokens Detonate2 extra times.A bundle of wires. What is it for?
Apprentice WarSpecialDuelistALL enemies start combat with 10% less HP.Not quite battle ready...
Ascended GreedSpecialDuelistWhenever you obtain a card, gain 15Gold. Whenever you obtain the same card twice in a row, gain 25Gold.You are quite greedy!
Ascended HungerSpecialDuelistWhenever you obtain a potion, gain 2 Max HP.You are quite hungry!
Ascended PowerSpecialDuelistAt the start of each combat, gain 3Thorns.You have become Ascended!
Ascended WarSpecialDuelistWhenever you draw a Tribute monster, gain 1Strength.You are quite the Warrior!
Duelist PowerSpecialDuelistEvery other turn, gain 4Vigor.I'm running out of flavor text ideas.
Duelist WarSpecialDuelistAt the start of Boss and Elite combats, gain 3Strength.Getting more powerful...
Millennium NecklaceSpecialDuelistReceive an extra potion reward after every combat.The Millennium Necklace was originally owned by an unnamed high priestess under Aknamkanon, later by Isis under Atem, in Ancient Egypt.
Millennium ScaleSpecialDuelistWhenever you Tribute with matching monster types, gain 3TemporaryHP.Also known as the Scales of Truth, The Scale was originally owned by Karim.
NamelessSpecialDuelistWhenever you gain a buff or debuff, have a 1/6 chance to lose 1Strength.You succumbed to the Tomb of the Nameless...
Yu-Gi-Oh! CoinSpecialDuelistUpon pickup, gain 30Gold for each other relic you have.A very beautiful coin!
Electric KeyBossDuelistGain [E] at the start of each turn. At the start of each combat, lose 1Electricity.A dangerous looking key. You sure I should be carrying this around?
Gambler's ChipBossDuelistGain [E] at the start of each turn. Whenever you attempt to obtain a card, have a 33% chance to not receive the card.You can see a small inscription on one side. It reads: "Yugi's Lucky Chip!"
Haunted PendantBossDuelistGain [E] at the start of each turn. Start each combat Haunted.A small grey necklace shaped like a ghost. Creepy!
MetronomicBossDuelistWhenever you play a Metronome, Resummon another random Metronome on a random enemy.A pristine, high quality, wooden metronome. Gotta practice those paradiddles!
Millennium KeyBossDuelistGain [E] at the start of each turn. Your max Summons cannot be higher than 5.After it was made, the Millennium Key was given to Solomon Muto's Egyptian incarnate, Shimon, but later it was passed on to Shada.
Akhenamkhanen's SceptreShopDuelistUpon pickup, remove as many cards from your deck as you want. Lose 6MaxHP for each card removed.A powerful, ancient magical object.
Aknamkanon's EssenceShopDuelistAt the start of combat, gain 10TombLooter.How can I have this?
BattletomeShopDuelistUpon pickup, choose any Monster to add to your deck.A yellow, glowing book.
Duelist's ShardShopDuelistUpon pickup, add a random card set to the card pool.Looking through the shard, you are able to see entirely new perspectives.
Egyptian Snake EyeShopDuelistAt the start of your turn, draw 3 additional cards. Start each combat with 3MegaConfused.An eye of a desert snecko. Much more dried out than you imagined.
HP BoxShopDuelistUpon pickup, gain 200MaxHP and delete half of your deck (randomly).A big box of HP!
Magnet StimulusShopDuelistUpon pickup, obtain all basic Magnet Warriors and Valkyrion. Lose 10 Max HP.Get some Magnets!
Mark of ExxodShopDuelistYou can no longer obtain duplicate cards. Gain 10 Max HP.This brand was used by Ancient Egyptians to signify warriors who had successfully summoned Exodia in battle.
Merchant Prayer PageShopDuelistAdd bonus card types to your MillenniumPrayerbook options.A torn page with some illegible ancient writing on it.
Merchant's PendantShopDuelistUpon pickup, refresh and discount the entire shop.A rug pendant? The Merchant is such a weird fellow.
Merchant's RugboxShopDuelistUpon pickup, duplicate all Traps in your deck.A whole box of the merchant's used up rugs. These really could use a wash...
Merchant's SwordShopDuelistUpon pickup, duplicate all Monsters in your deck.How can a sword even be rug-shaped?
Merchant's TalismanShopDuelistUpon pickup, duplicate all Spells in your deck.It's all rugs. All his stuff is rugs. Even this weird talisman thing is rug-shaped.
Millennium PlatingShopDuelistIncrease the amount of TemporaryHP generated by your MillenniumArmor by 6.Reinforced pieces of magical steel. Improves the Millennium Armor.
Millennium StoneShopDuelistUpon pickup, Upgrade as many cards as you want. Lose 3MaxHP for each Upgrade.A curious stone with seemingly limitless power!
Millennium SymbolShopDuelistGain 1 extra Blur at the start of combat.This symbol seems to fit right into the Millennium Puzzle...
Millennium TokenShopDuelistUpon pickup, choose 1 of 20 Duelist cards to add to your deck. Your Tokens always cost 0.A very powerful token.
MonsterboxShopDuelistUpon pickup, choose 1 of 5 random monster types. Replace ALL monsters from your deck with an equal number of random monsters from the chosen type.A box of monsters!
Nature TokenShopDuelistIf you apply at least 35Poison in combat, drop an extra Booster reward.An orb covered with mud and grass. Gross.
Nile TokenShopDuelistAt the start of each combat, shuffle 3 random UpgradedOverflow cards into your discard pile.Reminds you of Egypt.
Nuclear DecayShopDuelistAt the start of each turn, reduce the cost of all Fusion cards in play by 1 for the rest of combat.Nukes
OrbstoneShopDuelistUpon pickup, choose 1 of 4 random orb cards to add to your deck. Orb cards are 0-cost Spells that Channel orbs.A blue, glowing stone.
Point PassShopDuelistUpon pickup, score 2000 points towards your Duelist deck unlocks and gain 200Gold.YoucannotplaySpellsoneventurnsduringcombat.Is the tradeoff worth it?
Shiny TokenShopDuelistTokens can be Upgraded an infinite amount of times.A very shiny coin!
Shop TokenShopDuelistYou will encounter rarer relics in the shop more often.A weird looking rug shaped token.
SpellheartShopDuelistUpon pickup, remove ALL Spells from your deck. Gain 4 Max HP for each Spell removed.A tasty magical fruit, usually consumed by magicians.
SpelltomeShopDuelistUpon pickup, choose any Spell to add to your deck.A green, glowing book.
SpiretomeShopDuelistUpon pickup, choose any Red, Blue, Green, Purple, or Colorless card to add to your deck.A multi-colored, glowing book.
Trap VortexShopDuelistUpon pickup, remove ALL Traps from your deck. At the start of each combat, gain Artifacts equal to the number of Traps removed.A localized black hole. Neat?
TricktomeShopDuelistUpon pickup, choose any Trap to add to your deck.A purple, glowing book.

Duelist Mod potions

NameImageRarityDescription
Bottled KuribohCommonIncrement3.
Bottled LavaCommonChannel a Lava.
Bottled SummonsCommonSummon4 Potion Tokens.
Bottled TokensCommonResummon2 Block Tokens.
Cold BottleCommonChannel2 random defensive orbs.
Fire BottleCommonChannel a Fire.
Flaming BottleCommonChannel2 random offensive orbs.
Foggy BottleCommonChannel a random Orb.
Searing PotionCommonApply 10Burning.
Solder PotionCommonSolder2.
Stun PotionCommonStun an enemy.
Supertiny BlackholeCommonChannel a Void.
Vampire VialCommonSiphon 8TemporaryHP from an enemy.
Water BottleCommonChannel a Water.
White PotionCommonChannel a White.
Arcane ForgeUncommonUpgrade all cards in your hand until they cannot be Upgraded anymore.
Blazing PotionUncommonApply 5Burning to ALL enemies.
Debuff ArmorUncommonGain 18Block. Gain a 2 turn random debuff.
Debuff FuryUncommonGain 4Strength and Dexterity. Gain a 4 turn random debuff.
Freezing PotionUncommonFreeze ALL enemies.
Fusion PotionUncommonResummon any card from your hand.
Ice PotionUncommonFreeze an enemy. Heal 4 HP.
Imperial PotionUncommonGain 3Reductionist. Reduce your MaxSummons by 1.
Magic BottleUncommonReduce the Tribute cost of all monsters in your hand by 1 for this turn.
Magician's BottleUncommonReduce the Tribute cost of all monsters in your hand by 2 for the rest of combat.
Millennium ElixirUncommonGain 2 random buffs.
Paladin BottleUncommonChoose an Orb to Channel.
Small BoosterUncommonOpen a LegendofBlueEyes booster pack. Add 3Randomized cards from this set to your hand.
Small PackUncommonOpen a booster pack containing cards from Pharaoh'sServant and MetalRaiders. Add 3Randomized cards from either of these sets to your hand.
Spell BottleUncommonChannel an Earth.
Summoner's ArmorUncommonGain 18Block. Reduce your MaxSummons by 1. Affected by Dexterity.
Summoner's FuryUncommonGain 2Strength and Dexterity. Reduce your MaxSummons by 1.
Themed BoosterUncommonOpen a booster pack containing cards of the last type that you Summoned. Add 3Randomized cards from this type to your hand.
Barricade PotionRareGain Barricade. Reduce your MaxSummons by 2.
Destruct PotionRareTribute all of your summons and gain 2MaxHP for each.
Destruction PotionRareTribute all of your summons. Obtain a random relic. Tributing more monsters will increase your chances of receiving a rarer relic.
Electric BrewRareDuring combat, the magic number of all your cards is increased by 1. Lose 3 Max HP at the end of each combat. When used, gain 2 Max HP.
Electric PotionRareGain 2Electricity. At the end of your turn, lose 2Electricity.
Fairy's GiftRareGain 4Regen. Heal 4 HP.
Large BoosterRareOpen a 5 card booster pack. Cards are Randomized. Guaranteed to receive at least one Rare card.
Mayhem PotionRareGain 2Mayhem. Reduce your MaxSummons by 3.
SteelbrewRareDuring combat, the Block value of all your cards is increased by 4. Lose 2 Max HP at the end of each combat. When used, gain 3 Max HP.
Upgraded BoosterRareOpen a 3 card booster pack. Cards are Randomized and Upgraded. Guaranteed to receive one Rare card.

Duelist Mod keywords

NameDescription
AirOrb: At the start of turn, have a chance to Channel a random offensive Orb. You have a higher chance if all monsters summoned are Dragons.Evoke: Increase your Orb slots by 1.
AlienOrb: Whenever you play a card, draw 1 card and discard a random card. Evoke: Discard your hand and draw a card for each card discarded.
AlloyedCannot be Soldered. Cannot have its magic number modified by Duelist card effects.
AnticrystalOrb: At the start of turn: draw 1 card, gain 4emporaryHP, and add 1RandomizedSpell to your hand. Evoke: Cycles to the next Anticrystal effect at the end of each turn.
AquaWhen you Tribute an Aqua for another Aqua, increase the Summons of all monsters in your hand by 1 for this turn. Aqua cards have a chance to apply Damp to their targets.
ArcaneCan be Upgraded more than one time.
BlackOrb: At the start of turn, discard 2 random cards from your draw pile. Evoke: Deal 2 damage to ALL enemies for each card in your discard pile.
BlazeOrb: Whenever you Tribute, apply 2Burning to a random enemy. Evoke: Deal 4 damage to ALL enemies. Evoke damage increases at the end of each turn while you have no water-based orbs channeled.
BloodBlood improves the Tribute cost of your cards.
BufferOrb: At the start of turn, have a chance to increase all of your buffs by 1. You have a higher chance if all monsters summoned are Spellcasters.Evoke: Gain 1Buffer.
BugThe 2ndBug you play each combat gives you 5TemporaryHP.
BurningDebuff that deals damage to the owner at the start of even turns. On odd turns, Burning is increased by 1 and has a chance to spread to other enemies.
CardinalDiscarded automatically from your hand whenever you play a card without Cardinal.
ChaoticIn this Stance, whenever you Exhaust a card, Solder1. Whenever you Block, randomize the amount of Block you gain.
Cold-BloodedCold-Blooded are Status cards that Retain and reduce your max summons when Retained.
ConsumerOrb: Whenever you Exhaust a card, Evoke another random orb. Evoke: For each orb Evoked by this orb's passive effect, gain 2 Energy at the start of the next turn.
CrystalOrb: At the start of turn, gain 2Focus until the end of turn. Evoke: Apply Weak to a random enemy 4 times.
DampDamp characters take damage whenever an Overflow effect is triggered.
DetonateTribute the given number of ExplosiveTokens, triggering the explosive damage effect on random enemies instead of yourself. Detonated tokens are replaced by Bomb Casing tokens.
DinosaurDinosaurs deal 10% more damage for each stack of Weak on their targets.
DragonDragons have a chance to apply Burning to their targets. When you Tribute a Dragon for another Dragon, gain 2Dragonscales.
DragonOrbOrb: At the start of turn, gain 2Dragonscales.Evoke: Sets the cost of 1 random Dragon in your hand to 1 for the turn.
DragonscaleBlock and damage of Dragons is increased by 1 for every 4Dragonscales you have.
EarthOrb: At the start of turn, add 1RandomizedSpell to your hand. Evoke: Set the cost of 1 random Spell in your hand to 0.
ElectricityElectricity improves the magic number of your cards.
EntombChoose and remove X Zombies from your deck and add them to your Entombed pile. At the start of each turn, if you have 3+ Souls, you may choose to Resummon any of up to 5 random cards from your Entombed pile, which will remove it from the pile for the rest of combat (aka Revive1). You may not Entomb multiple copies of the same card. Note: Entomb effects do not use magic numbers.
EntrenchedIn this Stance,Superheavy cards have a low chance to apply PlatedArmor or Metallicize when played.
EnvenomWhenever an Attack deals unblocked damage, apply Poison equal to your Envenom.
EruptErupt effects are triggered on all cards in your hand whenever you Evoke any Lava orbs.
ExemptCannot be Resummoned.
ExodiaPlaying unique pieces of Exodia will add 1 to your Exodia power.
FiendWhen you Tribute a Fiend for another Fiend, place 1 card from your discard pile into your hand.
FireOrb: Whenever you play a card, deal 2 damage to a random enemy. Cannot damage Burning enemies. Evoke: Reduce the Tribute cost of Dragons (everywhere) by 1 for the rest of combat.
FishLook at the top X cards of your draw pile. You may discard any of them. Gain 2TemporaryHP for each Aqua card discarded.
FishscalesFishscales improves the Summons of your cards.
FluvialWhen drawn, has a chance to give you 1TemporaryHP for each card in your discard pile.
FluxImproves the effect of Soldering.
ForsakenIn this Stance, whenever you Exhaust a card, deal damage equal to your Dexterity to ALL enemies.
FrozenFrozen characters take 200% more damage and deal 70% less damage for one turn.
GadgetOrb: At the start of turn, gain 2Dexterity until the end of turn. Evoke: Apply 5Grease to the enemy with the highest HP.
GhostrickEach time you play 10Ghostrick,Resummon a random monster from your Graveyard on a random enemy.
GiantAll Giants are Exempt.Giants are powerful monsters with high costs and unique cost reduction effects that trigger from any pile in combat. When played, these cost reductions are reset.
GlassOrb: No passive effect. Evoke: Gain Strength equal to a random enemy's Strength. Glass is unaffected by Focus.
GlitchOrb: At the start of turn, apply 4Greased to ALL enemies. Evoke: Fill your hand with random Tokens.
GraveyardWhenever a card is Resummoned, a copy is sent to your Graveyard.
GreaseAt the start of your turn, Greased characters gain Slow equal to their Grease. If Burning, take damage equal to the sum of Burning and Grease.
GuardedWhen you enter this stance, gain 1Blur. Upon exiting this stance, gain Block equal to your Dexterity.
HauntedDebuff that chooses a random type of card. For the rest of combat, all cards of this type cost 0. Whenever you play a card of this type, trigger a random negative effect.
HellfireOrb: At the start of turn, gain 2Strength until end of turn. Evoke: Apply Vulnerable to a random enemy 1 time(s).
ImmortalIf an Immortal card is in the discard pile, gain [E] at the start of turn.
IncrementIncrease your maximum Summons by the number given.
InvertInvert is the same as Evoke, except that you also Channel an Orb that is the 'opposite' of the one you Evoked.
LavaOrb: Whenever you Increment, deal 2 damage to ALL enemies. Evoke: Deal 4 damage to a random enemy for each card in your hand.
LeavesAt the start of turn, if you have at least 5Leaves, you may choose to consume your Leaves and gain Block.Block amount depends on the number of Leaves you have and the number of Naturias currently summoned.
LightOrb: At the start of turn, reduces a random one of your debuffs by 1.Evoke: Permanently enhances all your other channeled orbs by 1.
MachineMachines have a chance to apply Grease to their targets. Every other time you Tribute a Machine for another Machine, gain 1Artifact.
MagickaWhen you gain Block via the Spellcaster effect, you gain additional Block based on how much Magicka you currently have.Magicka resets to 0 when you trigger it, and at the end of the turn is set to the number of Spellcasters you currently have summoned.
MaliciousEnemies have a chance to become Vulnerable whenever a Malicious card is drawn.
MayakashiEach time you play 3Mayakashis, apply a random 2 turn debuff to a random enemy.
MeditativeUpon exiting this stance, gain Vigor equal to twice your Dexterity.
MegatypedConsidered to be ALL monster types (Aqua, Dragon, Fiend, Insect, Machine, Naturia, Plant, Predaplant, Rock, Spellcaster, Superheavy, Toon, Warrior, Wyrm, and Zombie).
MetalOrb: Whenever you Detonate, gives 3Block. Whenever you Solder, deals 3 damage to ALL enemies. Evoke: If it is your turn, choose to Detonate or Solder2. Otherwise, DetonateX.
MetallicizeAt the end of turn, gain Block equal to the amount of Metallicize stacks you currently have.
MillenniumOrbOrb: At the start of turn, activate the MillenniumPuzzle.Evoke: Choose 1 of 20 Randomized cards from the current card pool to add to your hand.
MistOrb: At the start of turn, Increment1.Evoke: Apply Damp to a random enemy for every 3 of your max summons.
MonsterOrbOrb: At the start of turn, add 1MonsterEgg to your hand. Evoke: Set the cost of 1 random monster in your hand to 0.
MoonOrb: Whenever you draw a Tribute monster, Upgrade it. Evoke: Gain 10Block.
MudOrb: At the start of turn, apply 2Poison to ALL enemies. Evoke: Gain 3Thorns.
MutateChoose X Zombies from your hand, then choose 1 of 3 random bonuses. Apply the chosen bonus to all selected cards.
NaturiaWhenever you play a Naturia monster, gain 1Vine. Whenever you Tribute a Naturia for another, gain 1Leaf.
NimbleIn this Stance, whenever you play a card, have a 25% chance to reduce the cost of a random card in your hand by 1 for the turn.
OjamaniaAdd 2Randomized cards to your hand. Gain 1 random buff. Apply 2 random debuffs to an enemy.
OverflowWhen a card with Overflow is in your hand at the end of the turn, activate an effect. This effect has a limited amount of uses.
PelagicHas a chance to Tsunami1 when drawn. Tsunami draws the given amount of cards, and triggers the Overflow effect of all applicable cards that are drawn this way.
PossessedWhenever you Resummon, buff the stats of this card for the rest of combat (wherever it is).
QuicktimeCards with this keyword will trigger a Quicktime Event when played, and will activate their given effects depending on your performance in the event. If you disable Quicktime Events (QTE) from the config menu, Quicktime effects will trigger as if they are Roulette effects.
RandomizedRandomized cards may have their costs changed, Tribute costs reduced, Summons increased, may Exhaust, and may become Upgraded or Ethereal.
RecklessHas a chance to apply Vulnerable to enemies that do not receive attack damage.
ReducerOrb: Sets the cost 1 random card in your hand to 0 when Evoked. At the start of each turn, increase the number of cards that will be reduced.
ResummonResummoning a card plays a copy of it without charging Energy or Tributes. The new copy of the Resummoned card is then sent to your Graveyard.
RevivePay 3Souls to Resummon X cards from up to 5 random cards from your Entombed pile, which also removes the Resummoned card(s) from your Entombed pile for the rest of combat.
RockAt the end of each turn, gain 2Block for each Rock you have summoned.
Roulette50% chance to trigger the action given after this keyword.
SamuraiIn this Stance,Block from cards is improved by 3. Upon exiting this Stance, gain 1Dexterity.
SandOrb: At the start of turn, apply 4Slow to a random enemy. Evoke: Apply 8Slow to ALL enemies.
SeafaringYour next Attack deals additional damage, or your next Skill grants additional Block.
ShadowOrb: Whenever you Resummon, deal 3 damage to a random enemy. Evoke: Add 1 copy of VampireFamiliar to your hand.
ShiranuiEach time you play 5Shiranui, gain 1Dexterity.
SlowSlowed characters take 10% more damage for each stack of Slow. Playing cards adds 1Slow to ALL Slowed characters. Resets at the start of each turn.
SmokeOrb: Whenver you draw a monster, increase its damage by 4.Evoke: Sum the energy and tribute cost of all cards in your hand. Deal damage to ALL enemies equal to 2x this sum.
SolderImprove the magicnumber of 1 card in your hand by the given amount. Cards with negative effects tied to magic numbers will have their values decreased by Solder effects. Magicnumbers are used to hold dynamic card values for almost anything that is not damage or Block. For example, most cards that draw cards and use a number to indicate how many cards to draw are modifiable with Solder effects.
SoulsSouls allow you to ResummonZombies. Gain Souls by TributingZombies for other Zombies.
SpectralIn this Stance,Warriors deal double damage and you cannot Block.
SpellbookPower cards that enable Spellcaster synergy Tribute effects. You can only have one Spellbook active at a time.
SpellcasterWhen you attack, if all the monsters you currently have summoned are Spellcasters, gain 4 Block. You need to have at least 1Spellcaster summoned to trigger this effect.
SpiderThe 3rdSpider you play each combat gives you 7TemporaryHP.
SpiritAt the end of turn, all Spirit monsters and Tokens are removed from your summon list.
SplashOrb: Whenever you trigger an Overflow effect, deal 2 damage to ALL enemies. Evoke: Shuffle 2 random Overflow cards into your discard pile.
StampedingHas a chance to apply Weak to enemies that do not receive attack damage.
StormOrb: Add a Randomized Power card to your hand at the start of turn. Evoke: Gain 2 of the Storm buff.
SummonerOrb:Summon1SpellcasterToken at the end of turn. Evoke:Increment2.
SunOrb: Whenever you draw a Summon monster, Upgrade it. Evoke: Deal 10 damage to ALL enemies.
SuperheavyWhen you Tribute a Superheavy for another Superheavy, gain 1Dexterity.
SurgeOrb: Whenever you Summon, gain 2Block.Evoke: Draw and discard 4 cards.
ThalassicHas a chance to Channel a Water orb when drawn.
TidalWhenever an Overflow effect is triggered, buff the stats of this card for the rest of combat (wherever it is).
TokenOrbOrb: At the start of turn, add 1 random Token to your hand. Evoke: Set the cost of 2 random monsters in your hand to 0 for the turn.
TributeRemoves X Summons. Unless you have enough Summons to Tribute, you cannot play a Tribute card.
TsunamiDraw X cards. If any cards drawn have Overflows remaining, trigger their Overflow effects.
UndeadZombies deal an additional 3 damage for each Undead card in your Graveyard.
UnstableWhile in this Stance, you take 40% more damage.
VampireEach time you play 10Vampires, siphon 5TemporaryHP from ALL enemies.
VendreadEach time you play 5Vendread, gain 1Strength.
VinesAt the end of turn, deal damage to ALL enemies. Damage total depends on the number of Vines and the number of Naturias currently summoned.
VoidOrb: At the start of turn, siphon 2TemporaryHP from a random enemy. Evoke: Play 1 Dark Hole.
WarriorThe first time you Tribute a Warrior for another Warrior each combat, choose any Stance to enter.
WaterOrb: At the start of turn, draw 1 card. Evoke: Draw 2 cards. Water is unaffected by Focus.
WhiteOrb: Whenever draw a Spell or Trap,Upgrade it. Evoke:Upgrade all cards in your hand.
WyrmThe first time you Tribute a Wyrm for another each combat, double a random enemy's Poison.
ZombieWhen you Tribute a Zombie for another Zombie, gain 1Soul. Each time you Resummon a Zombie, lose 1Soul.Zombies cannot be Resummoned unless you have Souls.
GateOrb: At the start of turn, deal 4 damage to ALL enemies, gain 1Energy and 5Block.Evoke: Effect cycles to the next Gate effect at the end of each turn (but with double the power).
InsectWhen you Tribute an Insect monster for another Insect, apply 1Poison to ALL enemies.
MagnetTokens associated with the MagnetWarrior monsters. Magnets have no inherent effect.
PlantWhen you Tribute a Plant monster for another Plant, apply 2Constricted to ALL enemies.
PredaplantWhen you Tribute a Predaplant monster for a Plant, apply 2Constricted to ALL enemies. When you Tribute a Predaplant for another Predaplant, apply 2Constricted to ALL enemies and gain 1Thorns.Predaplant monsters are treated as Plants.
SummonCounts monsters currently summoned. Maximum of 5 Summons.
ToonCan only be played if ToonWorld is active. If you Tribute a Toon monster using another Toon, apply 1Vulnerable to ALL enemies.

Duelist Mod creatures

NameImageTypeHP
the DuelistPlayer80
Seto KaibaElite90
Seto KaibaElite324
Yugi MutoElite305